hendricks266
a557eedf7e
Remove NULL checks before calling free(): they are unnecessary as per the C standard. Other cleanup includes factoring code into DO_FREE_AND_NULL() macros.
...
git-svn-id: https://svn.eduke32.com/eduke32@5352 1a8010ca-5511-0410-912e-c29ae57300e0
2015-09-23 17:55:31 +00:00
terminx
26933ecdc2
More audiolib cleanup, remove 8-bit output support.
...
git-svn-id: https://svn.eduke32.com/eduke32@5272 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-08 03:34:09 +00:00
terminx
08b101eaed
Rework audiolib, interim commit before removing 8-bit output support. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@5270 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-08 03:33:56 +00:00
hendricks266
940bef522d
AudioLib: malloc + memset to zero --> calloc
...
DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5162 1a8010ca-5511-0410-912e-c29ae57300e0
2015-04-24 00:09:19 +00:00
terminx
27e8fcbe57
A whole bunch of mostly insignificant changes that didn't deserve separate commits. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4997 1a8010ca-5511-0410-912e-c29ae57300e0
2015-02-11 05:22:48 +00:00
hendricks266
c1c01f0e0b
Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
...
DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4541 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-20 08:55:56 +00:00
terminx
d287b50cd7
Android updates from Emile. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@4440 1a8010ca-5511-0410-912e-c29ae57300e0
2014-04-15 19:02:48 +00:00
hendricks266
612284cfea
Improve SDL2 support as much as I can, for now. The game compiles, links, and starts, but all three renderers either don't display correctly or crash.
...
To build with SDL2: make RENDERTYPE=SDL SDL_TARGET=2
git-svn-id: https://svn.eduke32.com/eduke32@4074 1a8010ca-5511-0410-912e-c29ae57300e0
2013-10-06 07:49:53 +00:00
hendricks266
75e5cebfff
Wii: Fix build.
...
git-svn-id: https://svn.eduke32.com/eduke32@3494 1a8010ca-5511-0410-912e-c29ae57300e0
2013-02-18 08:48:18 +00:00
hendricks266
be03f29484
Clean up and factor jaudiolib.
...
git-svn-id: https://svn.eduke32.com/eduke32@3338 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-29 10:59:21 +00:00
hendricks266
be899ba3af
For novelty, add support for RENDERTYPE=SDL under Windows.
...
This needs improvements to bring it up to par with winlayer, but it is functional. In particular, a good amount of code from winlayer could be used for both layers, including the profiling timers, the version printing code, and the hInstance and hModule sharing.
Known problems: the mouse cursor is not trapped, and the game starts before the startup window shows options.
git-svn-id: https://svn.eduke32.com/eduke32@3219 1a8010ca-5511-0410-912e-c29ae57300e0
2012-11-24 09:13:29 +00:00
Plagman
be310c4d00
Fix warning in jaudiolib due to void ptr arith.
...
git-svn-id: https://svn.eduke32.com/eduke32@3140 1a8010ca-5511-0410-912e-c29ae57300e0
2012-11-10 01:53:54 +00:00
helixhorned
ed5e5b5881
Add prototypical SDL 2.X support.
...
Doesn't work: indexed-color modes, gamma (at least for X11), mouse wheel,
special keys like ENTER or BACKSPACE in the OSD, probably more...
In build/Makefile.shared, we now have logic to autodetect an SDL2 installed
in /usr/local, however OS X and Wii builds follow other Makefile code paths,
it seems. Note that the matching SDL2_mixer must be used then, too.
In source/jaudiolib/src/driver_sdl.c, change the #includes from <SDL/SDL_xxx.h>
to "SDL_xxx.h". SDL wiki says this is the most portable way, hopefully this
doesn't break builds for anyone.
git-svn-id: https://svn.eduke32.com/eduke32@2777 1a8010ca-5511-0410-912e-c29ae57300e0
2012-06-22 21:39:53 +00:00
terminx
e65891aad6
Very few actual changes... mostly formatting fixes from astyle
...
git-svn-id: https://svn.eduke32.com/eduke32@1593 1a8010ca-5511-0410-912e-c29ae57300e0
2010-01-23 22:12:02 +00:00
plagman
00fcc1851d
Don't process the SDL_mixer effect if we're not done initializing.
...
git-svn-id: https://svn.eduke32.com/eduke32@1585 1a8010ca-5511-0410-912e-c29ae57300e0
2010-01-11 19:00:32 +00:00
plagman
f0be341352
Fences access to common resources between the possible SDL_mixer effect thread and the rest of the audio code.
...
git-svn-id: https://svn.eduke32.com/eduke32@1583 1a8010ca-5511-0410-912e-c29ae57300e0
2010-01-11 17:25:47 +00:00
terminx
0358aee38e
git-svn-id: https://svn.eduke32.com/eduke32@1487 1a8010ca-5511-0410-912e-c29ae57300e0
2009-08-06 10:12:13 +00:00
terminx
3964ca6766
fixes... mostly sound fuckery
...
git-svn-id: https://svn.eduke32.com/eduke32@1481 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-31 11:45:29 +00:00
terminx
c9c02c2773
git-svn-id: https://svn.eduke32.com/eduke32@1474 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-28 08:10:26 +00:00
terminx
71cc476cb8
bring back MIDI support for linux plus a few bug fixes
...
git-svn-id: https://svn.eduke32.com/eduke32@1473 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-28 06:32:58 +00:00
terminx
4f10a9e477
Initial working commit of JonoF's audiolib re-port... I think
...
git-svn-id: https://svn.eduke32.com/eduke32@1471 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-27 05:47:50 +00:00