Christoph Oelckers
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924816ac8d
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- Inlined most of libsmackerdec's FileStream.
This should probably be removed altogether and use FileReader directly.
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2020-06-28 10:59:11 +02:00 |
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Christoph Oelckers
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83642d0510
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- removed Build dependencies in libsmackerdec.
It was all just some warning blockers for old and defective compilers that required including these.
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2020-06-20 12:24:11 +02:00 |
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Christoph Oelckers
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6a0785bbd4
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- manual update of some missed content.
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2020-05-22 18:28:03 +02:00 |
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sirlemonhead
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17be2617cf
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Clean up the FileStream code: Remove non-working Is_Eos() and make Seek() and Skip() return int.
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2020-05-22 17:38:21 +02:00 |
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sirlemonhead
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6f64967d00
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libsmackerdec: Fix incorrect version comparison (though it wasn't breaking anything)
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2020-05-22 17:38:04 +02:00 |
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sirlemonhead
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e2569d9980
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libsmackerdec: Implement GotoFrame() function
# Conflicts:
# source/libsmackerdec/src/SmackerDecoder.cpp
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2020-05-22 17:37:43 +02:00 |
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Christoph Oelckers
|
5584c726ba
|
- file system update and adjustment.
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2020-04-12 08:30:40 +02:00 |
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Christoph Oelckers
|
66ecb05eb8
|
- use Printf as the only command to print to the console.
All uses of OSD_Printf, initprintf etc. have been renamed.
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2020-04-12 08:30:38 +02:00 |
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Christoph Oelckers
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91a4e0a005
|
- fixed Blood cutscene playback.
Some merge from upstream must have broken the file name correction.
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2019-12-30 21:36:08 +01:00 |
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Christoph Oelckers
|
d473f9c590
|
- replaced all uses of Bfree with Xfree so they are subjected to debug instrumentation, uses FStrings in a few cases where it made sense.
- fixed: Sound channels weren't freed.
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2019-12-26 14:43:44 +01:00 |
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sirlemonhead
|
4a31447702
|
NBlood: Remove std::string from libsmackerdec to fix cutscene crashing with MinGW builds.
# Conflicts:
# source/libsmackerdec/include/FileStream.h
# source/libsmackerdec/src/FileStream.cpp
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2019-12-25 09:02:18 +01:00 |
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Christoph Oelckers
|
0342b96335
|
- cleaned out the remaining wrappers from cache1d.h and use the file system directly instead.
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2019-12-07 10:49:23 +01:00 |
|
Christoph Oelckers
|
749eda32c5
|
- moved kopenfilereader into the FileSystem class.
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2019-12-07 10:14:51 +01:00 |
|
Christoph Oelckers
|
9aa275f996
|
- got rid of some editor-only code and the entire buildvfs header
Nearly all file write access now uses the FileWriter class, which is UTF-8-safe on all platforms - unlike stdio.
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2019-11-08 02:02:54 +01:00 |
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Christoph Oelckers
|
8730ce552b
|
- make things compile again.
Let's hope it still works...
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2019-10-24 20:28:46 +02:00 |
|
nukeykt
|
e6f53f7c30
|
Resolve merge issues
# Conflicts:
# GNUmakefile
# platform/Windows/eduke32.sln
# platform/Windows/props/build_common.props
# source/audiolib/include/music.h
# source/blood/src/blood.cpp
# source/blood/src/gui.cpp
# source/blood/src/mapedit.cpp
# source/blood/src/sound.cpp
# source/build/include/vfs.h
# source/build/src/vfs.cpp
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2019-10-24 19:48:11 +02:00 |
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Christoph Oelckers
|
5022c58a63
|
- refactored the file access in the rest of the DN3D frontend and in some duplicated code in the Blood frontend.
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2019-10-20 23:37:07 +02:00 |
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Christoph Oelckers
|
0254bf82d3
|
- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
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