CommonLoon102
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216ce4da9b
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Reverb effect deactivate bugfix (#190)
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2019-09-25 23:15:41 +02:00 |
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CommonLoon102
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67472623fe
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Friendly fire related fixes (#184)
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2019-09-23 01:29:43 +02:00 |
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Christoph Oelckers
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0d98e7f256
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- put all Blood game code into a namespace.
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2019-09-22 08:39:22 +02:00 |
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Christoph Oelckers
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30c47a8511
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- include namespace file in all sources as the very first include.
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2019-09-21 20:59:54 +02:00 |
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CommonLoon102
|
93fde9ba43
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Fix coop frag count (#183)
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2019-09-21 13:17:01 +02:00 |
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Christoph Oelckers
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998ac01157
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- manual merge of all NBlood changes that couldn't get cherry picked.
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2019-09-21 13:02:17 +02:00 |
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CommonLoon102
|
edc6e2c0f7
|
Friendly fire and keep keys settings for multiplayer (#177)
# Conflicts:
# source/blood/src/levels.h
# source/blood/src/network.h
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2019-09-21 11:47:54 +02:00 |
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CommonLoon102
|
13a1861c8d
|
Show messages by priority (#175)
# Conflicts:
# source/blood/src/triggers.cpp
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2019-09-21 11:46:54 +02:00 |
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CommonLoon102
|
160c93f0ab
|
Multiplayer suicide message was empty string (#170)
# Conflicts:
# .gitignore
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2019-09-21 11:44:59 +02:00 |
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CommonLoon102
|
55de5230ca
|
New HUD for CTF (#167)
# Conflicts:
# source/blood/src/blood.cpp
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2019-09-21 11:40:59 +02:00 |
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nukeykt
|
d6d8762400
|
Seamless ROR transition
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2019-09-21 10:51:48 +02:00 |
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nukeykt
|
7a9209d857
|
Fix compile error
# Conflicts:
# source/blood/src/ai.cpp
# source/blood/src/aiunicult.cpp
# source/blood/src/blood.cpp
# source/blood/src/choke.cpp
# source/blood/src/credits.cpp
# source/blood/src/gamemenu.cpp
# source/blood/src/gamemenu.h
# source/blood/src/gui.cpp
# source/blood/src/mapedit.cpp
# source/blood/src/replace.cpp
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2019-09-21 10:51:29 +02:00 |
|
nukeykt
|
38f2fd209f
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Use fixed point number for XSPRITE scaling
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2019-09-21 10:44:14 +02:00 |
|
nukeykt
|
381f5dcac2
|
Increase build objects count max size
# Conflicts:
# source/blood/src/mapedit.cpp
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2019-09-21 10:04:03 +02:00 |
|
nukeykt
|
afff9ce61f
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wip
# Conflicts:
# platform/Windows/nmapedit.vcxproj
# platform/Windows/nmapedit.vcxproj.filters
# source/blood/src/blood.cpp
# source/blood/src/blood.h
# source/blood/src/gui.cpp
# source/blood/src/m32def.cpp
# source/blood/src/m32def.h
# source/blood/src/m32exec.cpp
# source/blood/src/mapedit.cpp
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2019-09-21 10:02:46 +02:00 |
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Christoph Oelckers
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0254bf82d3
|
- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
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