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https://github.com/DrBeef/Raze.git
synced 2025-01-18 15:11:51 +00:00
Move the new basepal table one step further so that the engine is now aware of it.
git-svn-id: https://svn.eduke32.com/eduke32@1781 1a8010ca-5511-0410-912e-c29ae57300e0
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10 changed files with 61 additions and 25 deletions
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@ -447,7 +447,8 @@ int32_t allocatepermanenttile(int16_t tilenume, int32_t xsiz, int32_t ysiz);
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void copytilepiece(int32_t tilenume1, int32_t sx1, int32_t sy1, int32_t xsiz, int32_t ysiz, int32_t tilenume2, int32_t sx2, int32_t sy2);
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void makepalookup(int32_t palnum, char *remapbuf, int8_t r, int8_t g, int8_t b, char dastat);
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void setvgapalette(void);
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void setbrightness(char dabrightness, uint8_t *dapal, char noapply);
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void setbasepaltable(uint8_t **basepaltable, uint8_t basepalcount);
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void setbrightness(char dabrightness, uint8_t dapalid, char noapply);
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void setpalettefade(char r, char g, char b, char offset);
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void squarerotatetile(int16_t tilenume);
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@ -298,7 +298,7 @@ static int32_t osdcmd_cvar_set_baselayer(const osdfuncparm_t *parm)
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if (!Bstrcasecmp(parm->name, "vid_gamma") || !Bstrcasecmp(parm->name, "vid_brightness") || !Bstrcasecmp(parm->name, "vid_contrast"))
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{
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setbrightness(GAMMA_CALC,palette,0);
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setbrightness(GAMMA_CALC,0,0);
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return r;
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}
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@ -490,7 +490,7 @@ int32_t app_main(int32_t argc, const char **argv)
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vid_gamma = vid_contrast = 1.0;
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vid_brightness = 0.0;
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setbrightness(0,palette,0);
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setbrightness(0,0,0);
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if (setgamemode(fullscreen, xdim2d, ydim2d, 8) < 0)
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{
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ExtUnInit();
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@ -511,7 +511,7 @@ int32_t app_main(int32_t argc, const char **argv)
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vid_gamma_3d = vid_contrast_3d = vid_brightness_3d = -1;
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setbrightness(GAMMA_CALC,palette,0);
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setbrightness(GAMMA_CALC,0,0);
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}
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else
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{
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@ -526,7 +526,7 @@ int32_t app_main(int32_t argc, const char **argv)
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// executed once per init, but after setgamemode so that OSD has the right width
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OSD_Exec("m32_autoexec.cfg");
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setbrightness(GAMMA_CALC,palette,0);
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setbrightness(GAMMA_CALC,0,0);
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}
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CANCEL:
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@ -1209,7 +1209,7 @@ void editinput(void)
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vid_gamma = vid_contrast = 1.0;
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vid_brightness = 0.0;
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setbrightness(0,palette,0);
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setbrightness(0,0,0);
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keystatus[buildkeys[BK_MODE2D_3D]] = 0;
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overheadeditor();
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@ -1221,7 +1221,7 @@ void editinput(void)
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vid_gamma_3d = vid_contrast_3d = vid_brightness_3d = -1;
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setbrightness(GAMMA_CALC,palette,0);
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setbrightness(GAMMA_CALC,0,0);
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}
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}
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@ -5049,7 +5049,7 @@ CANCEL:
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exit(0);
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}
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setbrightness(GAMMA_CALC,palette,0);
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setbrightness(GAMMA_CALC,0,0);
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pos.z = oposz;
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@ -1193,6 +1193,11 @@ static int32_t bakrendmode,baktile;
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int32_t totalclocklock;
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char apptitle[256] = "Build Engine";
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uint8_t **basepaltableptr;
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uint8_t basepalcount;
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uint8_t curbasepal;
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palette_t curpalette[256]; // the current palette, unadjusted for brightness or tint
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palette_t curpalettefaded[256]; // the current palette, adjusted for brightness and tint (ie. what gets sent to the card)
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palette_t palfadergb = { 0,0,0,0 };
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@ -8414,7 +8419,7 @@ int32_t setgamemode(char davidoption, int32_t daxdim, int32_t daydim, int32_t da
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setview(0L,0L,xdim-1,ydim-1);
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clearallviews(0L);
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setbrightness(curbrightness,palette,0);
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setbrightness(curbrightness,0,0);
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if (searchx < 0) { searchx = halfxdimen; searchy = (ydimen>>1); }
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@ -11119,13 +11124,30 @@ void setvgapalette(void)
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setpalette(0,256);
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}
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//
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// setbasepaltable
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//
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void setbasepaltable(uint8_t **thebasepaltable, uint8_t thebasepalcount)
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{
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basepaltableptr = thebasepaltable;
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basepalcount = thebasepalcount;
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}
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//
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// setbrightness
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//
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void setbrightness(char dabrightness, uint8_t *dapal, char noapply)
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void setbrightness(char dabrightness, uint8_t dapalid, char noapply)
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{
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int32_t i, k, j;
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uint8_t *dapal;
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// uint32_t lastbright = curbrightness;
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if (dapalid >= basepalcount)
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dapalid = 0;
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curbasepal = dapalid;
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dapal = basepaltableptr[dapalid];
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if (!(noapply&4))
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{
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@ -8,6 +8,10 @@
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#define MAXNODESPERLINE 42 //Warning: This depends on MAXYSAVES & MAXYDIM!
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#define MAXCLIPDIST 1024
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extern uint8_t **basepaltableptr;
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extern uint8_t basepalcount;
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extern uint8_t curbasepal;
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extern char pow2char[8];
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extern int32_t pow2int[32];
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@ -6196,7 +6196,7 @@ static void Keys3d(void)
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brightness &= 15;
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vid_gamma = 1.0 + ((float)brightness / 10.0);
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setbrightness(brightness, palette, 0);
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setbrightness(brightness, 0, 0);
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message("Brightness: %d/16", brightness+1);
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}
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@ -9177,6 +9177,8 @@ int32_t ExtInit(void)
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initprintf("There was a problem initializing the engine.\n");
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return -1;
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}
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setbasepaltable(basepaltable, BASEPALCOUNT);
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kensplayerheight = 40; //32
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zmode = 2;
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@ -10149,28 +10151,28 @@ void SetBOSS1Palette(void)
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{
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if (acurpalette==3) return;
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acurpalette=3;
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setbrightness(GAMMA_CALC,BOSS1palette,0);
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setbrightness(GAMMA_CALC,5,0);
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}
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void SetSLIMEPalette(void)
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{
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if (acurpalette==2) return;
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acurpalette=2;
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setbrightness(GAMMA_CALC,SLIMEpalette,0);
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setbrightness(GAMMA_CALC,2,0);
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}
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void SetWATERPalette(void)
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{
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if (acurpalette==1) return;
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acurpalette=1;
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setbrightness(GAMMA_CALC,WATERpalette,0);
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setbrightness(GAMMA_CALC,1,0);
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}
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void SetGAMEPalette(void)
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{
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if (acurpalette==0) return;
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acurpalette=0;
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setbrightness(GAMMA_CALC,GAMEpalette,0);
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setbrightness(GAMMA_CALC,6,0);
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}
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static void SearchSectors(int32_t dir) // <0: backwards, >=0: forwards
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@ -296,7 +296,7 @@ void P_SetGamePalette(DukePlayer_t *player, uint8_t palid, int32_t set)
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player->palette = palid;
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setbrightness(ud.brightness>>2, basepaltable[palid], set);
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setbrightness(ud.brightness>>2, palid, set);
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}
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int32_t G_PrintGameText(int32_t f, int32_t tile, int32_t x, int32_t y, const char *t,
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@ -9048,6 +9048,8 @@ static void G_Startup(void)
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fprintf(stderr, "G_Startup: There was a problem initializing the Build engine: %s\n", engineerrstr);
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exit(6);
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}
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setbasepaltable(basepaltable, BASEPALCOUNT);
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G_InitDynamicTiles();
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@ -9910,7 +9912,7 @@ CLEAN_DIRECTORY:
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ud.config.ScreenBPP = bpp[i];
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}
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setbrightness(ud.brightness>>2,basepaltable[g_player[myconnectindex].ps->palette],0);
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setbrightness(ud.brightness>>2,g_player[myconnectindex].ps->palette,0);
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S_MusicStartup();
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S_SoundStartup();
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@ -113,9 +113,14 @@ static void EditWallData(int16_t wallnum);
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static void EditSectorData(int16_t sectnum);
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static void FuncMenu(void);
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#define BASEPALCOUNT 7
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static uint8_t GAMEpalette[768], WATERpalette[768], SLIMEpalette[768], TITLEpalette[768];
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static uint8_t REALMSpalette[768], BOSS1palette[768];
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uint8_t *basepaltable[BASEPALCOUNT] = { palette, WATERpalette, SLIMEpalette, TITLEpalette, REALMSpalette, BOSS1palette, GAMEpalette };
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static char num_tables;
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static int32_t updownunits=1024;
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@ -2613,7 +2613,7 @@ cheat_for_port_credits:
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vid_gamma = (double)b/40960.f;
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ud.brightness = (int32_t)(min(max((double)((vid_gamma-1.0)*10.0),0),15));
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ud.brightness <<= 2;
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setbrightness(ud.brightness>>2,basepaltable[g_player[myconnectindex].ps->palette],0);
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setbrightness(ud.brightness>>2,g_player[myconnectindex].ps->palette,0);
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}
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b = (int32_t)(vid_contrast*40960.f);
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@ -2622,7 +2622,7 @@ cheat_for_port_credits:
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if (b != (vid_contrast*40960.f))
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{
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vid_contrast = (double)b/40960.f;
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setbrightness(ud.brightness>>2,basepaltable[g_player[myconnectindex].ps->palette],0);
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setbrightness(ud.brightness>>2,g_player[myconnectindex].ps->palette,0);
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}
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b = (int32_t)(vid_brightness*40960.f);
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@ -2631,7 +2631,7 @@ cheat_for_port_credits:
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if (b != (vid_brightness*40960.f))
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{
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vid_brightness = (double)b/40960.f;
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setbrightness(ud.brightness>>2,basepaltable[g_player[myconnectindex].ps->palette],0);
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setbrightness(ud.brightness>>2,g_player[myconnectindex].ps->palette,0);
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}
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if (x == 3)
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vid_contrast = DEFAULT_CONTRAST;
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vid_brightness = DEFAULT_BRIGHTNESS;
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ud.brightness = 0;
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setbrightness(ud.brightness>>2,basepaltable[g_player[myconnectindex].ps->palette],0);
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setbrightness(ud.brightness>>2,g_player[myconnectindex].ps->palette,0);
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}
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}
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@ -731,7 +731,7 @@ void onvideomodechange(int32_t newmode)
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}
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#endif
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setbrightness(ud.brightness>>2, basepaltable[palid], 0);
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setbrightness(ud.brightness>>2, palid, 0);
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g_restorePalette = 1;
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g_crosshairSum = 0;
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}
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{
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ud.brightness = GAMMA_CALC;
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ud.brightness <<= 2;
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setbrightness(ud.brightness>>2,basepaltable[g_player[myconnectindex].ps->palette],0);
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setbrightness(ud.brightness>>2,g_player[myconnectindex].ps->palette,0);
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return r;
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}
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else if (!Bstrcasecmp(parm->name, "vid_brightness"))
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{
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setbrightness(ud.brightness>>2,basepaltable[g_player[myconnectindex].ps->palette],0);
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setbrightness(ud.brightness>>2,g_player[myconnectindex].ps->palette,0);
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return r;
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}
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else if (!Bstrcasecmp(parm->name, "vid_contrast"))
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{
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setbrightness(ud.brightness>>2,basepaltable[g_player[myconnectindex].ps->palette],0);
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setbrightness(ud.brightness>>2,g_player[myconnectindex].ps->palette,0);
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return r;
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}
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