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- split the command line buffer off from c_console.cpp and reactivated the check for CONBACK.
This commit is contained in:
parent
87859e87bf
commit
242a70e610
4 changed files with 390 additions and 355 deletions
373
source/common/console/c_commandbuffer.h
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373
source/common/console/c_commandbuffer.h
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@ -0,0 +1,373 @@
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/*
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** c_commandbuffer.cpp
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**
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**---------------------------------------------------------------------------
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** Copyright 1998-2006 Randy Heit
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** Copyright 2010-2020 Christoph Oelckers
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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// for inclusion in c_console.cpp.
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struct FCommandBuffer
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{
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private:
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std::u32string Text;
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unsigned CursorPos = 0;
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unsigned StartPos = 0; // First character to display
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unsigned CursorPosCells = 0;
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unsigned StartPosCells = 0;
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std::u32string YankBuffer; // Deleted text buffer
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public:
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bool AppendToYankBuffer = false; // Append consecutive deletes to buffer
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int ConCols;
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FCommandBuffer() = default;
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FCommandBuffer(const FCommandBuffer &o)
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{
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Text = o.Text;
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CursorPos = o.CursorPos;
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StartPos = o.StartPos;
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}
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FString GetText() const
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{
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FString build;
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for (auto chr : Text) build.AppendCharacter(chr);
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return build;
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}
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size_t TextLength() const
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{
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return Text.length();
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}
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void Draw(int x, int y, int scale, bool cursor)
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{
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if (scale == 1)
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{
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DrawChar(twod, CurrentConsoleFont, CR_ORANGE, x, y, '\x1c', TAG_DONE);
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DrawText(twod, CurrentConsoleFont, CR_ORANGE, x + CurrentConsoleFont->GetCharWidth(0x1c), y,
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&Text[StartPos], TAG_DONE);
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if (cursor)
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{
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DrawChar(twod, CurrentConsoleFont, CR_YELLOW,
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x + CurrentConsoleFont->GetCharWidth(0x1c) + (CursorPosCells - StartPosCells) * CurrentConsoleFont->GetCharWidth(0xb),
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y, '\xb', TAG_DONE);
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}
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}
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else
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{
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DrawChar(twod, CurrentConsoleFont, CR_ORANGE, x, y, '\x1c',
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DTA_VirtualWidth, twod->GetWidth() / scale,
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DTA_VirtualHeight, twod->GetHeight() / scale,
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DTA_KeepRatio, true, TAG_DONE);
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DrawText(twod, CurrentConsoleFont, CR_ORANGE, x + CurrentConsoleFont->GetCharWidth(0x1c), y,
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&Text[StartPos],
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DTA_VirtualWidth, twod->GetWidth() / scale,
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DTA_VirtualHeight, twod->GetHeight() / scale,
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DTA_KeepRatio, true, TAG_DONE);
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if (cursor)
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{
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DrawChar(twod, CurrentConsoleFont, CR_YELLOW,
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x + CurrentConsoleFont->GetCharWidth(0x1c) + (CursorPosCells - StartPosCells) * CurrentConsoleFont->GetCharWidth(0xb),
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y, '\xb',
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DTA_VirtualWidth, twod->GetWidth() / scale,
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DTA_VirtualHeight, twod->GetHeight() / scale,
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DTA_KeepRatio, true, TAG_DONE);
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}
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}
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}
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unsigned CalcCellSize(unsigned length)
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{
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unsigned cellcount = 0;
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for (unsigned i = 0; i < length; i++)
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{
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int w;
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NewConsoleFont->GetChar(Text[i], CR_UNTRANSLATED, &w);
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cellcount += w / 9;
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}
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return cellcount;
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}
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unsigned CharsForCells(unsigned cellin, bool *overflow)
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{
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unsigned chars = 0;
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int cells = cellin;
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while (cells > 0)
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{
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int w;
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NewConsoleFont->GetChar(Text[chars++], CR_UNTRANSLATED, &w);
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cells -= w / 9;
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}
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*overflow = (cells < 0);
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return chars;
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}
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void MakeStartPosGood()
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{
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// Make sure both values point to something valid.
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if (CursorPos > Text.length()) CursorPos = (unsigned)Text.length();
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if (StartPos > Text.length()) StartPos = (unsigned)Text.length();
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CursorPosCells = CalcCellSize(CursorPos);
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StartPosCells = CalcCellSize(StartPos);
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unsigned LengthCells = CalcCellSize((unsigned)Text.length());
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int n = StartPosCells;
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unsigned cols = ConCols / active_con_scale(twod);
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if (StartPosCells >= LengthCells)
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{ // Start of visible line is beyond end of line
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n = CursorPosCells - cols + 2;
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}
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if ((CursorPosCells - StartPosCells) >= cols - 2)
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{ // The cursor is beyond the visible part of the line
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n = CursorPosCells - cols + 2;
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}
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if (StartPosCells > CursorPosCells)
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{ // The cursor is in front of the visible part of the line
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n = CursorPosCells;
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}
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StartPosCells = std::max(0, n);
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bool overflow;
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StartPos = CharsForCells(StartPosCells, &overflow);
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if (overflow)
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{
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// We ended up in the middle of a double cell character, so set the start to the following character.
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StartPosCells++;
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StartPos = CharsForCells(StartPosCells, &overflow);
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}
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}
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void CursorStart()
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{
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CursorPos = 0;
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StartPos = 0;
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CursorPosCells = 0;
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StartPosCells = 0;
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}
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void CursorEnd()
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{
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CursorPos = (unsigned)Text.length();
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MakeStartPosGood();
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}
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private:
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void MoveCursorLeft()
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{
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CursorPos--;
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}
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void MoveCursorRight()
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{
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CursorPos++;
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}
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public:
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void CursorLeft()
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{
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if (CursorPos > 0)
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{
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MoveCursorLeft();
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MakeStartPosGood();
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}
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}
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void CursorRight()
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{
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if (CursorPos < Text.length())
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{
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MoveCursorRight();
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MakeStartPosGood();
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}
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}
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void CursorWordLeft()
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{
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if (CursorPos > 0)
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{
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do MoveCursorLeft();
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while (CursorPos > 0 && Text[CursorPos - 1] != ' ');
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MakeStartPosGood();
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}
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}
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void CursorWordRight()
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{
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if (CursorPos < Text.length())
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{
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do MoveCursorRight();
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while (CursorPos < Text.length() && Text[CursorPos] != ' ');
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MakeStartPosGood();
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}
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}
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void DeleteLeft()
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{
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if (CursorPos > 0)
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{
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MoveCursorLeft();
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Text.erase(CursorPos, 1);
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MakeStartPosGood();
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}
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}
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void DeleteRight()
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{
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if (CursorPos < Text.length())
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{
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Text.erase(CursorPos, 1);
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MakeStartPosGood();
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}
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}
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void DeleteWordLeft()
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{
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if (CursorPos > 0)
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{
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auto now = CursorPos;
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CursorWordLeft();
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if (AppendToYankBuffer) {
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YankBuffer = Text.substr(CursorPos, now - CursorPos) + YankBuffer;
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} else {
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YankBuffer = Text.substr(CursorPos, now - CursorPos);
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}
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Text.erase(CursorPos, now - CursorPos);
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MakeStartPosGood();
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}
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}
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void DeleteLineLeft()
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{
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if (CursorPos > 0)
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{
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if (AppendToYankBuffer) {
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YankBuffer = Text.substr(0, CursorPos) + YankBuffer;
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} else {
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YankBuffer = Text.substr(0, CursorPos);
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}
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Text.erase(0, CursorPos);
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CursorStart();
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}
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}
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void DeleteLineRight()
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{
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if (CursorPos < Text.length())
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{
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if (AppendToYankBuffer) {
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YankBuffer += Text.substr(CursorPos, Text.length() - CursorPos);
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} else {
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YankBuffer = Text.substr(CursorPos, Text.length() - CursorPos);
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}
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Text.resize(CursorPos);
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CursorEnd();
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}
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}
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void AddChar(int character)
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{
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if (Text.length() == 0)
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{
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Text += character;
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}
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else
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{
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Text.insert(CursorPos, 1, character);
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}
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CursorPos++;
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MakeStartPosGood();
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}
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void AddString(FString clip)
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{
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if (clip.IsNotEmpty())
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{
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// Only paste the first line.
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long brk = clip.IndexOfAny("\r\n\b");
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std::u32string build;
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if (brk >= 0)
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{
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clip.Truncate(brk);
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}
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auto strp = (const uint8_t*)clip.GetChars();
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while (auto chr = GetCharFromString(strp)) build += chr;
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if (Text.length() == 0)
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{
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Text = build;
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}
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else
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{
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Text.insert(CursorPos, build);
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}
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CursorPos += (unsigned)build.length();
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MakeStartPosGood();
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}
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}
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void SetString(const FString &str)
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{
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Text.clear();
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auto strp = (const uint8_t*)str.GetChars();
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while (auto chr = GetCharFromString(strp)) Text += chr;
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CursorEnd();
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MakeStartPosGood();
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}
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void AddYankBuffer()
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{
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if (YankBuffer.length() > 0)
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{
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if (Text.length() == 0)
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{
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Text = YankBuffer;
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}
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else
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{
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Text.insert(CursorPos, YankBuffer);
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}
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CursorPos += (unsigned)YankBuffer.length();
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MakeStartPosGood();
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}
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}
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};
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@ -68,6 +68,9 @@
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#include "menustate.h"
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#include "i_interface.h"
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#include "vm.h"
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#include "gi.h"
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#include "texturemanager.h"
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#include "c_commandbuffer.h"
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#define LEFTMARGIN 8
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#define RIGHTMARGIN 8
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@ -92,7 +95,7 @@ static bool TabbedList; // True if tab list was shown
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CVAR(Bool, con_notablist, false, CVAR_ARCHIVE)
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static FGameTexture *conback;
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static FTextureID conback;
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static uint32_t conshade;
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static bool conline;
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@ -101,7 +104,6 @@ extern bool advancedemo;
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extern FBaseCVar *CVars;
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extern FConsoleCommand *Commands[FConsoleCommand::HASH_SIZE];
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unsigned ConCols;
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int ConWidth;
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bool vidactive = false;
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bool cursoron = false;
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@ -177,342 +179,6 @@ struct History
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FString String;
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};
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struct FCommandBuffer
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{
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private:
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std::u32string Text;
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unsigned CursorPos = 0;
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unsigned StartPos = 0; // First character to display
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unsigned CursorPosCells = 0;
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unsigned StartPosCells = 0;
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std::u32string YankBuffer; // Deleted text buffer
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public:
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bool AppendToYankBuffer = false; // Append consecutive deletes to buffer
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FCommandBuffer() = default;
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FCommandBuffer(const FCommandBuffer &o)
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{
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Text = o.Text;
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CursorPos = o.CursorPos;
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StartPos = o.StartPos;
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}
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FString GetText() const
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{
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FString build;
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for (auto chr : Text) build.AppendCharacter(chr);
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return build;
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}
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size_t TextLength() const
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{
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return Text.length();
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}
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void Draw(int x, int y, int scale, bool cursor)
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{
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if (scale == 1)
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{
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DrawChar(twod, CurrentConsoleFont, CR_ORANGE, x, y, '\x1c', TAG_DONE);
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DrawText(twod, CurrentConsoleFont, CR_ORANGE, x + CurrentConsoleFont->GetCharWidth(0x1c), y,
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&Text[StartPos], TAG_DONE);
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if (cursor)
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{
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DrawChar(twod, CurrentConsoleFont, CR_YELLOW,
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x + CurrentConsoleFont->GetCharWidth(0x1c) + (CursorPosCells - StartPosCells) * CurrentConsoleFont->GetCharWidth(0xb),
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y, '\xb', TAG_DONE);
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}
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}
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else
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{
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DrawChar(twod, CurrentConsoleFont, CR_ORANGE, x, y, '\x1c',
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DTA_VirtualWidth, twod->GetWidth() / scale,
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DTA_VirtualHeight, twod->GetHeight() / scale,
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DTA_KeepRatio, true, TAG_DONE);
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DrawText(twod, CurrentConsoleFont, CR_ORANGE, x + CurrentConsoleFont->GetCharWidth(0x1c), y,
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&Text[StartPos],
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DTA_VirtualWidth, twod->GetWidth() / scale,
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DTA_VirtualHeight, twod->GetHeight() / scale,
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DTA_KeepRatio, true, TAG_DONE);
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if (cursor)
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{
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DrawChar(twod, CurrentConsoleFont, CR_YELLOW,
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x + CurrentConsoleFont->GetCharWidth(0x1c) + (CursorPosCells - StartPosCells) * CurrentConsoleFont->GetCharWidth(0xb),
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y, '\xb',
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DTA_VirtualWidth, twod->GetWidth() / scale,
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DTA_VirtualHeight, twod->GetHeight() / scale,
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DTA_KeepRatio, true, TAG_DONE);
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}
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}
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}
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unsigned CalcCellSize(unsigned length)
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{
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unsigned cellcount = 0;
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for (unsigned i = 0; i < length; i++)
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{
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int w;
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NewConsoleFont->GetChar(Text[i], CR_UNTRANSLATED, &w);
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cellcount += w / 9;
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}
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return cellcount;
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}
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unsigned CharsForCells(unsigned cellin, bool *overflow)
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{
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unsigned chars = 0;
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int cells = cellin;
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while (cells > 0)
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{
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int w;
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NewConsoleFont->GetChar(Text[chars++], CR_UNTRANSLATED, &w);
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cells -= w / 9;
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}
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*overflow = (cells < 0);
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return chars;
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}
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void MakeStartPosGood()
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{
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// Make sure both values point to something valid.
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if (CursorPos > Text.length()) CursorPos = (unsigned)Text.length();
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if (StartPos > Text.length()) StartPos = (unsigned)Text.length();
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CursorPosCells = CalcCellSize(CursorPos);
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StartPosCells = CalcCellSize(StartPos);
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unsigned LengthCells = CalcCellSize((unsigned)Text.length());
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int n = StartPosCells;
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unsigned cols = ConCols / active_con_scale(twod);
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if (StartPosCells >= LengthCells)
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{ // Start of visible line is beyond end of line
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n = CursorPosCells - cols + 2;
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}
|
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if ((CursorPosCells - StartPosCells) >= cols - 2)
|
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{ // The cursor is beyond the visible part of the line
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n = CursorPosCells - cols + 2;
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}
|
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if (StartPosCells > CursorPosCells)
|
||||
{ // The cursor is in front of the visible part of the line
|
||||
n = CursorPosCells;
|
||||
}
|
||||
StartPosCells = std::max(0, n);
|
||||
bool overflow;
|
||||
StartPos = CharsForCells(StartPosCells, &overflow);
|
||||
if (overflow)
|
||||
{
|
||||
// We ended up in the middle of a double cell character, so set the start to the following character.
|
||||
StartPosCells++;
|
||||
StartPos = CharsForCells(StartPosCells, &overflow);
|
||||
}
|
||||
}
|
||||
|
||||
void CursorStart()
|
||||
{
|
||||
CursorPos = 0;
|
||||
StartPos = 0;
|
||||
CursorPosCells = 0;
|
||||
StartPosCells = 0;
|
||||
}
|
||||
|
||||
void CursorEnd()
|
||||
{
|
||||
CursorPos = (unsigned)Text.length();
|
||||
MakeStartPosGood();
|
||||
}
|
||||
|
||||
private:
|
||||
void MoveCursorLeft()
|
||||
{
|
||||
CursorPos--;
|
||||
}
|
||||
|
||||
void MoveCursorRight()
|
||||
{
|
||||
CursorPos++;
|
||||
}
|
||||
|
||||
public:
|
||||
void CursorLeft()
|
||||
{
|
||||
if (CursorPos > 0)
|
||||
{
|
||||
MoveCursorLeft();
|
||||
MakeStartPosGood();
|
||||
}
|
||||
}
|
||||
|
||||
void CursorRight()
|
||||
{
|
||||
if (CursorPos < Text.length())
|
||||
{
|
||||
MoveCursorRight();
|
||||
MakeStartPosGood();
|
||||
}
|
||||
}
|
||||
|
||||
void CursorWordLeft()
|
||||
{
|
||||
if (CursorPos > 0)
|
||||
{
|
||||
do MoveCursorLeft();
|
||||
while (CursorPos > 0 && Text[CursorPos - 1] != ' ');
|
||||
MakeStartPosGood();
|
||||
}
|
||||
}
|
||||
|
||||
void CursorWordRight()
|
||||
{
|
||||
if (CursorPos < Text.length())
|
||||
{
|
||||
do MoveCursorRight();
|
||||
while (CursorPos < Text.length() && Text[CursorPos] != ' ');
|
||||
MakeStartPosGood();
|
||||
}
|
||||
}
|
||||
|
||||
void DeleteLeft()
|
||||
{
|
||||
if (CursorPos > 0)
|
||||
{
|
||||
MoveCursorLeft();
|
||||
Text.erase(CursorPos, 1);
|
||||
MakeStartPosGood();
|
||||
}
|
||||
}
|
||||
|
||||
void DeleteRight()
|
||||
{
|
||||
if (CursorPos < Text.length())
|
||||
{
|
||||
Text.erase(CursorPos, 1);
|
||||
MakeStartPosGood();
|
||||
}
|
||||
}
|
||||
|
||||
void DeleteWordLeft()
|
||||
{
|
||||
if (CursorPos > 0)
|
||||
{
|
||||
auto now = CursorPos;
|
||||
|
||||
CursorWordLeft();
|
||||
|
||||
if (AppendToYankBuffer) {
|
||||
YankBuffer = Text.substr(CursorPos, now - CursorPos) + YankBuffer;
|
||||
} else {
|
||||
YankBuffer = Text.substr(CursorPos, now - CursorPos);
|
||||
}
|
||||
Text.erase(CursorPos, now - CursorPos);
|
||||
MakeStartPosGood();
|
||||
}
|
||||
}
|
||||
|
||||
void DeleteLineLeft()
|
||||
{
|
||||
if (CursorPos > 0)
|
||||
{
|
||||
if (AppendToYankBuffer) {
|
||||
YankBuffer = Text.substr(0, CursorPos) + YankBuffer;
|
||||
} else {
|
||||
YankBuffer = Text.substr(0, CursorPos);
|
||||
}
|
||||
Text.erase(0, CursorPos);
|
||||
CursorStart();
|
||||
}
|
||||
}
|
||||
|
||||
void DeleteLineRight()
|
||||
{
|
||||
if (CursorPos < Text.length())
|
||||
{
|
||||
if (AppendToYankBuffer) {
|
||||
YankBuffer += Text.substr(CursorPos, Text.length() - CursorPos);
|
||||
} else {
|
||||
YankBuffer = Text.substr(CursorPos, Text.length() - CursorPos);
|
||||
}
|
||||
Text.resize(CursorPos);
|
||||
CursorEnd();
|
||||
}
|
||||
}
|
||||
|
||||
void AddChar(int character)
|
||||
{
|
||||
if (Text.length() == 0)
|
||||
{
|
||||
Text += character;
|
||||
}
|
||||
else
|
||||
{
|
||||
Text.insert(CursorPos, 1, character);
|
||||
}
|
||||
CursorPos++;
|
||||
MakeStartPosGood();
|
||||
}
|
||||
|
||||
void AddString(FString clip)
|
||||
{
|
||||
if (clip.IsNotEmpty())
|
||||
{
|
||||
// Only paste the first line.
|
||||
long brk = clip.IndexOfAny("\r\n\b");
|
||||
std::u32string build;
|
||||
if (brk >= 0)
|
||||
{
|
||||
clip.Truncate(brk);
|
||||
}
|
||||
auto strp = (const uint8_t*)clip.GetChars();
|
||||
while (auto chr = GetCharFromString(strp)) build += chr;
|
||||
|
||||
if (Text.length() == 0)
|
||||
{
|
||||
Text = build;
|
||||
}
|
||||
else
|
||||
{
|
||||
Text.insert(CursorPos, build);
|
||||
}
|
||||
CursorPos += (unsigned)build.length();
|
||||
MakeStartPosGood();
|
||||
}
|
||||
}
|
||||
|
||||
void SetString(const FString &str)
|
||||
{
|
||||
Text.clear();
|
||||
auto strp = (const uint8_t*)str.GetChars();
|
||||
while (auto chr = GetCharFromString(strp)) Text += chr;
|
||||
|
||||
CursorEnd();
|
||||
MakeStartPosGood();
|
||||
}
|
||||
|
||||
void AddYankBuffer()
|
||||
{
|
||||
if (YankBuffer.length() > 0)
|
||||
{
|
||||
if (Text.length() == 0)
|
||||
{
|
||||
Text = YankBuffer;
|
||||
}
|
||||
else
|
||||
{
|
||||
Text.insert(CursorPos, YankBuffer);
|
||||
}
|
||||
CursorPos += (unsigned)YankBuffer.length();
|
||||
MakeStartPosGood();
|
||||
}
|
||||
}
|
||||
};
|
||||
static FCommandBuffer CmdLine;
|
||||
|
||||
#define MAXHISTSIZE 50
|
||||
|
@ -601,7 +267,6 @@ CUSTOM_CVAR (Int, msgmidcolor2, CR_BROWN, CVAR_ARCHIVE)
|
|||
|
||||
void C_InitConback()
|
||||
{
|
||||
#if 0
|
||||
conback = TexMan.CheckForTexture ("CONBACK", ETextureType::MiscPatch);
|
||||
|
||||
if (!conback.isValid())
|
||||
|
@ -615,10 +280,6 @@ void C_InitConback()
|
|||
conshade = 0;
|
||||
conline = false;
|
||||
}
|
||||
#else
|
||||
conshade = MAKEARGB(175, 0, 0, 0);
|
||||
conline = true;
|
||||
#endif
|
||||
}
|
||||
|
||||
void C_InitConsole (int width, int height, bool ingame)
|
||||
|
@ -636,7 +297,7 @@ void C_InitConsole (int width, int height, bool ingame)
|
|||
cwidth = cheight = 8;
|
||||
}
|
||||
ConWidth = (width - LEFTMARGIN - RIGHTMARGIN);
|
||||
ConCols = ConWidth / cwidth;
|
||||
CmdLine.ConCols = ConWidth / cwidth;
|
||||
|
||||
if (conbuffer == NULL) conbuffer = new FConsoleBuffer;
|
||||
}
|
||||
|
@ -923,7 +584,7 @@ int PrintString (int iprintlevel, const char *outline)
|
|||
conbuffer->AddText(printlevel, outline);
|
||||
if (!(iprintlevel & PRINT_NONOTIFY))
|
||||
{
|
||||
if (vidactive && ((iprintlevel & PRINT_NOTIFY) || con_notify_advanced))
|
||||
if (screen && vidactive && ((iprintlevel & PRINT_NOTIFY) || con_notify_advanced))
|
||||
{
|
||||
NotifyStrings.AddString(printlevel, outline);
|
||||
}
|
||||
|
@ -1260,15 +921,15 @@ void C_DrawConsole ()
|
|||
|
||||
visheight = ConBottom;
|
||||
|
||||
if (conback)
|
||||
if (conback.isValid())
|
||||
{
|
||||
DrawTexture (twod, conback, 0, visheight - screen->GetHeight(),
|
||||
DTA_DestWidth, screen->GetWidth(),
|
||||
DTA_DestHeight, screen->GetHeight(),
|
||||
DTA_ColorOverlay, conshade,
|
||||
DTA_Alpha, (/*gamestate != GS_FULLCONSOLE*/true) ? (double)con_alpha : 1.,
|
||||
DTA_Masked, false,
|
||||
TAG_DONE);
|
||||
DrawTexture (twod, TexMan.GetGameTexture(conback), 0, visheight - screen->GetHeight(),
|
||||
DTA_DestWidth, twod->GetWidth(),
|
||||
DTA_DestHeight, twod->GetHeight(),
|
||||
DTA_ColorOverlay, conshade,
|
||||
DTA_Alpha, (gamestate != GS_FULLCONSOLE) ? (double)con_alpha : 1.,
|
||||
DTA_Masked, false,
|
||||
TAG_DONE);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1699,7 +1360,6 @@ static bool C_HandleKey (event_t *ev, FCommandBuffer &buffer)
|
|||
}
|
||||
else if (gamestate == GS_FULLCONSOLE)
|
||||
{
|
||||
gamestate = GS_MENUSCREEN;
|
||||
C_DoCommand ("menu_main");
|
||||
}
|
||||
else
|
||||
|
@ -2138,7 +1798,7 @@ static bool C_TabCompleteList ()
|
|||
|
||||
Printf ("%s%-*s", colorcode, int(maxwidth), TabCommands[i].TabName.GetChars());
|
||||
x += maxwidth;
|
||||
if (x > ConCols / active_con_scale(twod) - maxwidth)
|
||||
if (x > CmdLine.ConCols / active_con_scale(twod) - maxwidth)
|
||||
{
|
||||
x = 0;
|
||||
Printf ("\n");
|
||||
|
|
|
@ -45,6 +45,7 @@ struct gameinfo_t
|
|||
int gametype;
|
||||
FName mSliderColor;
|
||||
FString mBackButton;
|
||||
FString TitlePage;
|
||||
};
|
||||
|
||||
|
||||
|
|
|
@ -638,6 +638,7 @@ CCMD(reset2saved)
|
|||
|
||||
CCMD(menu_main)
|
||||
{
|
||||
if (gamestate == GS_FULLCONSOLE) gamestate = GS_MENUSCREEN;
|
||||
M_StartControlPanel(true);
|
||||
M_SetMenu(NAME_Mainmenu, -1);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue