mirror of
https://github.com/DrBeef/Raze.git
synced 2024-11-15 17:01:51 +00:00
Besides catching a few more corner cases, there's better mouselook handling and a warning (but no fix) for a rare and bad corruption when splitting a sector in this revision.
git-svn-id: https://svn.eduke32.com/eduke32@1836 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
c4f613e021
commit
b158521449
8 changed files with 546 additions and 544 deletions
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@ -39,7 +39,7 @@ extern "C" {
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extern int32_t qsetmode;
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extern int16_t searchsector, searchwall, searchstat;
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extern int16_t searchbottomwall;
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extern int32_t zmode, kensplayerheight;
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extern int32_t zmode, kensplayerheight, zlock;
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#define DEFAULT_SPRITE_CSTAT 0
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//extern int16_t defaultspritecstat;
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File diff suppressed because it is too large
Load diff
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@ -59,8 +59,8 @@ extern int16_t brightness;
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extern int32_t vsync;
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extern char game_executable[BMAX_PATH];
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extern int32_t fullscreen;
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extern char option[9];
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extern char keys[NUMBUILDKEYS];
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extern char default_buildkeys[NUMBUILDKEYS];
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static char *const keys = default_buildkeys;
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extern char remap[256];
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extern int32_t remapinit;
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extern double msens;
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@ -134,8 +134,8 @@ int32_t loadsetup(const char *fn)
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if (readconfig(fp, "xdim3d", val, VL) > 0) xdimgame = Batoi(val);
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if (readconfig(fp, "ydim3d", val, VL) > 0) ydimgame = Batoi(val);
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// if (readconfig(fp, "samplerate", val, VL) > 0) option[7] = (Batoi(val) & 0x0f) << 4;
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if (readconfig(fp, "music", val, VL) > 0) { if (Batoi(val) != 0) option[2] = 1; else option[2] = 0; }
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if (readconfig(fp, "mouse", val, VL) > 0) { if (Batoi(val) != 0) option[3] = 1; else option[3] = 0; }
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// if (readconfig(fp, "music", val, VL) > 0) { if (Batoi(val) != 0) option[2] = 1; else option[2] = 0; }
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// if (readconfig(fp, "mouse", val, VL) > 0) { if (Batoi(val) != 0) option[3] = 1; else option[3] = 0; }
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if (readconfig(fp, "bpp", val, VL) > 0) bppgame = Batoi(val);
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if (readconfig(fp, "vsync", val, VL) > 0) vsync = Batoi(val)?1:0;
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if (readconfig(fp, "editorgridextent", val, VL) > 0) editorgridextent = max(min(262144,Batoi(val)),32768);
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@ -187,10 +187,10 @@ int32_t loadsetup(const char *fn)
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if (readconfig(fp, "gameexecutable", val, VL) > 0)
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Bstrcpy(game_executable, val);
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option[0] = 1; // vesa all the way...
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option[1] = 1; // sound all the way...
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option[4] = 0; // no multiplayer
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option[5] = 0;
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// option[0] = 1; // vesa all the way...
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// option[1] = 1; // sound all the way...
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// option[4] = 0; // no multiplayer
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// option[5] = 0;
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#if 1
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if (readconfig(fp, "keyforward", val, VL) > 0) keys[0] = Bstrtol(val, NULL, 16);
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@ -393,11 +393,6 @@ int32_t writesetup(const char *fn)
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"music = %d\n"
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"\n"
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#endif
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"; Enable mouse\n"
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"; 0 - No\n"
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"; 1 - Yes\n"
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"mouse = %d\n"
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"\n"
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"; Mouse sensitivity\n"
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"mousesensitivity = %g\n"
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"\n"
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@ -525,7 +520,7 @@ int32_t writesetup(const char *fn)
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#if 0
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option[7]>>4, option[2],
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#endif
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option[3], msens, unrealedlook, pk_uedaccel, quickmapcycling,
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msens, unrealedlook, pk_uedaccel, quickmapcycling,
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sideview_reversehrot,
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revertCTRL,scrollamount,pk_turnaccel,pk_turndecel,autosave,autocorruptcheck,
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showheightindicators,showambiencesounds,graphicsmode,
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@ -808,20 +808,22 @@ void getvalidmodes(void)
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validmodecnt=0;
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// initprintf("Detecting video modes:\n");
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#define ADDMODE(x,y,c,f) if (validmodecnt<MAXVALIDMODES) { \
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int32_t mn; \
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for(mn=0;mn<validmodecnt;mn++) \
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if (validmode[mn].xdim==x && validmode[mn].ydim==y && \
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validmode[mn].bpp==c && validmode[mn].fs==f) break; \
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if (mn==validmodecnt) { \
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validmode[validmodecnt].xdim=x; \
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validmode[validmodecnt].ydim=y; \
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validmode[validmodecnt].bpp=c; \
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validmode[validmodecnt].fs=f; \
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validmodecnt++; \
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/*initprintf(" - %dx%d %d-bit %s\n", x, y, c, (f&1)?"fullscreen":"windowed");*/ \
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#define ADDMODE(x,y,c,f) do { \
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if (validmodecnt<MAXVALIDMODES) { \
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int32_t mn; \
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for(mn=0;mn<validmodecnt;mn++) \
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if (validmode[mn].xdim==x && validmode[mn].ydim==y && \
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validmode[mn].bpp==c && validmode[mn].fs==f) break; \
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if (mn==validmodecnt) { \
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validmode[validmodecnt].xdim=x; \
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validmode[validmodecnt].ydim=y; \
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validmode[validmodecnt].bpp=c; \
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validmode[validmodecnt].fs=f; \
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validmodecnt++; \
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/*initprintf(" - %dx%d %d-bit %s\n", x, y, c, (f&1)?"fullscreen":"windowed");*/ \
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} \
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} \
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}
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} while (0)
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#define CHECK(w,h) if ((w < maxx) && (h < maxy))
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@ -849,15 +851,15 @@ void getvalidmodes(void)
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if (modes == (SDL_Rect **)-1)
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{
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for (i=0; defaultres[i][0]; i++)
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ADDMODE(defaultres[i][0],defaultres[i][1],cdepths[j],1)
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}
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ADDMODE(defaultres[i][0],defaultres[i][1],cdepths[j],1);
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}
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else
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{
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for (i=0; modes[i]; i++)
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{
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if ((modes[i]->w > MAXXDIM) || (modes[i]->h > MAXYDIM)) continue;
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ADDMODE(modes[i]->w, modes[i]->h, cdepths[j], 1)
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ADDMODE(modes[i]->w, modes[i]->h, cdepths[j], 1);
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if ((modes[i]->w > maxx) && (modes[i]->h > maxy))
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{
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@ -883,7 +885,7 @@ void getvalidmodes(void)
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if (cdepths[j] < 0) continue;
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for (i=0; defaultres[i][0]; i++)
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CHECK(defaultres[i][0],defaultres[i][1])
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ADDMODE(defaultres[i][0],defaultres[i][1],cdepths[j],0)
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ADDMODE(defaultres[i][0],defaultres[i][1],cdepths[j],0);
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}
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#undef CHECK
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@ -998,14 +998,22 @@ defstate js // jump to current sprite
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updatecursectnum
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ends
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defstate jumptosec // (tmp)
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ifge tmp 0 ifl tmp numsectors nullop else return
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set j sector[tmp].wallptr
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set posx wall[j].x
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set posy wall[j].y
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var sec 0 0
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var wal 0 0
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defstate jumptowal // (wal)
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ifge wal 0 ifl wal numwalls nullop else return
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set posx wall[wal].x
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set posy wall[wal].y
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updatecursectnum
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ends
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defstate jumptosec // (sec)
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ifge sec 0 ifl sec numsectors nullop else return
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set wal sector[sec].wallptr
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state jumptowal
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ends
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onevent EVENT_DRAW2DSCREEN
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var tmp
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@ -4898,11 +4898,19 @@ static void Keys3d(void)
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smooshyalign = keystatus[KEYSC_gKP5];
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repeatpanalign = eitherSHIFT || eitherALT || (bstatus&2);
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if (mlook == 2)
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mlook = 0;
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{
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static int32_t omlook;
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if (!unrealedlook && (bstatus&4))
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mlook = 2;
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if (mlook == 2)
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{
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mlook = omlook;
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}
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else if (!unrealedlook && (bstatus&4))
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{
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omlook = mlook;
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mlook = 2;
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}
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}
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// PK: no btn: wheel changes shade
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if ((bstatus&(16|32) && !(bstatus&(1|2|4))) || keystatus[KEYSC_gMINUS] || keystatus[KEYSC_gPLUS])
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@ -5613,7 +5621,8 @@ static void Keys3d(void)
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int16_t ohitag = AIMED(hitag);
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Bsprintf(tempbuf, "%s hitag: ", Typestr_wss[searchstat]);
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AIMED(hitag) = getnumber256(tempbuf, ohitag, BTAG_MAX,0);
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asksave |= (AIMED(hitag) != ohitag);
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if (AIMED(hitag) != ohitag)
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asksave = 1;
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}
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}
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@ -5624,7 +5633,8 @@ static void Keys3d(void)
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int8_t oshade = AIMED_CF_SEL(shade);
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Bsprintf(tempbuf, "%s shade: ", Typestr[searchstat]);
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getnumberptr256(tempbuf, &AIMED_CF_SEL(shade), sizeof(int8_t), 128, 1, NULL);
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asksave |= (AIMED_CF_SEL(shade) != oshade);
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if (AIMED_CF_SEL(shade) != oshade)
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asksave = 1;
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}
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}
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@ -5682,7 +5692,8 @@ static void Keys3d(void)
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static const char *Typestr_tmp[5] = { "Wall", "Sector ceiling", "Sector floor", "Sprite", "Masked wall" };
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Bsprintf(tempbuf, "%s picnum: ", Typestr_tmp[searchstat]);
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getnumberptr256(tempbuf, &AIMED_CF_SEL(picnum), sizeof(int16_t), MAXTILES-1, 0, NULL);
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asksave |= (opicnum != AIMED_CF_SEL(picnum));
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if (opicnum != AIMED_CF_SEL(picnum))
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asksave = 1;
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if (aimspr)
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correct_sprite_yoffset(searchwall);
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@ -5954,7 +5965,7 @@ static void Keys3d(void)
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mouseay=0;
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}
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if ((bstatus&1) && searchstat != SEARCH_CEILING && searchstat != SEARCH_FLOOR)
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if ((bstatus&1) && !AIMING_AT_CEILING_OR_FLOOR)
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{
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if (eitherSHIFT)
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{
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@ -5963,7 +5974,7 @@ static void Keys3d(void)
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{
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mouseaction = 1;
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mouseax += mousex;
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updownunits = klabs((int32_t)(mouseax/2.));
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updownunits = klabs(mouseax/2);
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if (updownunits)
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mouseax=0;
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}
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@ -6006,10 +6017,10 @@ static void Keys3d(void)
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if (mouseaction)
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{
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i=wall[w].cstat;
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i=((i>>3)&1)+((i>>7)&2);
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i = wall[w].cstat;
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i &= (8|256);
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if (i==1||i==3)
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if (i==8 || i==256)
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changedir*=-1;
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if (eitherCTRL)
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@ -6546,7 +6557,7 @@ static void Keys3d(void)
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if (ASSERT_AIMING)
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{
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Bsprintf(tempbuf, "%s pal: ", Typestr[searchstat]);
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getnumberptr256(tempbuf, &AIMED_CF_SEL(pal) , sizeof(uint8_t), 255, 0, NULL);
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getnumberptr256(tempbuf, &AIMED_CF_SEL(pal), sizeof(uint8_t), 255, 0, NULL);
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asksave = 1;
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}
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}
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@ -6899,9 +6910,6 @@ static void Keys2d(void)
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{
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Bsprintf(tempbuf,"Sector %d Extra: ",i);
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sector[i].extra = getnumber16(tempbuf,sector[i].extra,BTAG_MAX,1);
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// clearmidstatbar16();
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// showsectordata(i, 0);
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// break;
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}
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}
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}
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@ -7090,7 +7098,9 @@ static void Keys2d(void)
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}
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}
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else if (wallsprite==0)
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{
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SearchSectors(tsign);
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}
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else if (wallsprite==1)
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{
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if ((tsign<0 && curwallnum>0) || (tsign>0 && curwallnum<numwalls))
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@ -7125,9 +7135,7 @@ static void Keys2d(void)
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{
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if (autogrid)
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{
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grid = 0;
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if (eitherSHIFT)
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grid = 8;
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grid = 8*eitherSHIFT;
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autogrid = 0;
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}
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@ -7140,6 +7148,7 @@ static void Keys2d(void)
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grid = 0;
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}
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}
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if (autogrid)
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printmessage16("Grid size: 9 (autosize)");
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else if (!grid)
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@ -7147,6 +7156,7 @@ static void Keys2d(void)
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else
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printmessage16("Grid size: %d (%d units)", grid, 2048>>grid);
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}
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if (autogrid)
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{
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grid = min(zoom+512, 65536);
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@ -7333,7 +7343,7 @@ void ExtPreSaveMap(void)
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startwall = sector[i].wallptr;
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endwall = startwall + sector[i].wallnum;
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for (j=startwall; j<endwall; j++)
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checksectorpointer((int16_t)j,(int16_t)i);
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checksectorpointer(j, i);
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}
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}
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}
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@ -7346,6 +7356,7 @@ static void G_ShowParameterHelp(void)
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"-jDIR, -game_dir DIR\n\t\tAdds DIR to the file path stack\n"
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"-check\t\tEnables map pointer checking when saving\n"
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"-nocheck\t\tDisables map pointer checking when saving (default)\n" // kept for script compat
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"-namesfile <filename>\t\tOverride NAMES.H\n"
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#if defined RENDERTYPEWIN || (defined RENDERTYPESDL && !defined __APPLE__ && defined HAVE_GTK2)
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"-setup\t\tDisplays the configuration dialog\n"
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#endif
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@ -7412,7 +7423,10 @@ static void G_CheckCommandLine(int32_t argc, const char **argv)
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{
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lengths = Bmalloc(argc*sizeof(int32_t));
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for (j=1; j<argc; j++)
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maxlen += (lengths[j] = Bstrlen(argv[j]));
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{
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lengths[j] = Bstrlen(argv[j]);
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maxlen += lengths[j];
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}
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testplay_addparam = Bmalloc(maxlen+argc);
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testplay_addparam[0] = 0;
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@ -8116,7 +8130,7 @@ static int32_t osdcmd_do(const osdfuncparm_t *parm)
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return OSDCMD_OK;
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OUTOFMEM:
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OSD_Printf("OUT OF MEMORY!\n");
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message("OUT OF MEMORY!\n");
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return OSDCMD_OK;
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}
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@ -8236,6 +8250,7 @@ static int32_t registerosdcommands(void)
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#define DUKEOSD
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#ifdef DUKEOSD
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#if 0
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void GAME_drawosdchar(int32_t x, int32_t y, char ch, int32_t shade, int32_t pal)
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{
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int32_t ac;
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@ -8266,12 +8281,14 @@ void GAME_drawosdstr(int32_t x, int32_t y, char *ch, int32_t len, int32_t shade,
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else x += tilesizx[ac];
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}
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}
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#endif
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static int32_t GetTime(void)
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{
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return totalclock;
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}
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#if 0
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void GAME_drawosdcursor(int32_t x, int32_t y, int32_t type, int32_t lastkeypress)
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{
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int32_t ac;
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@ -8292,6 +8309,7 @@ int32_t GAME_getrowheight(int32_t w)
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{
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return w>>3;
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}
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#endif
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//#define BGTILE 311
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//#define BGTILE 1156
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@ -8334,7 +8352,8 @@ void GAME_clearbackground(int32_t numcols, int32_t numrows)
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ysiz = tilesizx[BORDTILE];
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for (x=0; x<=tx2; x++)
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rotatesprite(x*xsiz<<16,(daydim+ysiz+1)<<16,65536L,1536,BORDTILE,SHADE-12,PALETTE,BITS,0,0,xdim,daydim+ysiz+1);
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rotatesprite(x*xsiz<<16,(daydim+ysiz+1)<<16,65536L,1536,
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BORDTILE,SHADE-12,PALETTE,BITS,0,0,xdim,daydim+ysiz+1);
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return;
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}
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@ -8355,7 +8374,7 @@ static void m32_osdsetfunctions()
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*/
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0,0,0,0,0,
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GAME_clearbackground,
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(int32_t( *)(void))GetTime,
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/*(int32_t( *)(void))*/GetTime,
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NULL
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);
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}
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@ -9194,7 +9213,8 @@ int32_t ExtInit(void)
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if (Bstrcmp(setupfilename, "mapster32.cfg"))
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initprintf("Using config file '%s'.\n",setupfilename);
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if (loadsetup(setupfilename) < 0) initprintf("Configuration file not found, using defaults.\n"), rv = 1;
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if (loadsetup(setupfilename) < 0)
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initprintf("Configuration file not found, using defaults.\n"), rv = 1;
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if (glusetexcache == -1)
|
||||
{
|
||||
|
@ -9212,7 +9232,7 @@ int32_t ExtInit(void)
|
|||
}
|
||||
#endif
|
||||
|
||||
Bmemcpy((void *)buildkeys,(void *)keys,NUMBUILDKEYS); //Trick to make build use setup.dat keys
|
||||
Bmemcpy(buildkeys, default_buildkeys, NUMBUILDKEYS); //Trick to make build use setup.dat keys
|
||||
|
||||
if (initengine())
|
||||
{
|
||||
|
@ -9225,7 +9245,6 @@ int32_t ExtInit(void)
|
|||
kensplayerheight = 40; //32
|
||||
zmode = 2;
|
||||
zlock = kensplayerheight<<8;
|
||||
// defaultspritecstat = 0;
|
||||
|
||||
ReadGamePalette();
|
||||
// InitWater();
|
||||
|
@ -10041,29 +10060,28 @@ void ExtCheckKeys(void)
|
|||
}
|
||||
}
|
||||
|
||||
if (asksave == 1 && (bstatus + lastbstatus) == 0 && mapstate)
|
||||
if (asksave == 1)
|
||||
asksave++;
|
||||
else if (asksave == 2 && (bstatus + lastbstatus) == 0 && mapstate)
|
||||
{
|
||||
#if 0
|
||||
int32_t i;
|
||||
// check keys so that e.g. bunch deletions won't produce
|
||||
// as much revisions
|
||||
for (i=sizeof(keystatus)/sizeof(keystatus[0]) - 1; i>=0; i--)
|
||||
// check keys so that e.g. bulk deletions won't produce
|
||||
// as much revisions as deleted sprites
|
||||
for (i=sizeof(keystatus)/sizeof(keystatus[0])-1; i>=0; i--)
|
||||
if (keystatus[i])
|
||||
break;
|
||||
// message("Saved undo rev %d",map_revision);
|
||||
if (i==-1)
|
||||
#endif
|
||||
{
|
||||
create_map_snapshot();
|
||||
asksave++;
|
||||
}
|
||||
}
|
||||
else if (asksave == 2)
|
||||
else if (asksave == 3)
|
||||
asksave++;
|
||||
|
||||
if (totalclock > autosavetimer && autosave)
|
||||
{
|
||||
if (asksave == 3)
|
||||
if (asksave == 4)
|
||||
{
|
||||
if (CheckMapCorruption(6, 0)>=4)
|
||||
{
|
||||
|
@ -10076,7 +10094,7 @@ void ExtCheckKeys(void)
|
|||
message("Board autosaved to AUTOSAVE.MAP");
|
||||
}
|
||||
|
||||
asksave = 4;
|
||||
asksave++;
|
||||
}
|
||||
autosavetimer = totalclock+120*autosave;
|
||||
}
|
||||
|
|
|
@ -60,7 +60,7 @@ static instype *x_sortingstateptr;
|
|||
extern void message(const char *fmt, ...);
|
||||
|
||||
// from sector.c vvv
|
||||
static int32_t ldist(spritetype *s1,spritetype *s2)
|
||||
static int32_t ldist(const spritetype *s1, const spritetype *s2)
|
||||
{
|
||||
int32_t x= klabs(s1->x-s2->x);
|
||||
int32_t y= klabs(s1->y-s2->y);
|
||||
|
@ -73,7 +73,7 @@ static int32_t ldist(spritetype *s1,spritetype *s2)
|
|||
}
|
||||
}
|
||||
|
||||
static int32_t dist(spritetype *s1,spritetype *s2)
|
||||
static int32_t dist(const spritetype *s1, const spritetype *s2)
|
||||
{
|
||||
int32_t x= klabs(s1->x-s2->x);
|
||||
int32_t y= klabs(s1->y-s2->y);
|
||||
|
|
|
@ -37,8 +37,6 @@ extern char names[MAXTILES][25];
|
|||
|
||||
extern int32_t ydim16, xdimgame, ydimgame, bppgame, xdim2d, ydim2d;
|
||||
|
||||
extern int32_t zmode, kensplayerheight, zlock;
|
||||
|
||||
extern int16_t editstatus, searchit;
|
||||
extern int32_t searchx, searchy, osearchx, osearchy; //search input
|
||||
extern int16_t searchsector, searchwall, searchstat; //search output
|
||||
|
@ -47,10 +45,10 @@ extern int16_t searchbottomwall;
|
|||
#define COLOR_RED 248
|
||||
#define COLOR_WHITE 31
|
||||
|
||||
#define NUMOPTIONS 9
|
||||
char option[NUMOPTIONS] = {0,0,0,0,0,0,1,0,0};
|
||||
//#define NUMOPTIONS 9
|
||||
//char option[NUMOPTIONS] = {0,0,0,0,0,0,1,0,0};
|
||||
|
||||
uint8_t keys[NUMBUILDKEYS] =
|
||||
uint8_t default_buildkeys[NUMBUILDKEYS] =
|
||||
{
|
||||
0xc8,0xd0,0xcb,0xcd,0x2a,0x9d,0x1d,0x39,
|
||||
0x1e,0x2c,0xd1,0xc9,0x47,0x49,
|
||||
|
|
Loading…
Reference in a new issue