Christoph Oelckers
|
4b59acd251
|
- Blood: Check the sound's internal loop flag when playing a sound.
Fixes #275
|
2021-03-02 11:59:20 +01:00 |
|
Christoph Oelckers
|
c96e04e6c9
|
- backend update from GZDoom.
|
2021-02-12 14:44:54 +01:00 |
|
Christoph Oelckers
|
f341fbc1fb
|
- backend update.
|
2020-10-28 21:46:43 +01:00 |
|
Christoph Oelckers
|
16fd505f9a
|
- make sure that sfxinfo_t is always fully initialized by adding initializer values to all fields.
Let's hope this finally fixes those sound hiccups.
|
2020-10-10 09:47:00 +02:00 |
|
Christoph Oelckers
|
a9ca6c8081
|
- sound backend update from GZDoom.
|
2020-09-27 16:12:49 +02:00 |
|
Christoph Oelckers
|
b93a9b478a
|
- implemented World Tour's developer commentaries.
|
2020-09-26 17:43:34 +02:00 |
|
Christoph Oelckers
|
4e846f8d66
|
- do not print game init messages to the notify display.
|
2020-08-26 20:19:54 +02:00 |
|
Christoph Oelckers
|
a9141af545
|
- backend update.
|
2020-06-11 09:15:44 +02:00 |
|
Christoph Oelckers
|
d52600663d
|
- backend sync with GZDoom to pull in a few bugfixes and formatting corrections.
|
2020-05-26 23:12:04 +02:00 |
|
Christoph Oelckers
|
c9b2399cd0
|
- added a first bunch of ZScript code.
# Conflicts:
# source/CMakeLists.txt
# source/common/utility/basics.h
# source/core/serializer.h
|
2020-05-23 22:43:01 +02:00 |
|
Christoph Oelckers
|
f0f17fa34f
|
- moved sound code to "common".
|
2020-05-23 12:59:12 +02:00 |
|