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synced 2024-11-15 17:01:51 +00:00
1. Small corrections to hash code.
2. Use hash for dynnames. 3. On crash EDuke32 throws info about CON code. git-svn-id: https://svn.eduke32.com/eduke32@1031 1a8010ca-5511-0410-912e-c29ae57300e0
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af0ad5fb0a
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8ce121a895
8 changed files with 807 additions and 1537 deletions
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@ -12177,7 +12177,7 @@ void HASH_free(struct HASH_table *t)
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int num;
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int num;
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if (t->items==NULL)return;
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if (t->items==NULL)return;
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// initprintf("*free\n");
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// initprintf("*free, num:%d\n",t->size);
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i=t->size-1;
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i=t->size-1;
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do
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do
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{
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{
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@ -12191,7 +12191,7 @@ void HASH_free(struct HASH_table *t)
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Bfree(tmp);
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Bfree(tmp);
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num++;
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num++;
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}
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}
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// initprintf("Bucket #%4d: %3d\n",i,num);
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// initprintf("#%4d: %3d\t",i,num);
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}
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}
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while (--i>=0);
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while (--i>=0);
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Bfree(t->items);
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Bfree(t->items);
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@ -12287,15 +12287,13 @@ int HASH_find(struct HASH_table *t, const char *s)
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{
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{
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struct HASH_item *cur;
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struct HASH_item *cur;
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// initprintf("{");
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if (t->items==NULL) {initprintf("HASH_find: not initalized\n");return -1;}
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if (t->items==NULL) {initprintf("HASH_findyy: not initalized\n");return -1;}
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cur=t->items[HASH_getcode(s)%t->size];
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cur=t->items[HASH_getcode(s)%t->size];
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while (cur)
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while (cur)
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{
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{
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if (Bstrcmp(s,cur->string)==0)return cur->key;
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if (Bstrcmp(s,cur->string)==0)return cur->key;
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cur=cur->next;
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cur=cur->next;
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}
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}
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// initprintf("}");
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return -1;
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return -1;
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}
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}
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@ -12303,7 +12301,6 @@ int HASH_findcase(struct HASH_table *t, const char *s)
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{
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{
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struct HASH_item *cur;
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struct HASH_item *cur;
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// initprintf("{");
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if (t->items==NULL) {initprintf("HASH_findcase: not initalized\n");return -1;}
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if (t->items==NULL) {initprintf("HASH_findcase: not initalized\n");return -1;}
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cur=t->items[HASH_getcode(s)%t->size];
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cur=t->items[HASH_getcode(s)%t->size];
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while (cur)
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while (cur)
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@ -12311,7 +12308,6 @@ int HASH_findcase(struct HASH_table *t, const char *s)
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if (Bstrcasecmp(s,cur->string)==0)return cur->key;
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if (Bstrcasecmp(s,cur->string)==0)return cur->key;
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cur=cur->next;
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cur=cur->next;
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}
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}
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// initprintf("}");
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return -1;
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return -1;
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}
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}
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@ -1843,7 +1843,7 @@ static symbol_t *findexactsymbol(const char *name)
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int i;
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int i;
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if (!symbols) return NULL;
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if (!symbols) return NULL;
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i = HASH_find(&osdsymbolsH,name);
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i = HASH_findcase(&osdsymbolsH,name);
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if (i > -1)
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if (i > -1)
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{
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{
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symbol_t *symb = osdsymbptrs[i];
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symbol_t *symb = osdsymbptrs[i];
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@ -57,7 +57,7 @@ int32 CONFIG_FunctionNameToNum(char * func)
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{
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{
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int32 i;
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int32 i;
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i = HASH_find(&gamefuncH,func);
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i = HASH_findcase(&gamefuncH,func);
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if (i > -1)
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if (i > -1)
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return i;
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return i;
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return -1;
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return -1;
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@ -526,6 +526,7 @@ extern char ready2send;
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// JBF 20040531: adding 16 extra to the script so we have some leeway
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// JBF 20040531: adding 16 extra to the script so we have some leeway
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// to (hopefully) safely abort when hitting the limit
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// to (hopefully) safely abort when hitting the limit
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void scriptinfo();
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extern intptr_t *script,*scriptptr,*insptr,*labelcode,*labeltype;
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extern intptr_t *script,*scriptptr,*insptr,*labelcode,*labeltype;
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extern int labelcnt,defaultlabelcnt;
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extern int labelcnt,defaultlabelcnt;
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extern int g_ScriptSize;
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extern int g_ScriptSize;
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@ -10551,6 +10551,7 @@ void backtomenu(void)
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void app_crashhandler(void)
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void app_crashhandler(void)
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{
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{
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closedemowrite();
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closedemowrite();
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scriptinfo();
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sendquit();
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sendquit();
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}
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}
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#endif
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#endif
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@ -958,6 +958,9 @@ struct HASH_table inputH = { INPUT_END, NULL };
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struct HASH_table actorH = { ACTOR_END, NULL };
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struct HASH_table actorH = { ACTOR_END, NULL };
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struct HASH_table tspriteH = { ACTOR_END, NULL };
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struct HASH_table tspriteH = { ACTOR_END, NULL };
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void inithashnames();
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void freehashnames();
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void inithash()
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void inithash()
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{
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{
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int i;
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int i;
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@ -965,6 +968,7 @@ void inithash()
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HASH_init(&gamevarH);
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HASH_init(&gamevarH);
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HASH_init(&arrayH);
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HASH_init(&arrayH);
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HASH_init(&labelH);
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HASH_init(&labelH);
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inithashnames();
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HASH_init(&keywH);
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HASH_init(&keywH);
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for (i=NUMKEYWORDS-1;i>=0;i--)
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for (i=NUMKEYWORDS-1;i>=0;i--)
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@ -1003,6 +1007,7 @@ void freehash()
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HASH_free(&arrayH);
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HASH_free(&arrayH);
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HASH_free(&labelH);
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HASH_free(&labelH);
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HASH_free(&keywH);
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HASH_free(&keywH);
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freehashnames();
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HASH_free(§orH);
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HASH_free(§orH);
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HASH_free(&wallH);
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HASH_free(&wallH);
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@ -47,6 +47,23 @@ extern int checkCON;
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static int parse(void);
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static int parse(void);
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void scriptinfo()
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{
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if (script)
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{
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intptr_t *p;
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for (p=insptr-20;p<insptr+20;p++)
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{
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if (*p>>12&&(*p&0xFFF)<CON_END)
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initprintf("\n%5d: %5d %s ",p-script,*p>>12,keyw[*p&0xFFF]);
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else
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initprintf(" %d",*p);
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}
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initprintf("current actor: %d (%d)\n",g_i,g_sp->picnum);
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initprintf("line_num: %d, g_tw: %d\n",line_num,g_tw);
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}
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}
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static void DoUserDef(int iSet, int lLabelID, int lVar2)
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static void DoUserDef(int iSet, int lLabelID, int lVar2)
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{
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{
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int lValue=0;
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int lValue=0;
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@ -6883,6 +6900,7 @@ static int parse(void)
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case CON_ADDLOG:
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case CON_ADDLOG:
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{
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{
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insptr++;
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insptr++;
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OSD_Printf(OSDTEXT_GREEN "CONLOG: L=%d\n",line_num);
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OSD_Printf(OSDTEXT_GREEN "CONLOG: L=%d\n",line_num);
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break;
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break;
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}
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}
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@ -8037,11 +8055,12 @@ static int parse(void)
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break;
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break;
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default:
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default:
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OSD_Printf("fatal error: default processing: previous five values: %d, %d, %d, %d, %d, "
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/* OSD_Printf("fatal error: default processing: previous five values: %d, %d, %d, %d, %d, "
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"current opcode: %d, next five values: %d, %d, %d, %d, %d\ncurrent actor: %d (%d)\n",
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"current opcode: %d, next five values: %d, %d, %d, %d, %d\ncurrent actor: %d (%d)\n",
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*(insptr-5),*(insptr-4),*(insptr-3),*(insptr-2),*(insptr-1),*insptr,*(insptr+1),
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*(insptr-5),*(insptr-4),*(insptr-3),*(insptr-2),*(insptr-1),*insptr,*(insptr+1),
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*(insptr+2),*(insptr+3),*(insptr+4),*(insptr+5),g_i,g_sp->picnum);
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*(insptr+2),*(insptr+3),*(insptr+4),*(insptr+5),g_i,g_sp->picnum);
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OSD_Printf("line_num: %d, g_tw: %d\n",line_num,g_tw);
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OSD_Printf("line_num: %d, g_tw: %d\n",line_num,g_tw);*/
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scriptinfo();
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gameexit("An error has occurred in the EDuke32 CON executor.\n\n"
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gameexit("An error has occurred in the EDuke32 CON executor.\n\n"
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"If you are an end user, please e-mail the file eduke32.log\n"
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"If you are an end user, please e-mail the file eduke32.log\n"
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