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- Duke (RR): Move displaydynamite()
lambda to new weapon offsets.
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1 changed files with 3 additions and 2 deletions
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@ -702,9 +702,10 @@ void displayweapon_r(int snum, double interpfrac)
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auto displaydynamite = [&]
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auto displaydynamite = [&]
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{
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{
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gun_pos -= 9 * (*kb);
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offsets.X += weapon_xoffset;
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offsets.Y -= gun_pos - 9 * (*kb);
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rdmyospal(weapon_xoffset + 190 - look_anghalf, looking_arc + 260 - gun_pos, RTILE_HANDTHROW, shade, o, pal);
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rdmyospal(190 + offsets.X, 260 + offsets.Y, RTILE_HANDTHROW, shade, o, pal, angle);
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};
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};
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//---------------------------------------------------------------------------
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//---------------------------------------------------------------------------
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