- fixed last commit.

This commit is contained in:
Christoph Oelckers 2021-10-28 23:16:03 +02:00
parent 7e191fb29b
commit bb3a141c42

View file

@ -1713,7 +1713,7 @@ void runlist_RadialDamageEnemy(DExhumedActor* pActor, short nDamage, short nRadi
if (pRadialActor == nullptr)
{
nRadialDamage = nDamage;
nRadialDamage = nDamage * 4;
nDamageRadius = nRadius;
pRadialActor = pActor;