Update menu in pk3

remove warning about positional tracking issues (thanks to Mitch fixing it in Raze upstream)
Ensure SW pitch is set correctly
This commit is contained in:
Simon 2023-02-06 21:43:31 +00:00
parent 0778e73f9f
commit 00d07de8a7
6 changed files with 7 additions and 6 deletions

View file

@ -44,7 +44,7 @@ const char *GetVersionString();
#define VERSIONSTR "1.7pre"
#define RAZEXR_VERSIONSTR "RazeXR 0.1.2"
#define RAZEXR_VERSIONSTR "RazeXR 0.1.3"
// The version as seen in the Windows resource
#define RC_FILEVERSION 1,6,9999,0

View file

@ -58,6 +58,7 @@ void GameInterface::GetInput(ControlInfo* const hidInput, double const scaleAdju
if (!SyncInput() && gamestate == GS_LEVEL && pPlayer->actor->xspr.health != 0)
{
pPlayer->Angles.RenderAngles.Yaw += DAngle::fromDeg(input.avel);
//For VR just set the pitch directly
pPlayer->Angles.RenderAngles.Pitch = DAngle::fromDeg(input.horz);
}

View file

@ -841,6 +841,7 @@ void GameInterface::GetInput(ControlInfo* const hidInput, double const scaleAdju
if (!SyncInput() && p->GetActor()->spr.extra > 0)
{
p->Angles.RenderAngles.Yaw += p->adjustavel(input.avel);
//For VR just set the pitch directly
p->Angles.RenderAngles.Pitch = DAngle::fromDeg(input.horz);
}

View file

@ -85,6 +85,7 @@ void GameInterface::GetInput(ControlInfo* const hidInput, double const scaleAdju
if (!SyncInput() && gamestate == GS_LEVEL && !nFreeze)
{
pPlayer->Angles.RenderAngles.Yaw += DAngle::fromDeg(input.avel);
//For VR just set the pitch directly
pPlayer->Angles.RenderAngles.Pitch = DAngle::fromDeg(input.horz);
if (input.horz)

View file

@ -180,9 +180,11 @@ void GameInterface::GetInput(ControlInfo* const hidInput, double const scaleAdju
{
if ((pp->Flags2 & PF2_INPUT_CAN_AIM))
{
pp->Angles.RenderAngles.Pitch += DAngle::fromDeg(input.horz);
//For VR just set the pitch directly
pp->Angles.RenderAngles.Pitch = DAngle::fromDeg(input.horz);
}
if ((pp->Flags2 & PF2_INPUT_CAN_TURN_GENERAL))
{
pp->Angles.RenderAngles.Yaw += DAngle::fromDeg(input.avel);

View file

@ -553,10 +553,6 @@ OptionMenu "VROptionsMenu" protected
StaticText ""
Slider "Height Adjust", "vr_height_adjust", 0.0, 1.0, 0.1
StaticText ""
StaticText ""
StaticText "Positional Tracking will exacerbate some rendering glitches"
StaticText "when crossing sector boundaries"
StaticText ""
Option "Positional Tracking", "vr_positional_tracking", "YesNo"
StaticText ""