- missed this... :(

This commit is contained in:
Christoph Oelckers 2020-08-02 13:53:14 +02:00
parent 3a32e8840f
commit 7846178130

View file

@ -35,7 +35,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "aistate.h"
#include "map2d.h"
#include "loadsave.h"
#include "screen.h"
#include "sectorfx.h"
#include "choke.h"
#include "view.h"
@ -756,7 +755,7 @@ private:
{
BeginStatusBar(320, 200, 28);
if (pPlayer->throwPower)
TileHGauge_Old(2260, 124, 175, pPlayer->throwPower, 65536);
TileHGauge(2260, 124, 175, pPlayer->throwPower, 65536);
else
drawInventory(pPlayer, 166, 200 - tilesiz[2201].y / 2);
}