mirror of
https://github.com/DrBeef/Raze.git
synced 2024-11-26 14:01:05 +00:00
- SW: Remove call to doYawKeys()
from DoPlayerDeathFollowKiller()
.
This commit is contained in:
parent
96e8565ba7
commit
dcd0e62466
1 changed files with 0 additions and 2 deletions
|
@ -6000,8 +6000,6 @@ void DoPlayerDeathFollowKiller(PLAYER* pp)
|
||||||
{
|
{
|
||||||
pp->actor->spr.Angles.Yaw += DAngle::fromDeg(pp->input.avel);
|
pp->actor->spr.Angles.Yaw += DAngle::fromDeg(pp->input.avel);
|
||||||
}
|
}
|
||||||
|
|
||||||
pp->Angles.doYawKeys(&pp->input.actions);
|
|
||||||
UpdatePlayerSpriteAngle(pp);
|
UpdatePlayerSpriteAngle(pp);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue