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Fix mapedit compiling
# Conflicts: # source/blood/src/mapedit.cpp
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@ -44,7 +44,7 @@ void qloadvoxel(int32_t nVoxel)
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static int nLastVoxel = 0;
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DICTNODE *hVox = gSysRes.Lookup(nVoxel, "KVX");
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if (!hVox) {
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viewSetSystemMessage("Missing voxel #%d (max voxels: %d)", nVoxel, kMaxVoxels);
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initprintf("Missing voxel #%d (max voxels: %d)", nVoxel, kMaxVoxels);
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return;
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}
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