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- gave all textures that were accessed with their "#0xxxx" name a descriptive names.
Only the fallback fonts were intentionally excluded because these are supposed to get the ART file content.
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parent
58db09969c
commit
281b102fac
7 changed files with 13 additions and 4 deletions
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@ -193,3 +193,9 @@ x(SBarWaponNum0, 2248)
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x(SBarWaponNum0, 2249)
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x(MIRRORTILE, 504)
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x(ICONFLAREGUN, 524)
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x(ICONSHOTGUN, 559)
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x(ICONTOMMY, 558)
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x(ICONTESLA, 539)
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x(ICONLEECH, 800)
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@ -941,6 +941,7 @@ y(RRTILE3115, 3115)
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y(RRTILE3116, 3116)
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y(RRTILE3117, 3117)
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x(CHICKENLOAF, 3120)
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x(CHICKENLOAF1, 3121)
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x(CHICKENNUGGET, 3122)
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x(ROASTEDCHICKEN, 3123)
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x(BONELESSCHICKEN, 3124)
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@ -300,3 +300,4 @@ x(COMPASS_MID_TIC2, 2391)
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x(FAF_PORTAL, 341)
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x(FAF_PORTAL2, 342)
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x(SYBEXSCREEN, 5261)
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@ -75,7 +75,8 @@ map { 2, 3 }
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{
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interbackground = "BONUSPIC10"
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rr_startsound = 177
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PrecacheTextures = "#03190","#03191","#03192","#03144","#03139","#03132","#03120","#03121","#03122","#03123","#03124"
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// todo: attach these to the spawner objects.
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PrecacheTextures = "CHICKENA","CHICKENB","CHICKENC","RRTILE3144","RRTILE3139","CHICKENHEAD","CHICKENLOAF","CHICKENLOAF1","CHICKENNUGGET","ROASTEDCHICKEN","BONELESSCHICKEN"
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}
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map { 2, 4 }
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@ -38,7 +38,7 @@ map { 1, 5 }
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{
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interbackground = "LEVELMAP05"
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rr_startsound = 102
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PrecacheTextures = "#02577"
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PrecacheTextures = "RRTHUNDERSKY"
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}
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map { 1, 6 }
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@ -807,7 +807,7 @@ class BloodStatusBar : RazeStatusBar
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}
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// only show those weapons which are not their same ammo.
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static const String weaponIcons[] = { "", "" /* pitchfork */, "#00524", "#00559", "#00558", "", "", "#00539", "#00800", "", "", "" };
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static const String weaponIcons[] = { "", "" /* pitchfork */, "ICONFLAREGUN", "ICONSHOTGUN", "ICONTOMMY", "", "", "ICONTESLA", "ICONLEECH", "", "", "" };
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for(int i = 0; i < 11; i++)
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{
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@ -459,7 +459,7 @@ class SWCutscenes ui
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static void BuildSybexScreen(ScreenJobRunner runner)
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{
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if (Raze.isShareware() && !netgame)
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runner.Append(ImageScreen.CreateNamed("#05261", TexMan.Type_Any));
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runner.Append(ImageScreen.CreateNamed("SYBEXSCREEN", TexMan.Type_Any));
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}
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//---------------------------------------------------------------------------
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