dos2unix on the engine headers

git-svn-id: https://svn.eduke32.com/eduke32@476 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2007-01-29 01:18:16 +00:00
parent d7832a7d4f
commit 64ec370c98
12 changed files with 1098 additions and 1098 deletions

View file

@ -37,7 +37,7 @@ extern "C" {
#define MAXUNIQHUDID 256 //Extra slots so HUD models can store animation state without messing game sprites #define MAXUNIQHUDID 256 //Extra slots so HUD models can store animation state without messing game sprites
#define RESERVEDPALS 1 #define RESERVEDPALS 1
#define DETAILPAL MAXPALOOKUPS - 1 #define DETAILPAL (MAXPALOOKUPS-1)
#define CLIPMASK0 (((1L)<<16)+1L) #define CLIPMASK0 (((1L)<<16)+1L)
#define CLIPMASK1 (((256L)<<16)+64L) #define CLIPMASK1 (((256L)<<16)+64L)