Christoph Oelckers
|
6de279282e
|
- marked integer dragpoint function deprecated.
|
2022-10-16 10:19:40 +02:00 |
|
Christoph Oelckers
|
3bd8a02c3f
|
- floatified ROTATOR
|
2022-10-16 09:40:29 +02:00 |
|
Christoph Oelckers
|
b53e4b824e
|
- handle the portals in Duke and Blood.
|
2022-10-16 09:40:29 +02:00 |
|
Christoph Oelckers
|
0e628ed222
|
- floatified CollectPortals and its helpers
|
2022-10-16 09:40:28 +02:00 |
|
Christoph Oelckers
|
37e859c3b9
|
- floatified FAFgetzrange/point
|
2022-10-16 09:40:28 +02:00 |
|
Christoph Oelckers
|
211ee808eb
|
- missed two lines.
|
2022-10-16 09:40:28 +02:00 |
|
Christoph Oelckers
|
5cda92b629
|
- partial floatification of FAFgetzrange/point
|
2022-10-16 09:40:28 +02:00 |
|
Christoph Oelckers
|
5b52af9b85
|
- renamed base FAFgetzrangepoint function
|
2022-10-16 09:40:28 +02:00 |
|
Christoph Oelckers
|
860dde17ca
|
- floatified FAFcansee
|
2022-10-16 09:40:28 +02:00 |
|
Christoph Oelckers
|
8bedc1193b
|
- floatified FAFhitscan
|
2022-10-16 09:40:28 +02:00 |
|
Christoph Oelckers
|
2936cb022c
|
- migrated all FAFhitscan calls to the DVector3 variant.
Most with temporary wraps - this is needed to migrate the function itself to DVector3.
|
2022-10-16 09:40:12 +02:00 |
|
Christoph Oelckers
|
2be5ea9f15
|
- function separators in 3 files.
|
2022-10-16 09:22:28 +02:00 |
|
Christoph Oelckers
|
735d82e8d3
|
- function separators and minor cleanup in ripper*.cpp
|
2022-10-16 09:22:27 +02:00 |
|
Christoph Oelckers
|
a55b7f950e
|
- function separators in quake.cpp.
|
2022-10-16 09:21:20 +02:00 |
|
Christoph Oelckers
|
f9f26bbfe2
|
- cleaned out most MOVEx/y calls and the last remaining wrappers in player.cpp.
|
2022-10-16 09:21:20 +02:00 |
|
Christoph Oelckers
|
64e906d8fc
|
- remaining wrappers in coolg.cpp and jweapon.cpp
|
2022-10-15 23:47:33 +02:00 |
|
Mitchell Richters
|
b81a465336
|
- SW: Fix bad setup for following killer actor upon death.
|
2022-10-15 18:22:10 +02:00 |
|
Christoph Oelckers
|
d68bd0d11d
|
- player.cpp is done
|
2022-10-15 18:22:10 +02:00 |
|
Christoph Oelckers
|
3f135cbdfe
|
- final function separators
|
2022-10-15 18:22:10 +02:00 |
|
Christoph Oelckers
|
856f82c97c
|
- last FindDistance call in player.cpp
|
2022-10-15 18:22:09 +02:00 |
|
Christoph Oelckers
|
aba453dccf
|
- lots of function separators
|
2022-10-15 18:22:09 +02:00 |
|
Christoph Oelckers
|
d1e29aad36
|
- floatified GetOverlapSector and its callers
|
2022-10-15 18:22:09 +02:00 |
|
Christoph Oelckers
|
92b7ede649
|
- floatified PlayerOnLadder
|
2022-10-15 18:22:09 +02:00 |
|
Christoph Oelckers
|
0222c69490
|
- clean up DoPlayerWadeSuperJump
|
2022-10-15 18:22:09 +02:00 |
|
Christoph Oelckers
|
addda94ee5
|
- floatified sop->crush_z
|
2022-10-15 18:22:09 +02:00 |
|
Christoph Oelckers
|
da8805ad69
|
- another bunch of function separators
|
2022-10-15 18:22:09 +02:00 |
|
Christoph Oelckers
|
cd4d3ee2d2
|
- a handful more calls cleaned up
|
2022-10-15 18:22:09 +02:00 |
|
Christoph Oelckers
|
bd4d539f27
|
- cleaned up 3 function calls
|
2022-10-15 18:22:08 +02:00 |
|
Christoph Oelckers
|
7b05beeb75
|
- floatified several Distance calls
|
2022-10-15 18:22:08 +02:00 |
|
Christoph Oelckers
|
79100eeb08
|
- 4 angle assignments
|
2022-10-15 18:22:08 +02:00 |
|
Christoph Oelckers
|
603a213347
|
- 4 updatesector calls
|
2022-10-15 18:22:08 +02:00 |
|
Christoph Oelckers
|
2840303e35
|
- some function separators in player.cpp, panel.cpp and ninja.cpp
|
2022-10-15 18:22:08 +02:00 |
|
Christoph Oelckers
|
22bd451872
|
- minor math cleanup
|
2022-10-15 18:22:08 +02:00 |
|
Christoph Oelckers
|
3c1e478325
|
- function separators
|
2022-10-15 18:22:08 +02:00 |
|
Christoph Oelckers
|
5ed2cb67d9
|
- handle the remaining velocity assignments in jweapon.cpp
|
2022-10-15 18:22:08 +02:00 |
|
Christoph Oelckers
|
bd79d544d6
|
- UpdateChange
|
2022-10-15 18:22:07 +02:00 |
|
Christoph Oelckers
|
c3510091b0
|
- unwrapped PlayerDamageSlide and removed the wrappers.
|
2022-10-15 17:52:08 +02:00 |
|
Christoph Oelckers
|
a3dd506171
|
- DoPlayerClimb unwrapped
|
2022-10-15 17:52:08 +02:00 |
|
Christoph Oelckers
|
8efe6f638b
|
- DoTankTreads and DoPlayerMoveVehicle unwrapped
|
2022-10-15 17:52:08 +02:00 |
|
Christoph Oelckers
|
a5f0788f15
|
- PlayerSlide and PlayerMove unwrapped.
|
2022-10-15 17:52:08 +02:00 |
|
Christoph Oelckers
|
40ede3371f
|
- unwrapped more of vect, plus some minor cleanup elsewhere.
|
2022-10-15 17:52:08 +02:00 |
|
Christoph Oelckers
|
608c964f02
|
- unwrap all places where the vect vectors were just used in their native form.
|
2022-10-15 17:52:07 +02:00 |
|
Christoph Oelckers
|
4f47472ef4
|
- floatified the vect variables.
No change to the logic yet, only the copies have been transitioned.
|
2022-10-15 17:52:07 +02:00 |
|
Christoph Oelckers
|
66474142a4
|
- wrapped as much of _slide_vect as possible.
|
2022-10-15 17:52:07 +02:00 |
|
Christoph Oelckers
|
6c5010835c
|
- wrapped most of _ovect
|
2022-10-15 17:52:07 +02:00 |
|
Christoph Oelckers
|
8ce39f1922
|
- wrapped most writes to _vect
|
2022-10-15 17:52:07 +02:00 |
|
Christoph Oelckers
|
4547372d4d
|
- use access functions for reading _vect.
|
2022-10-15 17:52:07 +02:00 |
|
Christoph Oelckers
|
7f3c5ae18d
|
- added a 'dot' function to DVector2 because using the '|' operator is not intuitive.
|
2022-10-15 17:52:07 +02:00 |
|
Christoph Oelckers
|
9d101a4f73
|
- renamed player vector variables
|
2022-10-15 17:52:06 +02:00 |
|
Christoph Oelckers
|
77bc524950
|
- eliminated add_int_change
|
2022-10-15 17:52:06 +02:00 |
|