mirror of
https://github.com/DrBeef/Raze.git
synced 2024-11-15 08:52:00 +00:00
- added ZDoom's FArgs class for easier command line checking.
This commit is contained in:
parent
37907ddd06
commit
330c80246e
12 changed files with 523 additions and 105 deletions
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@ -962,6 +962,7 @@ set (PCH_SOURCES
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blood/src/warp.cpp
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blood/src/weapon.cpp
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common/utility/m_argv.cpp
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)
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if( MSVC )
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@ -1015,6 +1016,7 @@ include_directories(
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libxmp-lite/include/libxmp-lite
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libsmackerdec/include
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thirdparty/include
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common/utility
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${CMAKE_BINARY_DIR}/libraries/gdtoa
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${CMAKE_BINARY_DIR}/libraries/enet
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@ -1113,6 +1115,7 @@ install(TARGETS demolition
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DESTINATION ${INSTALL_PATH}
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COMPONENT "Game executable")
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source_group("Utility" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/utility/.+")
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source_group("Utility\\Audiolib" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/audiolib/.+")
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source_group("Utility\\Audiolib Headers" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/audiolib/include/.+")
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source_group("Utility\\Audiolib Sources" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/audiolib/src/.+")
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@ -943,7 +943,6 @@ void sub_11DF0(char *filePath, char flags, int ID)
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char zDirectory[BMAX_PATH];
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char zFilename[BMAX_PATH];
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char zType[BMAX_PATH];
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buildvfs_fd handle;
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SplitPath(filePath, zDirectory, zFilename, zType);
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@ -720,7 +720,6 @@ int32_t startwin_run(void)
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if (done)
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{
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gSetup = settings.shared;
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glrendmode = (settings.polymer) ? REND_POLYMER : REND_POLYMOST;
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pINISelected = settings.ini;
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Bstrcpy(g_modDir, (gNoSetup == 0 && settings.gamedir != NULL) ? settings.gamedir : "/");
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}
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@ -258,9 +258,6 @@ void wm_setapptitle(const char *name);
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// baselayer.c
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int32_t baselayer_init();
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void makeasmwriteable(void);
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void maybe_redirect_outputs(void);
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#include "print.h"
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struct GameInterface
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@ -14,11 +14,9 @@ extern int64_t win_timerfreq;
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extern char silentvideomodeswitch;
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extern void win_open(void);
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extern void win_init(void);
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extern void win_setvideomode(int32_t c);
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extern void win_uninit(void);
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extern void win_close(void);
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extern int32_t addsearchpath_ProgramFiles(const char *p);
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@ -454,25 +454,3 @@ int32_t baselayer_init(void)
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return 0;
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}
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void maybe_redirect_outputs(void)
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{
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#if !(defined __APPLE__ && defined __BIG_ENDIAN__)
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char *argp;
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// pipe standard outputs to files
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if ((argp = Bgetenv("BUILD_LOGSTDOUT")) == NULL || Bstrcasecmp(argp, "TRUE"))
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return;
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FILE *fp = freopen("stdout.txt", "w", stdout);
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if (!fp)
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fp = fopen("stdout.txt", "w");
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if (fp)
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{
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setvbuf(fp, 0, _IONBF, 0);
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*stdout = *fp;
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*stderr = *fp;
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}
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#endif
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}
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@ -8162,7 +8162,6 @@ int32_t enginePreInit(void)
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baselayer_init();
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initdivtables();
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if (initsystem()) Bexit(9);
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makeasmwriteable();
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#if !defined DEBUG_MAIN_ARRAYS
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sector = sector_s;
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@ -10505,9 +10504,6 @@ int32_t videoSetGameMode(char davidoption, int32_t daupscaledxdim, int32_t daups
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g_lastpalettesum = 0;
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if (videoSetMode(daupscaledxdim,daupscaledydim,dabpp,davidoption) < 0) return -1;
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// Workaround possible bugs in the GL driver
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makeasmwriteable();
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#ifdef USE_OPENGL
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if (dabpp > 8) rendmode = glrendmode; // GL renderer
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else rendmode = REND_CLASSIC;
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@ -16,6 +16,7 @@
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#include "renderlayer.h"
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#include "sdl_inc.h"
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#include "softsurface.h"
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#include "m_argv.h"
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#ifdef USE_OPENGL
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# include "glad/glad.h"
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@ -42,6 +43,7 @@ static SDL_version linked;
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#endif
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GameInterface* gi;
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FArgs* Args;
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#if !defined STARTUP_SETUP_WINDOW
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int32_t startwin_open(void) { return 0; }
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@ -434,7 +436,7 @@ void ChooseGame()
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}
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}
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int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR lpCmdLine, int nCmdShow)
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int WINAPI WinMain(HINSTANCE , HINSTANCE , LPSTR , int )
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#else
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int main(int argc, char *argv[])
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#endif
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@ -457,31 +459,27 @@ int main(int argc, char *argv[])
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auto buildargv = argv;
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#endif
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for (int i = 0; i < buildargc - 1; i++)
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Args = new FArgs(buildargc, buildargv);
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auto dir = Args->CheckValue("-maindir");
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if (dir && !chdir(dir))
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{
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if (!strcmp(buildargv[i], "-maindir"))
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FILE* f = fopen("blood.rff", "rb");
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if (f)
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{
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const char* dir = buildargv[i + 1];
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if (!chdir(dir))
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gi = &Blood::Interface;
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fclose(f);
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}
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else
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{
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f = fopen("redneck.grp", "rb");
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if (f)
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{
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FILE* f = fopen("blood.rff", "rb");
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if (f)
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{
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gi = &Blood::Interface;
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fclose(f);
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}
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else
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{
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f = fopen("redneck.grp", "rb");
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if (f)
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{
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gi = &Redneck::Interface;
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fclose(f);
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}
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else
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gi = &Duke::Interface;
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}
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gi = &Redneck::Interface;
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fclose(f);
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}
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else
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gi = &Duke::Interface;
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}
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}
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// Hack to be able to choose from the available game frontends until the startup dialogue can be moved out of the frontend code.
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@ -507,24 +505,15 @@ int main(int argc, char *argv[])
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buildkeytranslationtable();
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#ifndef __ANDROID__
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#ifndef _WIN32 // catching signals is not really helpful on Windows.
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signal(SIGSEGV, sighandler);
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signal(SIGILL, sighandler); /* clang -fcatch-undefined-behavior uses an ill. insn */
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signal(SIGABRT, sighandler);
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signal(SIGFPE, sighandler);
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#else
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SDL_SetEventFilter(sdlayer_mobilefilter, NULL);
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#endif
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#ifdef _WIN32
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UNREFERENCED_PARAMETER(hInst);
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UNREFERENCED_PARAMETER(hPrevInst);
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UNREFERENCED_PARAMETER(lpCmdLine);
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UNREFERENCED_PARAMETER(nCmdShow);
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win_open();
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#elif defined(HAVE_GTK2)
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#if defined(HAVE_GTK2)
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// Pre-initialize SDL video system in order to make sure XInitThreads() is called
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// before GTK starts talking to X11.
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uint32_t inited = SDL_WasInit(SDL_INIT_VIDEO);
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@ -535,33 +524,13 @@ int main(int argc, char *argv[])
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gtkbuild_init(&argc, &argv);
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#endif
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startwin_open();
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maybe_redirect_outputs();
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#ifdef _WIN32
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#ifdef USE_PHYSFS
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PHYSFS_init(buildargv[0]);
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PHYSFS_setWriteDir(PHYSFS_getBaseDir());
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#endif
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r = gi->app_main(buildargc, (const char **)buildargv);
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#else
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#ifdef USE_PHYSFS
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int pfsi = PHYSFS_init(argv[0]);
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assert(pfsi != 0);
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PHYSFS_setWriteDir(PHYSFS_getUserDir());
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#endif
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r = app_main(argc, (char const * const *)argv);
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#endif
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startwin_close();
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#ifdef _WIN32
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win_close();
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#elif defined(HAVE_GTK2)
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#if defined(HAVE_GTK2)
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gtkbuild_exit(r);
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#endif
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@ -16,8 +16,6 @@ char silentvideomodeswitch = 0;
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static char taskswitching = 1;
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static HANDLE instanceflag = NULL;
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static OSVERSIONINFOEXA osv;
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static int32_t togglecomp = 0;
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@ -113,14 +111,6 @@ static void ToggleDesktopComposition(BOOL compEnable)
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typedef void (*dllSetString)(const char*);
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//
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// win_open(), win_init(), win_setvideomode(), win_uninit(), win_close() -- shared code
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//
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void win_open(void)
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{
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instanceflag = CreateSemaphoreA(NULL, 1,1, WindowClass);
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}
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void win_init(void)
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{
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uint32_t i;
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@ -146,11 +136,6 @@ void win_uninit(void)
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{
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}
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void win_close(void)
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{
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if (instanceflag) CloseHandle(instanceflag);
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}
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420
source/common/utility/m_argv.cpp
Normal file
420
source/common/utility/m_argv.cpp
Normal file
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@ -0,0 +1,420 @@
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/*
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** m_argv.cpp
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** Manages command line arguments
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**
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**---------------------------------------------------------------------------
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** Copyright 1998-2006 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#include <string.h>
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#include "m_argv.h"
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//===========================================================================
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//
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// FArgs Default Constructor
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//
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//===========================================================================
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FArgs::FArgs()
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{
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}
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//===========================================================================
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//
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// FArgs Copy Constructor
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//
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//===========================================================================
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FArgs::FArgs(const FArgs &other)
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: Argv(other.Argv)
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{
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}
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//===========================================================================
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//
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// FArgs Argv Constructor
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//
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//===========================================================================
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FArgs::FArgs(int argc, char **argv)
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{
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SetArgs(argc, argv);
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}
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//===========================================================================
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//
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// FArgs String Argv Constructor
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//
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//===========================================================================
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FArgs::FArgs(int argc, const std::string *argv)
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{
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AppendArgs(argc, argv);
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}
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//===========================================================================
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//
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// FArgs Copy Operator
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//
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//===========================================================================
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FArgs &FArgs::operator=(const FArgs &other)
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{
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Argv = other.Argv;
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return *this;
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}
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//===========================================================================
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//
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// FArgs :: SetArgs
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//
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//===========================================================================
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void FArgs::SetArgs(int argc, char **argv)
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{
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Argv.resize(argc);
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for (int i = 0; i < argc; ++i)
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{
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Argv[i] = argv[i];
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}
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}
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//===========================================================================
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//
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// FArgs :: FlushArgs
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//
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//===========================================================================
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void FArgs::FlushArgs()
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{
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Argv.clear();
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}
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//===========================================================================
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//
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// FArgs :: CheckParm
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//
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// Checks for the given parameter in the program's command line arguments.
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// Returns the argument number (1 to argc-1) or 0 if not present
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//
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//===========================================================================
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int FArgs::CheckParm(const char *check, int start) const
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{
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for (unsigned i = start; i < Argv.size(); ++i)
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{
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if (0 == stricmp(check, Argv[i].c_str()))
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{
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return i;
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}
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}
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return 0;
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}
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//===========================================================================
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//
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// FArgs :: CheckParmList
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//
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// Returns the number of arguments after the parameter (if found) and also
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// returns a pointer to the first argument.
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//
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//===========================================================================
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int FArgs::CheckParmList(const char *check, const std::string **strings, int start) const
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{
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unsigned int i, parmat = CheckParm(check, start);
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if (parmat == 0)
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{
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if (strings != nullptr)
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{
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*strings = nullptr;
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}
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return 0;
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}
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for (i = ++parmat; i < Argv.size(); ++i)
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{
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if (Argv[i][0] == '-' || Argv[i][1] == '+')
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{
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break;
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}
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}
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if (strings != nullptr)
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{
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*strings = &Argv[parmat];
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}
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return i - parmat;
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}
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//===========================================================================
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//
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// FArgs :: CheckValue
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//
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// Like CheckParm, but it also checks that the parameter has a value after
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// it and returns that or nullptr if not present.
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//
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//===========================================================================
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const char *FArgs::CheckValue(const char *check) const
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{
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int i = CheckParm(check);
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if (i > 0 && i < (int)Argv.size() - 1)
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{
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i++;
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return Argv[i][0] != '+' && Argv[i][0] != '-' ? Argv[i].c_str() : nullptr;
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}
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||||
else
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||||
{
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return nullptr;
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||||
}
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}
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//===========================================================================
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//
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// FArgs :: TakeValue
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//
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// Like CheckValue, except it also removes the parameter and its argument
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// (if present) from argv.
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//
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//===========================================================================
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std::string FArgs::TakeValue(const char *check)
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{
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int i = CheckParm(check);
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std::string out;
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|
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if (i > 0 && i < (int)Argv.size())
|
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{
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if (i < (int)Argv.size() - 1 && Argv[i+1][0] != '+' && Argv[i+1][0] != '-')
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{
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out = Argv[i+1];
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Argv.erase(Argv.begin() + i, Argv.begin() + (i+2)); // Delete the parm and its value.
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}
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else
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{
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Argv.erase(Argv.begin() + i); // Just delete the parm, since it has no value.
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}
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}
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return out;
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}
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//===========================================================================
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//
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// FArgs :: RemoveArg
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//
|
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//===========================================================================
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void FArgs::RemoveArgs(const char *check)
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{
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int i = CheckParm(check);
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||||
|
||||
if (i > 0 && i < (int)Argv.size() - 1)
|
||||
{
|
||||
do
|
||||
{
|
||||
RemoveArg(i);
|
||||
}
|
||||
while (Argv[i][0] != '+' && Argv[i][0] != '-' && i < (int)Argv.size() - 1);
|
||||
}
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// FArgs :: GetArg
|
||||
//
|
||||
// Gets the argument at a particular position.
|
||||
//
|
||||
//===========================================================================
|
||||
|
||||
const char *FArgs::GetArg(int arg) const
|
||||
{
|
||||
return ((unsigned)arg < Argv.size()) ? Argv[arg].c_str() : nullptr;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// FArgs :: GetArgList
|
||||
//
|
||||
// Returns a pointer to the std::string at a particular position.
|
||||
//
|
||||
//===========================================================================
|
||||
|
||||
const std::string *FArgs::GetArgList(int arg) const
|
||||
{
|
||||
return ((unsigned)arg < Argv.size()) ? &Argv[arg] : nullptr;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// FArgs :: NumArgs
|
||||
//
|
||||
//===========================================================================
|
||||
|
||||
int FArgs::NumArgs() const
|
||||
{
|
||||
return (int)Argv.size();
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// FArgs :: AppendArg
|
||||
//
|
||||
// Adds another argument to argv. Invalidates any previous results from
|
||||
// GetArgList().
|
||||
//
|
||||
//===========================================================================
|
||||
|
||||
void FArgs::AppendArg(std::string arg)
|
||||
{
|
||||
Argv.push_back(arg);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// FArgs :: AppendArgs
|
||||
//
|
||||
// Adds an array of std::strings to argv.
|
||||
//
|
||||
//===========================================================================
|
||||
|
||||
void FArgs::AppendArgs(int argc, const std::string *argv)
|
||||
{
|
||||
if (argv != nullptr && argc > 0)
|
||||
{
|
||||
for (int i = 0; i < argc; ++i)
|
||||
{
|
||||
Argv.push_back(argv[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// FArgs :: RemoveArg
|
||||
//
|
||||
// Removes a single argument from argv.
|
||||
//
|
||||
//===========================================================================
|
||||
|
||||
void FArgs::RemoveArg(int argindex)
|
||||
{
|
||||
Argv.erase(Argv.begin() + argindex);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// FArgs :: CollectFiles
|
||||
//
|
||||
// Takes all arguments after any instance of -param and any arguments before
|
||||
// all switches that end in .extension and combines them into a single
|
||||
// -switch block at the end of the arguments. If extension is nullptr, then
|
||||
// every parameter before the first switch is added after this -param.
|
||||
//
|
||||
//===========================================================================
|
||||
|
||||
void FArgs::CollectFiles(const char *param, const char *extension)
|
||||
{
|
||||
std::vector<std::string> work;
|
||||
unsigned int i;
|
||||
size_t extlen = extension == nullptr ? 0 : strlen(extension);
|
||||
|
||||
// Step 1: Find suitable arguments before the first switch.
|
||||
i = 1;
|
||||
while (i < Argv.size() && Argv[i][0] != '-' && Argv[i][0] != '+')
|
||||
{
|
||||
bool useit;
|
||||
|
||||
if (extlen > 0)
|
||||
{ // Argument's extension must match.
|
||||
size_t len = Argv[i].length();
|
||||
useit = (len >= extlen && stricmp(&Argv[i][len - extlen], extension) == 0);
|
||||
}
|
||||
else
|
||||
{ // Anything will do so long as it's before the first switch.
|
||||
useit = true;
|
||||
}
|
||||
if (useit)
|
||||
{
|
||||
work.push_back(Argv[i]);
|
||||
RemoveArg(i);
|
||||
}
|
||||
else
|
||||
{
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
// Step 2: Find each occurence of -param and add its arguments to work.
|
||||
while ((i = CheckParm(param, i)) > 0)
|
||||
{
|
||||
RemoveArg(i);
|
||||
while (i < Argv.size() && Argv[i][0] != '-' && Argv[i][0] != '+')
|
||||
{
|
||||
work.push_back(Argv[i]);
|
||||
RemoveArg(i);
|
||||
}
|
||||
}
|
||||
|
||||
// Optional: Replace short path names with long path names
|
||||
#if 0 //def _WIN32
|
||||
for (i = 0; i < work.Size(); ++i)
|
||||
{
|
||||
work[i] = I_GetLongPathName(work[i]);
|
||||
}
|
||||
#endif
|
||||
|
||||
// Step 3: Add work back to Argv, as long as it's non-empty.
|
||||
if (work.size() > 0)
|
||||
{
|
||||
Argv.push_back(param);
|
||||
AppendArgs(work.size(), &work[0]);
|
||||
}
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// FArgs :: GatherFiles
|
||||
//
|
||||
// Returns all the arguments after the first instance of -param. If you want
|
||||
// to combine more than one or get switchless stuff included, you need to
|
||||
// call CollectFiles first.
|
||||
//
|
||||
//===========================================================================
|
||||
|
||||
FArgs *FArgs::GatherFiles(const char *param) const
|
||||
{
|
||||
const std::string *files;
|
||||
int filecount;
|
||||
|
||||
filecount = CheckParmList(param, &files);
|
||||
return new FArgs(filecount, files);
|
||||
}
|
77
source/common/utility/m_argv.h
Normal file
77
source/common/utility/m_argv.h
Normal file
|
@ -0,0 +1,77 @@
|
|||
/*
|
||||
** m_argv.h
|
||||
**
|
||||
**---------------------------------------------------------------------------
|
||||
** Copyright 1998-2006 Randy Heit
|
||||
** All rights reserved.
|
||||
**
|
||||
** Redistribution and use in source and binary forms, with or without
|
||||
** modification, are permitted provided that the following conditions
|
||||
** are met:
|
||||
**
|
||||
** 1. Redistributions of source code must retain the above copyright
|
||||
** notice, this list of conditions and the following disclaimer.
|
||||
** 2. Redistributions in binary form must reproduce the above copyright
|
||||
** notice, this list of conditions and the following disclaimer in the
|
||||
** documentation and/or other materials provided with the distribution.
|
||||
** 3. The name of the author may not be used to endorse or promote products
|
||||
** derived from this software without specific prior written permission.
|
||||
**
|
||||
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
||||
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||||
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||||
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
||||
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
||||
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
**---------------------------------------------------------------------------
|
||||
**
|
||||
*/
|
||||
|
||||
#ifndef __M_ARGV_H__
|
||||
#define __M_ARGV_H__
|
||||
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
//
|
||||
// MISC
|
||||
//
|
||||
class FArgs
|
||||
{
|
||||
public:
|
||||
FArgs();
|
||||
FArgs(const FArgs &args);
|
||||
FArgs(int argc, char **argv);
|
||||
FArgs(int argc, const std::string *argv);
|
||||
|
||||
FArgs &operator=(const FArgs &other);
|
||||
|
||||
void AppendArg(std::string arg);
|
||||
void AppendArgs(int argc, const std::string *argv);
|
||||
void RemoveArg(int argindex);
|
||||
void RemoveArgs(const char *check);
|
||||
void SetArgs(int argc, char **argv);
|
||||
void CollectFiles(const char *param, const char *extension);
|
||||
FArgs *GatherFiles(const char *param) const;
|
||||
void SetArg(int argnum, const char *arg);
|
||||
|
||||
int CheckParm(const char *check, int start=1) const; // Returns the position of the given parameter in the arg list (0 if not found).
|
||||
int CheckParmList(const char *check, const std::string **strings, int start=1) const;
|
||||
const char *CheckValue(const char *check) const;
|
||||
const char *GetArg(int arg) const;
|
||||
const std::string *GetArgList(int arg) const;
|
||||
std::string TakeValue(const char *check);
|
||||
int NumArgs() const;
|
||||
void FlushArgs();
|
||||
|
||||
private:
|
||||
std::vector<std::string> Argv;
|
||||
};
|
||||
|
||||
extern FArgs *Args;
|
||||
|
||||
#endif //__M_ARGV_H__
|
|
@ -713,9 +713,6 @@ int32_t startwin_run(void)
|
|||
if (done)
|
||||
{
|
||||
ud.setup = settings.shared;
|
||||
#ifdef USE_OPENGL
|
||||
glrendmode = (settings.polymer) ? REND_POLYMER : REND_POLYMOST;
|
||||
#endif
|
||||
g_selectedGrp = settings.grp;
|
||||
Bstrcpy(g_modDir, (g_noSetup == 0 && settings.gamedir != NULL) ? settings.gamedir : "/");
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue