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- uncommented line in savegame code that was disabled for testing and missed afterward.
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@ -282,7 +282,7 @@ void DDukeActor::Serialize(FSerializer& arc)
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("temp_actor", temp_actor)
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("seek_actor", seek_actor)
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.Array("temp_data", temp_data, 6)
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//.Array("temp_wall", temp_walls, 2)
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.Array("temp_wall", temp_walls, 2)
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("temp_angle", temp_angle)
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("temp_pos", temp_pos)
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("temp_pos2", temp_pos2)
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