Mitchell Richters
9bbb54fe2e
- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
2021-12-30 20:30:21 +11:00
Christoph Oelckers
ccce75667e
Revert "- Remove CVAR_NOINITCALL
bit from gl_texture_hqresize*
CVARs."
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This reverts commit e03d532670
.
2021-07-24 09:08:29 +02:00
Mitchell Richters
e03d532670
- Remove CVAR_NOINITCALL
bit from gl_texture_hqresize*
CVARs.
...
* Fixes https://forum.zdoom.org/viewtopic.php?f=340&t=72466 .
2021-07-24 15:58:05 +10:00
Christoph Oelckers
bc0a55de41
- backend update.
2020-10-17 16:01:31 +02:00
Christoph Oelckers
a9141af545
- backend update.
2020-06-11 09:15:44 +02:00
Christoph Oelckers
d52600663d
- backend sync with GZDoom to pull in a few bugfixes and formatting corrections.
2020-05-26 23:12:04 +02:00
Christoph Oelckers
c4017de12f
- updated to GZDoom's new texture management system.
2020-05-25 23:59:07 +02:00
Christoph Oelckers
6bffdf80a1
- finally managed to merge in the original texture system commit.
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Game compiles and runs but transparency doesn't work yet.
# Conflicts:
# source/CMakeLists.txt
# source/core/menu/menu.cpp
# source/core/textures/buildtiles.cpp
2020-05-24 22:53:14 +02:00