raze/source/build/include/scriptfile.h

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#ifndef BUILD_SCRIPTFILE_H_
#define BUILD_SCRIPTFILE_H_
#include "sc_man.h"
typedef struct {
char *textbuf;
uint32_t textlength;
char *ltextptr; // pointer to start of the last token fetched (use this for line numbers)
char *textptr;
char *eof;
char *filename;
int32_t linenum;
int32_t *lineoffs;
} scriptfile;
char *scriptfile_gettoken(scriptfile *sf);
int32_t scriptfile_getnumber(scriptfile *sf, int32_t *num);
int32_t scriptfile_getdouble(scriptfile *sf, double *num);
int32_t scriptfile_getstring(scriptfile *sf, FString *st);
int scriptfile_getsymbol(scriptfile *sf, int32_t *num);
int32_t scriptfile_getlinum(const scriptfile *sf, const char *ptr);
FScriptPosition scriptfile_getposition(const scriptfile *sf);
int32_t scriptfile_getbraces(scriptfile *sf, FScanner::SavedPos *braceend);
inline bool scriptfile_endofblock(scriptfile* sf, FScanner::SavedPos& braceend)
{
return sf->textptr >= braceend.SavedScriptPtr;
}
void scriptfile_setposition(scriptfile* sf, const FScanner::SavedPos& pos);
scriptfile *scriptfile_fromfile(const char *fn);
void scriptfile_close(scriptfile *sf);
int scriptfile_eof(scriptfile *sf);
int32_t scriptfile_getsymbolvalue(char const *name, int32_t *val);
int32_t scriptfile_addsymbolvalue(char const *name, int32_t val);
void scriptfile_clearsymbols(void);
typedef struct
{
const char *text;
int32_t tokenid;
}
tokenlist;
enum
{
T_EOF = -2,
T_ERROR = -1,
};
int32_t getatoken(scriptfile *sf, const tokenlist *tl, int32_t ntokens);
#endif