Commit graph

14 commits

Author SHA1 Message Date
Christoph Oelckers
7be2d44108 - corrected includes. 2020-10-04 20:11:03 +02:00
Christoph Oelckers
82612a1330 - it compiles again (with lots of code commented out.) 2020-10-04 20:11:02 +02:00
Christoph Oelckers
dff8339ba3 - backend update from GZDoom. 2020-10-04 19:33:50 +02:00
Christoph Oelckers
703b142bad - added a CVAR to disable WT's ogg music and a fallback for when it cannot be found.
Fixes #354
2020-09-07 21:26:07 +02:00
Christoph Oelckers
d9e23c0ab9 - missing null check 2020-08-20 23:41:45 +02:00
Christoph Oelckers
75e8a71905 - some progress with sound. Still glitchy. 2020-07-23 23:22:09 +02:00
Christoph Oelckers
928a16983d - adapted the MVE player.
Video appears to work, but has quite severe artifacting  I cannot tell if it's the video or the decoder which causes it.
2020-07-23 22:26:07 +02:00
Christoph Oelckers
d4cdb31464 - backend update to make the ZScript compiler work. 2020-06-14 18:58:30 +02:00
Christoph Oelckers
68c97e3c25 Merge branch 'master' of https://github.com/coelckers/Raze
# Conflicts:
#	source/core/gamecontrol.h
#	source/duke3d/src/game.cpp
#	source/exhumed/src/exhumed.cpp
#	source/rr/src/game.cpp
2020-05-31 23:30:10 +02:00
Mitchell Richters
f6068043d3 - Remove 'int paused' accidentally added to music.cpp in common back-end. 2020-05-31 23:19:54 +02:00
Mitchell Richters
7ed9f4fa8c Prepare back-end for updated in-game pausing. 2020-05-31 23:19:54 +02:00
Christoph Oelckers
d52600663d - backend sync with GZDoom to pull in a few bugfixes and formatting corrections. 2020-05-26 23:12:04 +02:00
Christoph Oelckers
c81e79e635 - fixed merge error. 2020-05-23 12:59:03 +02:00
Christoph Oelckers
cfe02cebf1 - moved music code to "common" 2020-05-23 12:37:47 +02:00