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- SW: Remove leftover Polymost draw code prototype.
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@ -1274,7 +1274,6 @@ void PreDrawStackedWater(void)
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void DoPlayerDiveMeter(PLAYER* pp);
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void polymost_drawscreen(PLAYER* pp, int tx, int ty, int tz, binangle tang, fixedhoriz thoriz, sectortype* tsect);
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void UpdateWallPortalState()
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