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- Blood: fixed bad parameter in aiPatrolMove
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1 changed files with 1 additions and 1 deletions
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@ -7820,7 +7820,7 @@ void aiPatrolMove(DBloodActor* actor)
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auto hitactor = actor->hit.hit.actor();
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hitactor->xspr.dodgeDir = -1;
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actor->xspr.dodgeDir = 1;
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aiMoveDodge(hitactor);
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aiMoveDodge(actor);
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}
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else
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{
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