- this is a good stopping point for now, again...

This commit is contained in:
Rachael Alexanderson 2020-01-11 10:02:44 -05:00
parent 96852300bf
commit 0785c6b9e3
3 changed files with 4 additions and 4 deletions

View file

@ -48,7 +48,7 @@
#define LASTRUNVERSION "1" #define LASTRUNVERSION "1"
#if !defined _MSC_VER && !defined __APPLE__ #if !defined _MSC_VER && !defined __APPLE__
//#include "i_system.h" // for SHARE_DIR #include "i_system.h" // for SHARE_DIR
#endif // !_MSC_VER && !__APPLE__ #endif // !_MSC_VER && !__APPLE__
FGameConfigFile::FGameConfigFile () FGameConfigFile::FGameConfigFile ()

View file

@ -55,10 +55,10 @@ typedef enum
#endif #endif
#include "c_cvars.h" #include "c_cvars.h"
#include "d_main.h"
#include "i_module.h" #include "i_module.h"
#include "i_system.h" #include "i_system.h"
#include "version.h" #include "version.h"
#include "gamecontrol.h"
EXTERN_CVAR (Bool, queryiwad); EXTERN_CVAR (Bool, queryiwad);
@ -207,7 +207,7 @@ static int PickIWad (WadStuff *wads, int numwads, bool showwin, int defaultiwad)
// Create the dialog window. // Create the dialog window.
window = gtk_window_new (GTK_WINDOW_TOPLEVEL); window = gtk_window_new (GTK_WINDOW_TOPLEVEL);
mysnprintf(caption, countof(caption), GAMESIG " %s: Select an IWAD to use", GetVersionString()); snprintf(caption, countof(caption), GAMENAME " %s: Select an IWAD to use", GetVersionString());
gtk_window_set_title (GTK_WINDOW(window), caption); gtk_window_set_title (GTK_WINDOW(window), caption);
gtk_window_set_position (GTK_WINDOW(window), GTK_WIN_POS_CENTER); gtk_window_set_position (GTK_WINDOW(window), GTK_WIN_POS_CENTER);
gtk_window_set_gravity (GTK_WINDOW(window), GDK_GRAVITY_CENTER); gtk_window_set_gravity (GTK_WINDOW(window), GDK_GRAVITY_CENTER);

View file

@ -37,7 +37,7 @@
#include <sys/types.h> #include <sys/types.h>
#include "i_system.h" #include "i_system.h"
#include "cmdlib.h" #include "cmdlib.h"
#include "doomerrors.h" #include "printf.h"
#include "version.h" // for GAMENAME #include "version.h" // for GAMENAME