Christoph Oelckers
|
40772d9f0c
|
- making more things compile.
|
2019-11-24 10:03:19 +01:00 |
|
Christoph Oelckers
|
0ad7f25a8a
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
|
nukeykt
|
af5f5aad77
|
Fix compiling errors
# Conflicts:
# platform/Windows/pcexhumed.vcxproj
# source/platform/win32/startwin.game.cpp
|
2019-11-22 17:41:30 +01:00 |
|
Christoph Oelckers
|
ff3dec2f08
|
- looks like I missed one commit...
|
2019-11-22 00:17:59 +01:00 |
|
sirlemonhead
|
be65a9863b
|
Add License header to .h and .cpp files
|
2019-11-22 00:13:44 +01:00 |
|
nukeykt
|
f7fbcd09b4
|
Fix player taunts playing at full volume
|
2019-11-22 00:11:31 +01:00 |
|
nukeykt
|
708a6ecba6
|
Fix linux compiling
|
2019-11-22 00:11:16 +01:00 |
|
nukeykt
|
e4c1d0e7c8
|
Add checks for invalid sound that can cause crash
|
2019-11-22 00:11:14 +01:00 |
|
nukeykt
|
6f9cdaccfc
|
Fix annoying bug with ambient creature sound timer
|
2019-11-22 00:03:13 +01:00 |
|
nukeykt
|
721ab04da1
|
Fix sound pitch shifting
|
2019-11-21 23:10:19 +01:00 |
|
nukeykt
|
fe7cbf87b7
|
Sound code fixes
|
2019-11-21 23:10:17 +01:00 |
|
nukeykt
|
bf07930b8c
|
wip
|
2019-11-21 23:10:11 +01:00 |
|
nukeykt
|
6c9e6a3bfc
|
Sound wip
# Conflicts:
# source/audiolib/include/fx_man.h
# source/audiolib/include/multivoc.h
|
2019-11-21 23:09:04 +01:00 |
|
nukeykt
|
6f0163af45
|
Add reverse engineered sound code
|
2019-11-21 23:06:53 +01:00 |
|
nukeykt
|
e0858d501c
|
Game compiles now
# Conflicts:
# platform/Windows/exhumed.vcxproj
# platform/Windows/exhumed.vcxproj.filters
|
2019-11-21 22:59:45 +01:00 |
|
nukeykt
|
50349a6b3d
|
wip
# Conflicts:
# platform/Windows/exhumed.vcxproj
# platform/Windows/exhumed.vcxproj.filters
# source/build/include/build.h
# source/build/src/palette.cpp
|
2019-11-21 22:59:33 +01:00 |
|
nukeykt
|
738aca5fe9
|
wip
|
2019-11-21 22:54:42 +01:00 |
|
nukeykt
|
936ce5a866
|
wip
# Conflicts:
# platform/Windows/exhumed.vcxproj
# platform/Windows/exhumed.vcxproj.filters
|
2019-11-21 22:52:46 +01:00 |
|