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- this is a good stopping point for now, again...
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parent
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0785c6b9e3
3 changed files with 4 additions and 4 deletions
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@ -48,7 +48,7 @@
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#define LASTRUNVERSION "1"
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#define LASTRUNVERSION "1"
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#if !defined _MSC_VER && !defined __APPLE__
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#if !defined _MSC_VER && !defined __APPLE__
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//#include "i_system.h" // for SHARE_DIR
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#include "i_system.h" // for SHARE_DIR
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#endif // !_MSC_VER && !__APPLE__
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#endif // !_MSC_VER && !__APPLE__
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FGameConfigFile::FGameConfigFile ()
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FGameConfigFile::FGameConfigFile ()
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@ -55,10 +55,10 @@ typedef enum
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#endif
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#endif
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#include "c_cvars.h"
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#include "c_cvars.h"
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#include "d_main.h"
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#include "i_module.h"
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#include "i_module.h"
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#include "i_system.h"
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#include "i_system.h"
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#include "version.h"
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#include "version.h"
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#include "gamecontrol.h"
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EXTERN_CVAR (Bool, queryiwad);
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EXTERN_CVAR (Bool, queryiwad);
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@ -207,7 +207,7 @@ static int PickIWad (WadStuff *wads, int numwads, bool showwin, int defaultiwad)
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// Create the dialog window.
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// Create the dialog window.
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window = gtk_window_new (GTK_WINDOW_TOPLEVEL);
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window = gtk_window_new (GTK_WINDOW_TOPLEVEL);
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mysnprintf(caption, countof(caption), GAMESIG " %s: Select an IWAD to use", GetVersionString());
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snprintf(caption, countof(caption), GAMENAME " %s: Select an IWAD to use", GetVersionString());
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gtk_window_set_title (GTK_WINDOW(window), caption);
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gtk_window_set_title (GTK_WINDOW(window), caption);
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gtk_window_set_position (GTK_WINDOW(window), GTK_WIN_POS_CENTER);
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gtk_window_set_position (GTK_WINDOW(window), GTK_WIN_POS_CENTER);
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gtk_window_set_gravity (GTK_WINDOW(window), GDK_GRAVITY_CENTER);
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gtk_window_set_gravity (GTK_WINDOW(window), GDK_GRAVITY_CENTER);
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@ -37,7 +37,7 @@
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#include <sys/types.h>
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#include <sys/types.h>
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#include "i_system.h"
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#include "i_system.h"
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#include "cmdlib.h"
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#include "cmdlib.h"
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#include "doomerrors.h"
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#include "printf.h"
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#include "version.h" // for GAMENAME
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#include "version.h" // for GAMENAME
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