2020-05-07 12:55:04 +00:00
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//-------------------------------------------------------------------------
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/*
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Copyright (C) 1996, 2003 - 3D Realms Entertainment
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2020-05-07 20:30:19 +00:00
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Copyright (C) 2017-2019 Nuke.YKT
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2020-05-07 12:55:04 +00:00
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2020-05-07 20:30:19 +00:00
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This file is part of Duke Nukem 3D version 1.5 - Atomic Edition
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2020-05-07 12:55:04 +00:00
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Duke Nukem 3D is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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Original Source: 1996 - Todd Replogle
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Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
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*/
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//-------------------------------------------------------------------------
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#include "ns.h"
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#include "global.h"
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2020-05-07 20:30:19 +00:00
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#include "actors.h"
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#include "names_rr.h"
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2020-05-07 12:55:04 +00:00
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BEGIN_DUKE_NS
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struct FireProj
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{
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int x, y, z;
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int xv, yv, zv;
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};
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static TMap<int, FireProj> fire;
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//---------------------------------------------------------------------------
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//
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//
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//
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//---------------------------------------------------------------------------
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2020-05-07 20:30:19 +00:00
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bool ceilingspace_r(int sectnum)
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2020-05-07 12:55:04 +00:00
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{
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2020-05-07 20:30:19 +00:00
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if( (sector[sectnum].ceilingstat&1) && sector[sectnum].ceilingpal == 0 )
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2020-05-07 12:55:04 +00:00
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{
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2020-05-07 20:30:19 +00:00
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switch(sector[sectnum].ceilingpicnum)
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2020-05-07 12:55:04 +00:00
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{
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2020-05-07 20:30:19 +00:00
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case MOONSKY1:
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case BIGORBIT1:
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return 1;
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2020-05-07 12:55:04 +00:00
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}
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}
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return 0;
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}
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//---------------------------------------------------------------------------
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//
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//
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//
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//---------------------------------------------------------------------------
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2020-05-07 20:30:19 +00:00
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bool floorspace_r(int sectnum)
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2020-05-07 12:55:04 +00:00
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{
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2020-05-07 20:30:19 +00:00
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if( (sector[sectnum].floorstat&1) && sector[sectnum].ceilingpal == 0 )
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2020-05-07 12:55:04 +00:00
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{
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2020-05-07 20:30:19 +00:00
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switch(sector[sectnum].floorpicnum)
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2020-05-07 12:55:04 +00:00
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{
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2020-05-07 20:30:19 +00:00
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case MOONSKY1:
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case BIGORBIT1:
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return 1;
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2020-05-07 12:55:04 +00:00
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}
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}
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return 0;
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}
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//---------------------------------------------------------------------------
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//
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//
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//
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//---------------------------------------------------------------------------
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2020-05-07 20:30:19 +00:00
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void addweapon_r(struct player_struct* p, int weapon)
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2020-05-07 12:55:04 +00:00
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{
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short cw = p->curr_weapon;
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if (p->OnMotorcycle || p->OnBoat)
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{
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p->gotweapon.Set(weapon);
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if (weapon == SHRINKER_WEAPON)
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{
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p->gotweapon.Set(GROW_WEAPON);
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p->ammo_amount[GROW_WEAPON] = 1;
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}
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else if (weapon == RPG_WEAPON)
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{
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p->gotweapon.Set(RA16_WEAPON);
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}
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else if (weapon == RA15_WEAPON)
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{
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p->ammo_amount[RA15_WEAPON] = 1;
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}
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return;
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}
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if (p->gotweapon[weapon] == 0)
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{
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p->gotweapon.Set(weapon);
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if (weapon == SHRINKER_WEAPON)
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{
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p->gotweapon.Set(GROW_WEAPON);
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if (isRRRA()) p->ammo_amount[GROW_WEAPON] = 1;
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}
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if (isRRRA())
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{
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if (weapon == RPG_WEAPON)
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{
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p->gotweapon.Set(RA16_WEAPON);
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}
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if (weapon == RA15_WEAPON)
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{
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p->ammo_amount[RA15_WEAPON] = 50;
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}
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}
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2020-05-07 20:30:19 +00:00
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if (weapon != HANDBOMB_WEAPON)
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2020-05-07 12:55:04 +00:00
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cw = weapon;
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}
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else
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cw = weapon;
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2020-05-07 20:30:19 +00:00
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if (weapon == HANDBOMB_WEAPON)
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2020-05-07 12:55:04 +00:00
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p->last_weapon = -1;
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p->random_club_frame = 0;
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if (p->holster_weapon == 0)
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{
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p->weapon_pos = -1;
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p->last_weapon = p->curr_weapon;
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}
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else
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{
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p->weapon_pos = 10;
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p->holster_weapon = 0;
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p->last_weapon = -1;
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}
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p->kickback_pic = 0;
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p->curr_weapon = cw;
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switch (weapon)
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{
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case RA15_WEAPON:
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2020-05-07 20:30:19 +00:00
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if (!isRRRA()) break;
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2020-05-07 12:55:04 +00:00
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case KNEE_WEAPON:
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2020-05-07 20:30:19 +00:00
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case HANDBOMB_WEAPON:
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2020-05-07 12:55:04 +00:00
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case TRIPBOMB_WEAPON:
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case HANDREMOTE_WEAPON:
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break;
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case SHOTGUN_WEAPON:
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spritesound(SHOTGUN_COCK, p->i);
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break;
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case PISTOL_WEAPON:
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spritesound(INSERT_CLIP, p->i);
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break;
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default:
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2020-05-07 20:30:19 +00:00
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spritesound(EJECT_CLIP, p->i);
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2020-05-07 12:55:04 +00:00
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break;
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}
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}
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//---------------------------------------------------------------------------
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//
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//
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//
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//---------------------------------------------------------------------------
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2020-05-07 20:30:19 +00:00
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void hitradius_r(short i, int r, int hp1, int hp2, int hp3, int hp4)
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2020-05-07 12:55:04 +00:00
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{
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spritetype* s, * sj;
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walltype* wal;
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int d, q, x1, y1;
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int sectcnt, sectend, dasect, startwall, endwall, nextsect;
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short j, p, x, nextj, sect;
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static const uint8_t statlist[] = { STAT_DEFAULT, STAT_ACTOR, STAT_STANDABLE, STAT_PLAYER, STAT_FALLER, STAT_ZOMBIEACTOR, STAT_MISC };
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short tempshort[MAXSECTORS]; // originally hijacked a global buffer which is bad. Q: How many do we really need? RedNukem says 64.
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s = &sprite[i];
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if (s->xrepeat < 11)
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{
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2020-05-07 20:30:19 +00:00
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if (s->picnum == RPG || ((isRRRA()) && s->picnum == RPG2)) goto SKIPWALLCHECK;
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2020-05-07 12:55:04 +00:00
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}
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2020-05-07 20:30:19 +00:00
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tempshort[0] = s->sectnum;
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dasect = s->sectnum;
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sectcnt = 0; sectend = 1;
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2020-05-07 12:55:04 +00:00
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2020-05-07 20:30:19 +00:00
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do
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{
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dasect = tempshort[sectcnt++];
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if (((sector[dasect].ceilingz - s->z) >> 8) < r)
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2020-05-07 12:55:04 +00:00
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{
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2020-05-07 20:30:19 +00:00
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d = abs(wall[sector[dasect].wallptr].x - s->x) + abs(wall[sector[dasect].wallptr].y - s->y);
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if (d < r)
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checkhitceiling(dasect);
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else
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2020-05-07 12:55:04 +00:00
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{
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2020-05-07 20:30:19 +00:00
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// ouch...
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d = abs(wall[wall[wall[sector[dasect].wallptr].point2].point2].x - s->x) + abs(wall[wall[wall[sector[dasect].wallptr].point2].point2].y - s->y);
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2020-05-07 12:55:04 +00:00
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if (d < r)
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checkhitceiling(dasect);
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}
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2020-05-07 20:30:19 +00:00
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}
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2020-05-07 12:55:04 +00:00
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2020-05-07 20:30:19 +00:00
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startwall = sector[dasect].wallptr;
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endwall = startwall + sector[dasect].wallnum;
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for (x = startwall, wal = &wall[startwall]; x < endwall; x++, wal++)
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if ((abs(wal->x - s->x) + abs(wal->y - s->y)) < r)
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{
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nextsect = wal->nextsector;
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if (nextsect >= 0)
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2020-05-07 12:55:04 +00:00
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{
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2020-05-07 20:30:19 +00:00
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for (dasect = sectend - 1; dasect >= 0; dasect--)
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if (tempshort[dasect] == nextsect) break;
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if (dasect < 0) tempshort[sectend++] = nextsect;
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2020-05-07 12:55:04 +00:00
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}
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2020-05-07 20:30:19 +00:00
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x1 = (((wal->x + wall[wal->point2].x) >> 1) + s->x) >> 1;
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y1 = (((wal->y + wall[wal->point2].y) >> 1) + s->y) >> 1;
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updatesector(x1, y1, §);
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if (sect >= 0 && cansee(x1, y1, s->z, sect, s->x, s->y, s->z, s->sectnum))
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checkhitwall(i, x, wal->x, wal->y, s->z, s->picnum);
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}
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} while (sectcnt < sectend);
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2020-05-07 12:55:04 +00:00
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SKIPWALLCHECK:
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2020-05-07 20:30:19 +00:00
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q = -(24 << 8) + (krand() & ((32 << 8) - 1));
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2020-05-07 12:55:04 +00:00
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for (x = 0; x < 7; x++)
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{
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j = headspritestat[statlist[x]];
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while (j >= 0)
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{
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nextj = nextspritestat[j];
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sj = &sprite[j];
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if (x == 0 || x >= 5 || AFLAMABLE(sj->picnum))
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{
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2020-05-07 20:30:19 +00:00
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if (sj->cstat & 257)
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2020-05-07 12:55:04 +00:00
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if (dist(s, sj) < r)
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{
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if (badguy(sj) && !cansee(sj->x, sj->y, sj->z + q, sj->sectnum, s->x, s->y, s->z + q, s->sectnum))
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goto BOLT;
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checkhitsprite(j, i);
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}
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}
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2020-05-07 20:30:19 +00:00
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else if (sj->extra >= 0 && sj != s && (badguy(sj) || sj->picnum == QUEBALL || sj->picnum == RRTILE3440 || sj->picnum == STRIPEBALL || (sj->cstat & 257) || sj->picnum == DUKELYINGDEAD))
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2020-05-07 12:55:04 +00:00
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{
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2020-05-07 20:30:19 +00:00
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if (s->picnum == MORTER && j == s->owner)
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2020-05-07 12:55:04 +00:00
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{
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2020-05-07 20:30:19 +00:00
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j = nextj;
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continue;
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}
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if ((isRRRA()) && s->picnum == CHEERBOMB && j == s->owner)
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{
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j = nextj;
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continue;
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}
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if (sj->picnum == APLAYER) sj->z -= PHEIGHT;
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d = dist(s, sj);
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if (sj->picnum == APLAYER) sj->z += PHEIGHT;
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if (d < r && cansee(sj->x, sj->y, sj->z - (8 << 8), sj->sectnum, s->x, s->y, s->z - (12 << 8), s->sectnum))
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{
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if ((isRRRA()) && sprite[j].picnum == MINION && sprite[j].pal == 19)
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2020-05-07 12:55:04 +00:00
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{
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j = nextj;
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continue;
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}
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2020-05-07 20:30:19 +00:00
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hittype[j].ang = getangle(sj->x - s->x, sj->y - s->y);
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2020-05-07 12:55:04 +00:00
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2020-05-07 20:30:19 +00:00
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if (s->picnum == RPG && sj->extra > 0)
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hittype[j].picnum = RPG;
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else if ((isRRRA()) && s->picnum == RPG2 && sj->extra > 0)
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hittype[j].picnum = RPG;
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else
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hittype[j].picnum = RADIUSEXPLOSION;
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2020-05-07 12:55:04 +00:00
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2020-05-07 20:30:19 +00:00
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if (d < r / 3)
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{
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if (hp4 == hp3) hp4++;
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hittype[j].extra = hp3 + (krand() % (hp4 - hp3));
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2020-05-07 12:55:04 +00:00
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}
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2020-05-07 20:30:19 +00:00
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else if (d < 2 * r / 3)
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2020-05-07 12:55:04 +00:00
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{
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2020-05-07 20:30:19 +00:00
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if (hp3 == hp2) hp3++;
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hittype[j].extra = hp2 + (krand() % (hp3 - hp2));
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2020-05-07 12:55:04 +00:00
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}
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2020-05-07 20:30:19 +00:00
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else if (d < r)
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2020-05-07 12:55:04 +00:00
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{
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2020-05-07 20:30:19 +00:00
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if (hp2 == hp1) hp2++;
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hittype[j].extra = hp1 + (krand() % (hp2 - hp1));
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2020-05-07 12:55:04 +00:00
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}
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2020-05-07 20:30:19 +00:00
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int pic = sprite[j].picnum;
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if ((isRRRA())?
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(pic != HULK && pic != MAMA && pic != BILLYPLAY && pic != COOTPLAY && pic != MAMACLOUD) :
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|
|
(pic != HULK && pic != SBMOVE))
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
if (sprite[j].xvel < 0) sprite[j].xvel = 0;
|
|
|
|
sprite[j].xvel += (sprite[j].extra << 2);
|
|
|
|
}
|
2020-05-07 12:55:04 +00:00
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
if (sj->picnum == STATUEFLASH || sj->picnum == QUEBALL ||
|
|
|
|
sj->picnum == STRIPEBALL || sj->picnum == RRTILE3440)
|
|
|
|
checkhitsprite(j, i);
|
2020-05-07 12:55:04 +00:00
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
if (sprite[j].picnum != RADIUSEXPLOSION &&
|
|
|
|
s->owner >= 0 && sprite[s->owner].statnum < MAXSTATUS)
|
|
|
|
{
|
|
|
|
if (sprite[j].picnum == APLAYER)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
p = sprite[j].yvel;
|
|
|
|
if (ps[p].newowner >= 0)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
clearcamera(&ps[p]);
|
2020-05-07 12:55:04 +00:00
|
|
|
}
|
|
|
|
}
|
2020-05-07 20:30:19 +00:00
|
|
|
hittype[j].owner = s->owner;
|
2020-05-07 12:55:04 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
BOLT:
|
|
|
|
j = nextj;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
int movesprite_r(short spritenum, int xchange, int ychange, int zchange, unsigned int cliptype)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
|
|
|
int daz, h, oldx, oldy;
|
|
|
|
short retval, dasectnum, cd;
|
|
|
|
char bg;
|
|
|
|
|
|
|
|
bg = badguy(&sprite[spritenum]);
|
|
|
|
|
|
|
|
if (sprite[spritenum].statnum == 5 || (bg && sprite[spritenum].xrepeat < 4))
|
|
|
|
{
|
|
|
|
sprite[spritenum].x += (xchange * TICSPERFRAME) >> 2;
|
|
|
|
sprite[spritenum].y += (ychange * TICSPERFRAME) >> 2;
|
|
|
|
sprite[spritenum].z += (zchange * TICSPERFRAME) >> 2;
|
|
|
|
if (bg)
|
|
|
|
setsprite(spritenum, sprite[spritenum].x, sprite[spritenum].y, sprite[spritenum].z);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
dasectnum = sprite[spritenum].sectnum;
|
|
|
|
|
|
|
|
daz = sprite[spritenum].z;
|
|
|
|
h = ((tilesiz[sprite[spritenum].picnum].y * sprite[spritenum].yrepeat) << 1);
|
|
|
|
daz -= h;
|
|
|
|
|
|
|
|
if (bg)
|
|
|
|
{
|
|
|
|
oldx = sprite[spritenum].x;
|
|
|
|
oldy = sprite[spritenum].y;
|
|
|
|
|
|
|
|
if (sprite[spritenum].xrepeat > 60)
|
|
|
|
retval = clipmove(&sprite[spritenum].x, &sprite[spritenum].y, &daz, &dasectnum, ((xchange * TICSPERFRAME) << 11), ((ychange * TICSPERFRAME) << 11), 1024L, (4 << 8), (4 << 8), cliptype);
|
|
|
|
else
|
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
cd = 192;
|
2020-05-07 12:55:04 +00:00
|
|
|
retval = clipmove(&sprite[spritenum].x, &sprite[spritenum].y, &daz, &dasectnum, ((xchange * TICSPERFRAME) << 11), ((ychange * TICSPERFRAME) << 11), cd, (4 << 8), (4 << 8), cliptype);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (dasectnum < 0 || (dasectnum >= 0 &&
|
2020-05-07 20:30:19 +00:00
|
|
|
hittype[spritenum].actorstayput >= 0 && hittype[spritenum].actorstayput != dasectnum))
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
|
|
|
sprite[spritenum].x = oldx;
|
|
|
|
sprite[spritenum].y = oldy;
|
2020-05-07 20:30:19 +00:00
|
|
|
if (sector[dasectnum].lotag == ST_1_ABOVE_WATER)
|
2020-05-07 12:55:04 +00:00
|
|
|
sprite[spritenum].ang = (krand() & 2047);
|
2020-05-07 20:30:19 +00:00
|
|
|
else if ((hittype[spritenum].temp_data[0] & 3) == 1)
|
2020-05-07 12:55:04 +00:00
|
|
|
sprite[spritenum].ang = (krand() & 2047);
|
|
|
|
setsprite(spritenum, oldx, oldy, sprite[spritenum].z);
|
|
|
|
if (dasectnum < 0) dasectnum = 0;
|
|
|
|
return (16384 + dasectnum);
|
|
|
|
}
|
|
|
|
if ((retval & 49152) >= 32768 && (hittype[spritenum].cgg == 0)) sprite[spritenum].ang += 768;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (sprite[spritenum].statnum == 4)
|
|
|
|
retval =
|
|
|
|
clipmove(&sprite[spritenum].x, &sprite[spritenum].y, &daz, &dasectnum, ((xchange * TICSPERFRAME) << 11), ((ychange * TICSPERFRAME) << 11), 8L, (4 << 8), (4 << 8), cliptype);
|
|
|
|
else
|
|
|
|
retval =
|
2020-05-07 20:30:19 +00:00
|
|
|
clipmove(&sprite[spritenum].x, &sprite[spritenum].y, &daz, &dasectnum, ((xchange * TICSPERFRAME) << 11), ((ychange * TICSPERFRAME) << 11), 128L, (4 << 8), (4 << 8), cliptype);
|
2020-05-07 12:55:04 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (dasectnum >= 0)
|
|
|
|
if ((dasectnum != sprite[spritenum].sectnum))
|
|
|
|
changespritesect(spritenum, dasectnum);
|
|
|
|
daz = sprite[spritenum].z + ((zchange * TICSPERFRAME) >> 3);
|
|
|
|
if ((daz > hittype[spritenum].ceilingz) && (daz <= hittype[spritenum].floorz))
|
|
|
|
sprite[spritenum].z = daz;
|
|
|
|
else
|
|
|
|
if (retval == 0)
|
|
|
|
return(16384 + dasectnum);
|
|
|
|
|
|
|
|
return(retval);
|
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
void lotsoffeathers_r(spritetype *s, short n)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
lotsofstuff(s, n, MONEY);
|
2020-05-07 12:55:04 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
void guts_r(spritetype* s, short gtype, short n, short p)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
|
|
|
int gutz, floorz;
|
|
|
|
int i=0, j;
|
|
|
|
int sx, sy;
|
|
|
|
uint8_t pal;
|
|
|
|
|
|
|
|
if (badguy(s) && s->xrepeat < 16)
|
|
|
|
sx = sy = 8;
|
|
|
|
else sx = sy = 32;
|
|
|
|
|
|
|
|
gutz = s->z - (8 << 8);
|
|
|
|
floorz = getflorzofslope(s->sectnum, s->x, s->y);
|
|
|
|
|
|
|
|
if (gutz > (floorz - (8 << 8)))
|
|
|
|
gutz = floorz - (8 << 8);
|
|
|
|
|
|
|
|
if (badguy(s) && s->pal == 6)
|
|
|
|
pal = 6;
|
|
|
|
else
|
|
|
|
{
|
|
|
|
pal = 0;
|
|
|
|
if (isRRRA())
|
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
if (s->picnum == MINION && (s->pal == 8 || s->pal == 19)) pal = s->pal;
|
2020-05-07 12:55:04 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
for (j = 0; j < n; j++)
|
|
|
|
{
|
|
|
|
// RANDCORRECT version from RR.
|
|
|
|
int a = krand() & 2047;
|
|
|
|
int r1 = krand();
|
|
|
|
int r2 = krand();
|
|
|
|
int r3 = krand();
|
|
|
|
int r4 = krand();
|
|
|
|
int r5 = krand();
|
|
|
|
// TRANSITIONAL: owned by a player???
|
2020-05-07 20:30:19 +00:00
|
|
|
i = EGS(s->sectnum, s->x + (r5 & 255) - 128, s->y + (r4 & 255) - 128, gutz - (r3 & 8191), gtype, -32, sx >> 1, sy >> 1, a, 48 + (r2 & 31), -512 - (r1 & 2047), ps[p].i, 5);
|
2020-05-07 12:55:04 +00:00
|
|
|
if (pal != 0)
|
|
|
|
sprite[i].pal = pal;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
void gutsdir_r(spritetype* s, short gtype, short n, short p)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
|
|
|
int gutz, floorz;
|
|
|
|
short i, j;
|
|
|
|
char sx, sy;
|
|
|
|
|
|
|
|
if (badguy(s) && s->xrepeat < 16)
|
|
|
|
sx = sy = 8;
|
|
|
|
else sx = sy = 32;
|
|
|
|
|
|
|
|
gutz = s->z - (8 << 8);
|
|
|
|
floorz = getflorzofslope(s->sectnum, s->x, s->y);
|
|
|
|
|
|
|
|
if (gutz > (floorz - (8 << 8)))
|
|
|
|
gutz = floorz - (8 << 8);
|
|
|
|
|
|
|
|
for (j = 0; j < n; j++)
|
|
|
|
{
|
|
|
|
int a = krand() & 2047;
|
|
|
|
int r1 = krand();
|
|
|
|
int r2 = krand();
|
|
|
|
// TRANSITIONAL: owned by a player???
|
|
|
|
i = EGS(s->sectnum, s->x, s->y, gutz, gtype, -32, sx, sy, a, 256 + (r2 & 127), -512 - (r1 & 2047), ps[p].i, 5);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
2020-05-07 20:30:19 +00:00
|
|
|
//
|
2020-05-07 12:55:04 +00:00
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
void movefta_r(void)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
int x, px, py, sx, sy;
|
|
|
|
short i, j, p, psect, ssect, nexti;
|
2020-05-07 12:55:04 +00:00
|
|
|
spritetype* s;
|
|
|
|
|
|
|
|
i = headspritestat[STAT_ZOMBIEACTOR];
|
|
|
|
while (i >= 0)
|
|
|
|
{
|
|
|
|
nexti = nextspritestat[i];
|
|
|
|
|
|
|
|
s = &sprite[i];
|
|
|
|
p = findplayer(s, &x);
|
|
|
|
|
|
|
|
ssect = psect = s->sectnum;
|
|
|
|
|
|
|
|
if (sprite[ps[p].i].extra > 0)
|
|
|
|
{
|
|
|
|
if (x < 30000)
|
|
|
|
{
|
|
|
|
hittype[i].timetosleep++;
|
|
|
|
if (hittype[i].timetosleep >= (x >> 8))
|
|
|
|
{
|
|
|
|
if (badguy(s))
|
|
|
|
{
|
|
|
|
px = ps[p].oposx + 64 - (krand() & 127);
|
|
|
|
py = ps[p].oposy + 64 - (krand() & 127);
|
|
|
|
updatesector(px, py, &psect);
|
|
|
|
if (psect == -1)
|
|
|
|
{
|
|
|
|
i = nexti;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
sx = s->x + 64 - (krand() & 127);
|
|
|
|
sy = s->y + 64 - (krand() & 127);
|
|
|
|
updatesector(px, py, &ssect);
|
|
|
|
if (ssect == -1)
|
|
|
|
{
|
|
|
|
i = nexti;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
if (s->pal == 33 || s->picnum == VIXEN ||
|
|
|
|
(isRRRA() && (isIn(s->picnum, COOT, COOTSTAYPUT, BIKER, BIKERB, BIKERBV2, CHEER, CHEERB,
|
|
|
|
CHEERSTAYPUT, MINIONBOAT, HULKBOAT, CHEERBOAT, RABBIT, COOTPLAY, BILLYPLAY, MAKEOUT, MAMA)
|
|
|
|
|| (s->picnum == MINION && s->pal == 8)))
|
|
|
|
|| (sintable[(s->ang + 512) & 2047] * (px - sx) + sintable[s->ang & 2047] * (py - sy) >= 0))
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
|
|
|
int r1 = krand();
|
|
|
|
int r2 = krand();
|
|
|
|
j = cansee(sx, sy, s->z - (r2 % (52 << 8)), s->sectnum, px, py, ps[p].oposz - (r1 % (32 << 8)), ps[p].cursectnum);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
int r1 = krand();
|
|
|
|
int r2 = krand();
|
|
|
|
j = cansee(s->x, s->y, s->z - ((r2 & 31) << 8), s->sectnum, ps[p].oposx, ps[p].oposy, ps[p].oposz - ((r1 & 31) << 8), ps[p].cursectnum);
|
|
|
|
}
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
|
|
|
|
if (j) switch (s->picnum)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
case RUBBERCAN:
|
|
|
|
case EXPLODINGBARREL:
|
|
|
|
case WOODENHORSE:
|
|
|
|
case HORSEONSIDE:
|
|
|
|
case CANWITHSOMETHING:
|
|
|
|
case FIREBARREL:
|
|
|
|
case FIREVASE:
|
|
|
|
case NUKEBARREL:
|
|
|
|
case NUKEBARRELDENTED:
|
|
|
|
case NUKEBARRELLEAKED:
|
|
|
|
if (sector[s->sectnum].ceilingstat & 1)
|
|
|
|
s->shade = sector[s->sectnum].ceilingshade;
|
|
|
|
else s->shade = sector[s->sectnum].floorshade;
|
2020-05-07 12:55:04 +00:00
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
hittype[i].timetosleep = 0;
|
|
|
|
changespritestat(i, STAT_STANDABLE);
|
|
|
|
break;
|
|
|
|
default:
|
2020-05-07 12:55:04 +00:00
|
|
|
#if 0
|
2020-05-07 20:30:19 +00:00
|
|
|
// TRANSITIONAL: RedNukem has this here. Needed?
|
|
|
|
if (A_CheckSpriteFlags(spriteNum, SFLAG_USEACTIVATOR) && sector[sprite[spriteNum].sectnum].lotag & 16384) break;
|
2020-05-07 12:55:04 +00:00
|
|
|
#endif
|
2020-05-07 20:30:19 +00:00
|
|
|
hittype[i].timetosleep = 0;
|
|
|
|
check_fta_sounds(i);
|
|
|
|
changespritestat(i, STAT_ACTOR);
|
|
|
|
break;
|
2020-05-07 12:55:04 +00:00
|
|
|
}
|
|
|
|
else hittype[i].timetosleep = 0;
|
|
|
|
}
|
|
|
|
}
|
2020-05-07 20:30:19 +00:00
|
|
|
if (!j && badguy(s))
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
|
|
|
if (sector[s->sectnum].ceilingstat & 1)
|
|
|
|
s->shade = sector[s->sectnum].ceilingshade;
|
|
|
|
else s->shade = sector[s->sectnum].floorshade;
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
if (s->picnum != HEN || s->picnum != COW || s->picnum != PIG || s->picnum != DOGRUN || ((isRRRA()) && s->picnum != RABBIT))
|
|
|
|
{
|
2020-05-07 12:55:04 +00:00
|
|
|
if (wakeup(i, p))
|
|
|
|
{
|
|
|
|
hittype[i].timetosleep = 0;
|
|
|
|
check_fta_sounds(i);
|
|
|
|
changespritestat(i, STAT_ACTOR);
|
|
|
|
}
|
2020-05-07 20:30:19 +00:00
|
|
|
}
|
2020-05-07 12:55:04 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
i = nexti;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
int ifhitsectors_r(int sectnum)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
|
|
|
int i = headspritestat[STAT_MISC];
|
2020-05-07 20:30:19 +00:00
|
|
|
while (i >= 0)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
if (sprite[i].picnum == EXPLOSION2 || (sprite[i].picnum == EXPLOSION3 && sectnum == sprite[i].sectnum))
|
|
|
|
return i;
|
|
|
|
i = nextspritestat[i];
|
2020-05-07 12:55:04 +00:00
|
|
|
}
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
int ifhitbyweapon_r(int sn)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
|
|
|
short j, p;
|
|
|
|
spritetype* npc;
|
|
|
|
|
|
|
|
if (hittype[sn].extra >= 0)
|
|
|
|
{
|
|
|
|
if (sprite[sn].extra >= 0)
|
|
|
|
{
|
|
|
|
npc = &sprite[sn];
|
|
|
|
|
|
|
|
if (npc->picnum == APLAYER)
|
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
if (ud.god) return -1;
|
2020-05-07 12:55:04 +00:00
|
|
|
|
|
|
|
p = npc->yvel;
|
|
|
|
j = hittype[sn].owner;
|
|
|
|
|
|
|
|
if (j >= 0 &&
|
|
|
|
sprite[j].picnum == APLAYER &&
|
|
|
|
ud.coop == 1 &&
|
|
|
|
ud.ffire == 0)
|
|
|
|
return -1;
|
|
|
|
|
|
|
|
npc->extra -= hittype[sn].extra;
|
|
|
|
|
|
|
|
if (j >= 0)
|
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
if (npc->extra <= 0 && hittype[sn].picnum != FREEZEBLAST)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
|
|
|
npc->extra = 0;
|
|
|
|
|
|
|
|
ps[p].wackedbyactor = j;
|
|
|
|
|
|
|
|
if (sprite[hittype[sn].owner].picnum == APLAYER && p != sprite[hittype[sn].owner].yvel)
|
|
|
|
{
|
|
|
|
// yvel contains player ID
|
|
|
|
ps[p].frag_ps = sprite[j].yvel;
|
|
|
|
}
|
|
|
|
|
|
|
|
hittype[sn].owner = ps[p].i;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
int pn = hittype[sn].picnum;
|
|
|
|
if (pn == RPG2 && isRRRA()) pn = 0; // avoid messing around with gotos.
|
|
|
|
switch (pn)
|
|
|
|
{
|
|
|
|
case RADIUSEXPLOSION:
|
|
|
|
case RPG:
|
|
|
|
case HYDRENT:
|
|
|
|
case HEAVYHBOMB:
|
|
|
|
case SEENINE:
|
|
|
|
case OOZFILTER:
|
|
|
|
case EXPLODINGBARREL:
|
|
|
|
case TRIPBOMBSPRITE:
|
|
|
|
case RPG2:
|
|
|
|
ps[p].posxv +=
|
|
|
|
hittype[sn].extra * (sintable[(hittype[sn].ang + 512) & 2047]) << 2;
|
|
|
|
ps[p].posyv +=
|
|
|
|
hittype[sn].extra * (sintable[hittype[sn].ang & 2047]) << 2;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
ps[p].posxv +=
|
|
|
|
hittype[sn].extra * (sintable[(hittype[sn].ang + 512) & 2047]) << 1;
|
|
|
|
ps[p].posyv +=
|
|
|
|
hittype[sn].extra * (sintable[hittype[sn].ang & 2047]) << 1;
|
|
|
|
break;
|
|
|
|
}
|
2020-05-07 12:55:04 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (hittype[sn].extra == 0)
|
2020-05-07 20:30:19 +00:00
|
|
|
if (npc->xrepeat < 24)
|
2020-05-07 12:55:04 +00:00
|
|
|
return -1;
|
|
|
|
|
|
|
|
npc->extra -= hittype[sn].extra;
|
2020-05-07 20:30:19 +00:00
|
|
|
if (npc->picnum != RECON && npc->owner >= 0 && sprite[npc->owner].statnum < MAXSTATUS)
|
2020-05-07 12:55:04 +00:00
|
|
|
npc->owner = hittype[sn].owner;
|
|
|
|
}
|
|
|
|
|
|
|
|
hittype[sn].extra = -1;
|
|
|
|
return hittype[sn].picnum;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
hittype[sn].extra = -1;
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
void respawn_rrra(int i, int j)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
sprite[j].pal = sprite[i].pal;
|
|
|
|
if (sprite[j].picnum == MAMA)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
if (sprite[j].pal == 30)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
sprite[j].xrepeat = 26;
|
|
|
|
sprite[j].yrepeat = 26;
|
|
|
|
sprite[j].clipdist = 75;
|
2020-05-07 12:55:04 +00:00
|
|
|
}
|
2020-05-07 20:30:19 +00:00
|
|
|
else if (sprite[j].pal == 31)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
sprite[j].xrepeat = 36;
|
|
|
|
sprite[j].yrepeat = 36;
|
|
|
|
sprite[j].clipdist = 100;
|
2020-05-07 12:55:04 +00:00
|
|
|
}
|
2020-05-07 20:30:19 +00:00
|
|
|
else if (sprite[j].pal == 32)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
sprite[j].xrepeat = 50;
|
|
|
|
sprite[j].yrepeat = 50;
|
|
|
|
sprite[j].clipdist = 100;
|
2020-05-07 12:55:04 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
sprite[j].xrepeat = 50;
|
|
|
|
sprite[j].yrepeat = 50;
|
|
|
|
sprite[j].clipdist = 100;
|
2020-05-07 12:55:04 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
if (sprite[j].pal == 8)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
sprite[j].cstat |= 2;
|
|
|
|
}
|
2020-05-07 12:55:04 +00:00
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
if (sprite[j].pal != 6)
|
|
|
|
{
|
|
|
|
deletesprite(i);
|
|
|
|
return;
|
2020-05-07 12:55:04 +00:00
|
|
|
}
|
2020-05-07 20:30:19 +00:00
|
|
|
sprite[i].extra = (66 - 13);
|
|
|
|
sprite[j].pal = 0;
|
2020-05-07 12:55:04 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
void movefallers_r(void)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
|
|
|
short i, nexti, sect, j;
|
|
|
|
spritetype* s;
|
|
|
|
int x;
|
|
|
|
|
|
|
|
i = headspritestat[STAT_FALLER];
|
|
|
|
while (i >= 0)
|
|
|
|
{
|
|
|
|
nexti = nextspritestat[i];
|
|
|
|
s = &sprite[i];
|
|
|
|
|
|
|
|
sect = s->sectnum;
|
|
|
|
|
|
|
|
if (hittype[i].temp_data[0] == 0)
|
|
|
|
{
|
|
|
|
s->z -= (16 << 8);
|
|
|
|
hittype[i].temp_data[1] = s->ang;
|
|
|
|
x = s->extra;
|
2020-05-07 20:30:19 +00:00
|
|
|
j = ifhitbyweapon_r(i);
|
2020-05-07 12:55:04 +00:00
|
|
|
if (j >= 0)
|
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
if (j == RPG || (isRRRA() && j == RPG2) || j == RADIUSEXPLOSION || j == SEENINE || j == OOZFILTER)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
|
|
|
if (s->extra <= 0)
|
|
|
|
{
|
|
|
|
hittype[i].temp_data[0] = 1;
|
|
|
|
j = headspritestat[12];
|
|
|
|
while (j >= 0)
|
|
|
|
{
|
|
|
|
if (sprite[j].hitag == sprite[i].hitag)
|
|
|
|
{
|
|
|
|
hittype[j].temp_data[0] = 1;
|
|
|
|
sprite[j].cstat &= (65535 - 64);
|
2020-05-07 20:30:19 +00:00
|
|
|
if (sprite[j].picnum == CEILINGSTEAM || sprite[j].picnum == STEAM)
|
2020-05-07 12:55:04 +00:00
|
|
|
sprite[j].cstat |= 32768;
|
|
|
|
}
|
|
|
|
j = nextspritestat[j];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
hittype[i].extra = 0;
|
|
|
|
s->extra = x;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
s->ang = hittype[i].temp_data[1];
|
|
|
|
s->z += (16 << 8);
|
|
|
|
}
|
|
|
|
else if (hittype[i].temp_data[0] == 1)
|
|
|
|
{
|
|
|
|
if (s->lotag > 0)
|
|
|
|
{
|
|
|
|
s->lotag -= 3;
|
2020-05-07 20:30:19 +00:00
|
|
|
s->xvel = ((64 + krand()) & 127);
|
|
|
|
s->zvel = -(1024 + (krand() & 1023));
|
2020-05-07 12:55:04 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (s->xvel > 0)
|
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
s->xvel -= 2;
|
2020-05-07 12:55:04 +00:00
|
|
|
ssp(i, CLIPMASK0);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (floorspace(s->sectnum)) x = 0;
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (ceilingspace(s->sectnum))
|
|
|
|
x = gc / 6;
|
|
|
|
else
|
|
|
|
x = gc;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (s->z < (sector[sect].floorz - FOURSLEIGHT))
|
|
|
|
{
|
|
|
|
s->zvel += x;
|
|
|
|
if (s->zvel > 6144)
|
|
|
|
s->zvel = 6144;
|
|
|
|
s->z += s->zvel;
|
|
|
|
}
|
|
|
|
if ((sector[sect].floorz - s->z) < (16 << 8))
|
|
|
|
{
|
|
|
|
j = 1 + (krand() & 7);
|
|
|
|
for (x = 0; x < j; x++) RANDOMSCRAP(s, i);
|
|
|
|
deletesprite(i);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
i = nexti;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
// split out of movestandables
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
|
|
|
static void movecrack(int i)
|
|
|
|
{
|
|
|
|
auto s = &sprite[i];
|
|
|
|
auto t = &hittype[i].temp_data[0];
|
|
|
|
if (s->hitag > 0)
|
|
|
|
{
|
|
|
|
t[0] = s->cstat;
|
|
|
|
t[1] = s->ang;
|
2020-05-07 20:30:19 +00:00
|
|
|
int j = ifhitbyweapon_r(i);
|
|
|
|
if (j == RPG || (isRRRA() && j == RPG2) || j == RADIUSEXPLOSION || j == SEENINE || j == OOZFILTER)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
|
|
|
j = headspritestat[STAT_STANDABLE];
|
|
|
|
while (j >= 0)
|
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
if (s->hitag == sprite[j].hitag && (sprite[j].picnum == OOZFILTER || sprite[j].picnum == SEENINE))
|
2020-05-07 12:55:04 +00:00
|
|
|
if (sprite[j].shade != -32)
|
|
|
|
sprite[j].shade = -32;
|
|
|
|
j = nextspritestat[j];
|
|
|
|
}
|
2020-05-07 20:30:19 +00:00
|
|
|
detonate(i, EXPLOSION2);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
s->cstat = t[0];
|
|
|
|
s->ang = t[1];
|
|
|
|
s->extra = 0;
|
2020-05-07 12:55:04 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
|
|
|
static void movebolt(int i)
|
|
|
|
{
|
|
|
|
auto s = &sprite[i];
|
|
|
|
auto t = &hittype[i].temp_data[0];
|
|
|
|
int x;
|
|
|
|
int sect = s->sectnum;
|
|
|
|
|
|
|
|
auto p = findplayer(s, &x);
|
|
|
|
if (x > 20480) return;
|
|
|
|
|
|
|
|
if (t[3] == 0)
|
|
|
|
t[3] = sector[sect].floorshade;
|
|
|
|
|
|
|
|
CLEAR_THE_BOLT:
|
|
|
|
if (t[2])
|
|
|
|
{
|
|
|
|
t[2]--;
|
|
|
|
sector[sect].floorshade = 20;
|
|
|
|
sector[sect].ceilingshade = 20;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if ((s->xrepeat | s->yrepeat) == 0)
|
|
|
|
{
|
|
|
|
s->xrepeat = t[0];
|
|
|
|
s->yrepeat = t[1];
|
|
|
|
}
|
|
|
|
else if ((krand() & 8) == 0)
|
|
|
|
{
|
|
|
|
t[0] = s->xrepeat;
|
|
|
|
t[1] = s->yrepeat;
|
|
|
|
t[2] = global_random & 4;
|
|
|
|
s->xrepeat = s->yrepeat = 0;
|
|
|
|
goto CLEAR_THE_BOLT;
|
|
|
|
}
|
|
|
|
s->picnum++;
|
|
|
|
|
|
|
|
int l = global_random & 7;
|
|
|
|
s->xrepeat = l + 8;
|
|
|
|
|
|
|
|
if (l & 1) s->cstat ^= 2;
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
if (s->picnum == (BOLT1 + 1) && (krand() & 1) && sector[sect].floorpicnum == HURTRAIL)
|
2020-05-07 12:55:04 +00:00
|
|
|
spritesound(SHORT_CIRCUIT, i);
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
if (s->picnum == BOLT1 + 4) s->picnum = BOLT1;
|
2020-05-07 12:55:04 +00:00
|
|
|
|
|
|
|
if (s->picnum & 1)
|
|
|
|
{
|
|
|
|
sector[sect].floorshade = 0;
|
|
|
|
sector[sect].ceilingshade = 0;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
sector[sect].floorshade = 20;
|
|
|
|
sector[sect].ceilingshade = 20;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
// this has been broken up into lots of smaller subfunctions
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
void movestandables_r(void)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
|
|
|
int nexti;
|
|
|
|
|
|
|
|
for (int i = headspritestat[STAT_STANDABLE]; i >= 0; i = nexti)
|
|
|
|
{
|
|
|
|
nexti = nextspritestat[i];
|
|
|
|
|
|
|
|
auto s = &sprite[i];
|
|
|
|
int picnum = s->picnum;
|
|
|
|
|
|
|
|
if (s->sectnum < 0)
|
|
|
|
{
|
|
|
|
deletesprite(i);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
hittype[i].bposx = s->x;
|
|
|
|
hittype[i].bposy = s->y;
|
|
|
|
hittype[i].bposz = s->z;
|
|
|
|
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
if (picnum >= CRANE && picnum <= CRANE +3)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
movecrane(i, CRANE);
|
2020-05-07 12:55:04 +00:00
|
|
|
}
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
else if (picnum >= WATERFOUNTAIN && picnum <= WATERFOUNTAIN + 3)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
movefountain(i, WATERFOUNTAIN);
|
2020-05-07 12:55:04 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
else if (AFLAMABLE(picnum))
|
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
moveflammable(i, TIRE, BOX, BLOODPOOL);
|
2020-05-07 12:55:04 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
else if (picnum >= CRACK1 && picnum <= CRACK1 + 3)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
|
|
|
movecrack(i);
|
|
|
|
}
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
else if (picnum == OOZFILTER || picnum == SEENINE || picnum == SEENINEDEAD || picnum == (SEENINEDEAD + 1))
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
moveooz(i, SEENINE, SEENINEDEAD, OOZFILTER, EXPLOSION2);
|
2020-05-07 12:55:04 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
else if (picnum == MASTERSWITCH)
|
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
movemasterswitch(i, SEENINE, OOZFILTER);
|
2020-05-07 12:55:04 +00:00
|
|
|
}
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
else if (picnum == TRASH)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
|
|
|
movetrash(i);
|
|
|
|
}
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
else if (picnum >= BOLT1 && picnum <= BOLT1 + 3)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
|
|
|
movebolt(i);
|
|
|
|
}
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
else if (picnum == WATERDRIP)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
movewaterdrip(i, WATERDRIP);
|
2020-05-07 12:55:04 +00:00
|
|
|
}
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
else if (picnum == DOORSHOCK)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
|
|
|
movedoorshock(i);
|
|
|
|
}
|
|
|
|
|
|
|
|
else if (picnum == TOUCHPLATE)
|
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
movetouchplate(i, TOUCHPLATE);
|
2020-05-07 12:55:04 +00:00
|
|
|
}
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
else if (picnum == CANWITHSOMETHING)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
|
|
|
movecanwithsomething(i);
|
|
|
|
}
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
else if (isIn(picnum,
|
2020-05-07 12:55:04 +00:00
|
|
|
EXPLODINGBARREL,
|
|
|
|
WOODENHORSE,
|
|
|
|
HORSEONSIDE,
|
|
|
|
FIREBARREL,
|
|
|
|
FIREVASE,
|
|
|
|
NUKEBARREL,
|
|
|
|
NUKEBARRELDENTED,
|
|
|
|
NUKEBARRELLEAKED,
|
|
|
|
TOILETWATER,
|
|
|
|
RUBBERCAN,
|
|
|
|
STEAM,
|
2020-05-07 20:30:19 +00:00
|
|
|
CEILINGSTEAM))
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
|
|
|
int x;
|
|
|
|
int p = findplayer(s, &x);
|
|
|
|
execute(i, p, x);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
void moveweapons_r(void)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
int j, k, nexti, p;
|
|
|
|
int dax, day, daz, x, ll;
|
2020-05-07 12:55:04 +00:00
|
|
|
unsigned int qq;
|
|
|
|
spritetype* s;
|
|
|
|
|
|
|
|
for (int i = headspritestat[STAT_PROJECTILE]; i >= 0; i = nexti)
|
|
|
|
{
|
|
|
|
nexti = nextspritestat[i];
|
|
|
|
s = &sprite[i];
|
|
|
|
|
|
|
|
if (s->sectnum < 0)
|
|
|
|
{
|
|
|
|
deletesprite(i);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
hittype[i].bposx = s->x;
|
|
|
|
hittype[i].bposy = s->y;
|
|
|
|
hittype[i].bposz = s->z;
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
switch (s->picnum)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
case RADIUSEXPLOSION:
|
2020-05-07 12:55:04 +00:00
|
|
|
deletesprite(i);
|
|
|
|
continue;
|
2020-05-07 20:30:19 +00:00
|
|
|
case TONGUE:
|
|
|
|
movetongue(i, TONGUE, INNERJAW);
|
|
|
|
continue;
|
2020-05-07 12:55:04 +00:00
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
case FREEZEBLAST:
|
|
|
|
if (s->yvel < 1 || s->extra < 2 || (s->xvel | s->zvel) == 0)
|
|
|
|
{
|
|
|
|
j = spawn(i, TRANSPORTERSTAR);
|
|
|
|
sprite[j].pal = 1;
|
|
|
|
sprite[j].xrepeat = 32;
|
|
|
|
sprite[j].yrepeat = 32;
|
|
|
|
deletesprite(i);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
case RPG2:
|
|
|
|
case RRTILE1790:
|
|
|
|
if (!isRRRA()) continue;
|
|
|
|
case SHRINKSPARK:
|
|
|
|
case RPG:
|
|
|
|
case FIRELASER:
|
|
|
|
case SPIT:
|
|
|
|
case COOLEXPLOSION1:
|
|
|
|
case OWHIP:
|
|
|
|
case UWHIP:
|
2020-05-07 12:55:04 +00:00
|
|
|
p = -1;
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
if (s->picnum == RPG && sector[s->sectnum].lotag == 2)
|
|
|
|
{
|
|
|
|
k = s->xvel >> 1;
|
|
|
|
ll = s->zvel >> 1;
|
|
|
|
}
|
|
|
|
else if (isRRRA() && s->picnum == RPG2 && sector[s->sectnum].lotag == 2)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
|
|
|
k = s->xvel >> 1;
|
|
|
|
ll = s->zvel >> 1;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
k = s->xvel;
|
|
|
|
ll = s->zvel;
|
|
|
|
}
|
|
|
|
|
|
|
|
dax = s->x; day = s->y; daz = s->z;
|
|
|
|
|
|
|
|
getglobalz(i);
|
|
|
|
qq = CLIPMASK1;
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
switch (s->picnum)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
case RPG:
|
|
|
|
if (hittype[i].picnum != BOSS2 && s->xrepeat >= 10 && sector[s->sectnum].lotag != 2)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
j = spawn(i, SMALLSMOKE);
|
2020-05-07 12:55:04 +00:00
|
|
|
sprite[j].z += (1 << 8);
|
|
|
|
}
|
2020-05-07 20:30:19 +00:00
|
|
|
break;
|
|
|
|
case RPG2:
|
|
|
|
if (!isRRRA()) break;
|
2020-05-07 12:55:04 +00:00
|
|
|
s->hitag++;
|
2020-05-07 20:30:19 +00:00
|
|
|
if (hittype[i].picnum != BOSS2 && s->xrepeat >= 10 && sector[s->sectnum].lotag != 2)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
j = spawn(i, SMALLSMOKE);
|
2020-05-07 12:55:04 +00:00
|
|
|
sprite[j].z += (1 << 8);
|
|
|
|
if ((krand() & 15) == 2)
|
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
j = spawn(i, 1310);
|
2020-05-07 12:55:04 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sprite[s->lotag].extra <= 0)
|
|
|
|
s->lotag = 0;
|
|
|
|
if (s->lotag != 0 && s->hitag > 5)
|
|
|
|
{
|
|
|
|
spritetype* ts;
|
|
|
|
int ang, ang2, ang3;
|
|
|
|
ts = &sprite[s->lotag];
|
|
|
|
ang = getangle(ts->x - s->x, ts->y - s->y);
|
|
|
|
ang2 = ang - s->ang;
|
|
|
|
ang3 = abs(ang2);
|
|
|
|
if (ang2 < 100)
|
|
|
|
{
|
|
|
|
if (ang3 > 1023)
|
|
|
|
s->ang += 51;
|
|
|
|
else
|
|
|
|
s->ang -= 51;
|
|
|
|
}
|
|
|
|
else if (ang2 > 100)
|
|
|
|
{
|
|
|
|
if (ang3 > 1023)
|
|
|
|
s->ang -= 51;
|
|
|
|
else
|
|
|
|
s->ang += 51;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
s->ang = ang;
|
|
|
|
|
|
|
|
if (s->hitag > 180)
|
|
|
|
if (s->zvel <= 0)
|
|
|
|
s->zvel += 200;
|
|
|
|
}
|
2020-05-07 20:30:19 +00:00
|
|
|
break;
|
|
|
|
case RRTILE1790:
|
|
|
|
if (!isRRRA()) break;
|
2020-05-07 12:55:04 +00:00
|
|
|
if (s->extra)
|
|
|
|
{
|
|
|
|
s->zvel = -(s->extra * 250);
|
|
|
|
s->extra--;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
makeitfall(i);
|
|
|
|
if (s->xrepeat >= 10 && sector[s->sectnum].lotag != 2)
|
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
j = spawn(i, SMALLSMOKE);
|
2020-05-07 12:55:04 +00:00
|
|
|
sprite[j].z += (1 << 8);
|
|
|
|
}
|
2020-05-07 20:30:19 +00:00
|
|
|
break;
|
2020-05-07 12:55:04 +00:00
|
|
|
}
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
j = movesprite_r(i,
|
2020-05-07 12:55:04 +00:00
|
|
|
(k * (sintable[(s->ang + 512) & 2047])) >> 14,
|
|
|
|
(k * (sintable[s->ang & 2047])) >> 14, ll, qq);
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
if ((s->picnum == RPG || (isRRRA() && isIn(s->picnum, RPG2, RRTILE1790))) && s->yvel >= 0)
|
2020-05-07 12:55:04 +00:00
|
|
|
if (FindDistance2D(s->x - sprite[s->yvel].x, s->y - sprite[s->yvel].y) < 256)
|
|
|
|
j = 49152 | s->yvel;
|
|
|
|
|
|
|
|
if (s->sectnum < 0) // || (isRR() && sector[s->sectnum].filler == 800))
|
|
|
|
{
|
|
|
|
deletesprite(i);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
if ((j&49152) != 49152 && s->picnum != FREEZEBLAST)
|
|
|
|
{
|
|
|
|
if (s->z < hittype[i].ceilingz)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
j = 16384|(s->sectnum);
|
|
|
|
s->zvel = -1;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (s->z > hittype[i].floorz)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
|
|
|
j = 16384 | (s->sectnum);
|
2020-05-07 20:30:19 +00:00
|
|
|
if (sector[s->sectnum].lotag != 1)
|
|
|
|
s->zvel = 1;
|
2020-05-07 12:55:04 +00:00
|
|
|
}
|
2020-05-07 20:30:19 +00:00
|
|
|
}
|
2020-05-07 12:55:04 +00:00
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
if (s->picnum == FIRELASER)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
|
|
|
for (k = -3; k < 2; k++)
|
|
|
|
{
|
|
|
|
x = EGS(s->sectnum,
|
|
|
|
s->x + ((k * sintable[(s->ang + 512) & 2047]) >> 9),
|
|
|
|
s->y + ((k * sintable[s->ang & 2047]) >> 9),
|
2020-05-07 20:30:19 +00:00
|
|
|
s->z + ((k * ksgn(s->zvel)) * abs(s->zvel / 24)), FIRELASER, -40 + (k << 2),
|
2020-05-07 12:55:04 +00:00
|
|
|
s->xrepeat, s->yrepeat, 0, 0, 0, s->owner, 5);
|
|
|
|
|
|
|
|
sprite[x].cstat = 128;
|
|
|
|
sprite[x].pal = s->pal;
|
|
|
|
}
|
|
|
|
}
|
2020-05-07 20:30:19 +00:00
|
|
|
else if (s->picnum == SPIT) if (s->zvel < 6144)
|
2020-05-07 12:55:04 +00:00
|
|
|
s->zvel += gc - 112;
|
|
|
|
|
|
|
|
if (j != 0)
|
|
|
|
{
|
|
|
|
|
|
|
|
//if ((j & kHitTypeMask) == kHitSprite) j &= kHitIndexMask; reminder for later.
|
|
|
|
if ((j & 49152) == 49152)
|
|
|
|
{
|
|
|
|
j &= (MAXSPRITES - 1);
|
|
|
|
|
|
|
|
if (isRRRA())
|
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
if (sprite[j].picnum == MINION
|
|
|
|
&& (s->picnum == RPG || s->picnum == RPG2)
|
2020-05-07 12:55:04 +00:00
|
|
|
&& sprite[j].pal == 19)
|
|
|
|
{
|
|
|
|
spritesound(RPG_EXPLODE, i);
|
2020-05-07 20:30:19 +00:00
|
|
|
k = spawn(i, EXPLOSION2);
|
|
|
|
sprite[k].x = dax;
|
|
|
|
sprite[k].y = day;
|
|
|
|
sprite[k].z = daz;
|
2020-05-07 12:55:04 +00:00
|
|
|
continue;
|
|
|
|
}
|
|
|
|
}
|
2020-05-07 20:30:19 +00:00
|
|
|
else if (s->picnum == FREEZEBLAST && sprite[j].pal == 1)
|
2020-05-07 12:55:04 +00:00
|
|
|
if (badguy(&sprite[j]) || sprite[j].picnum == APLAYER)
|
2020-05-07 20:30:19 +00:00
|
|
|
{
|
|
|
|
j = spawn(i,TRANSPORTERSTAR);
|
|
|
|
sprite[j].pal = 1;
|
|
|
|
sprite[j].xrepeat = 32;
|
|
|
|
sprite[j].yrepeat = 32;
|
2020-05-07 12:55:04 +00:00
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
deletesprite(i);
|
|
|
|
continue;
|
|
|
|
}
|
2020-05-07 12:55:04 +00:00
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
checkhitsprite(j,i);
|
2020-05-07 12:55:04 +00:00
|
|
|
|
|
|
|
if (sprite[j].picnum == APLAYER)
|
|
|
|
{
|
|
|
|
p = sprite[j].yvel;
|
2020-05-07 20:30:19 +00:00
|
|
|
spritesound(PISTOL_BODYHIT,j);
|
2020-05-07 12:55:04 +00:00
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
if (s->picnum == SPIT)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
if (isRRRA() && sprite[s->owner].picnum == MAMA)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
guts_r(s, RABBITJIBA, 2, myconnectindex);
|
|
|
|
guts_r(s, RABBITJIBB, 2, myconnectindex);
|
|
|
|
guts_r(s, RABBITJIBC, 2, myconnectindex);
|
2020-05-07 12:55:04 +00:00
|
|
|
}
|
|
|
|
ps[p].q16horiz += 32 << FRACBITS;
|
|
|
|
ps[p].return_to_center = 8;
|
|
|
|
|
|
|
|
if (ps[p].loogcnt == 0)
|
|
|
|
{
|
|
|
|
if (!A_CheckSoundPlaying(ps[p].i, DUKE_LONGTERM_PAIN))
|
|
|
|
A_PlaySound(DUKE_LONGTERM_PAIN, ps[p].i);
|
|
|
|
|
|
|
|
j = 3 + (krand() & 3);
|
|
|
|
ps[p].numloogs = j;
|
|
|
|
ps[p].loogcnt = 24 * 4;
|
|
|
|
for (x = 0; x < j; x++)
|
|
|
|
{
|
|
|
|
ps[p].loogiex[x] = krand() % xdim;
|
|
|
|
ps[p].loogiey[x] = krand() % ydim;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if ((j & 49152) == 32768)
|
|
|
|
{
|
|
|
|
j &= (MAXWALLS - 1);
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
if (isRRRA() && sprite[s->owner].picnum == MAMA)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
guts_r(s, RABBITJIBA, 2, myconnectindex);
|
|
|
|
guts_r(s, RABBITJIBB, 2, myconnectindex);
|
|
|
|
guts_r(s, RABBITJIBC, 2, myconnectindex);
|
2020-05-07 12:55:04 +00:00
|
|
|
}
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
if (s->picnum != RPG && (!isRRRA() || s->picnum != RPG2) && s->picnum != FREEZEBLAST && s->picnum != SPIT && s->picnum != SHRINKSPARK && (wall[j].overpicnum == MIRROR || wall[j].picnum == MIRROR))
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
|
|
|
k = getangle(
|
|
|
|
wall[wall[j].point2].x - wall[j].x,
|
|
|
|
wall[wall[j].point2].y - wall[j].y);
|
|
|
|
s->ang = ((k << 1) - s->ang) & 2047;
|
|
|
|
s->owner = i;
|
2020-05-07 20:30:19 +00:00
|
|
|
spawn(i, TRANSPORTERSTAR);
|
2020-05-07 12:55:04 +00:00
|
|
|
continue;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
setsprite(i, dax, day, daz);
|
2020-05-07 20:30:19 +00:00
|
|
|
checkhitwall(i, j, s->x, s->y, s->z, s->picnum);
|
2020-05-07 12:55:04 +00:00
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
if (!isRRRA() && s->picnum == FREEZEBLAST)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
if (wall[j].overpicnum != MIRROR && wall[j].picnum != MIRROR)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
|
|
|
s->extra >>= 1;
|
2020-05-07 20:30:19 +00:00
|
|
|
if (s->xrepeat > 8)
|
|
|
|
s->xrepeat -= 2;
|
|
|
|
if (s->yrepeat > 8)
|
|
|
|
s->yrepeat -= 2;
|
2020-05-07 12:55:04 +00:00
|
|
|
s->yvel--;
|
|
|
|
}
|
|
|
|
|
|
|
|
k = getangle(
|
|
|
|
wall[wall[j].point2].x - wall[j].x,
|
|
|
|
wall[wall[j].point2].y - wall[j].y);
|
|
|
|
s->ang = ((k << 1) - s->ang) & 2047;
|
|
|
|
continue;
|
|
|
|
}
|
2020-05-07 20:30:19 +00:00
|
|
|
if (s->picnum == SHRINKSPARK)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
if (wall[j].picnum >= RRTILE3643 && wall[j].picnum < RRTILE3643 + 3)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
|
|
|
deletesprite(i);
|
|
|
|
}
|
|
|
|
if (s->extra <= 0)
|
|
|
|
{
|
|
|
|
s->x += sintable[(s->ang + 512) & 2047] >> 7;
|
|
|
|
s->y += sintable[s->ang & 2047] >> 7;
|
2020-05-07 20:30:19 +00:00
|
|
|
if (!isRRRA() || (sprite[s->owner].picnum != CHEER && sprite[s->owner].picnum != CHEERSTAYPUT))
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
j = spawn(i, CIRCLESTUCK);
|
2020-05-07 12:55:04 +00:00
|
|
|
sprite[j].xrepeat = 8;
|
|
|
|
sprite[j].yrepeat = 8;
|
|
|
|
sprite[j].cstat = 16;
|
|
|
|
sprite[j].ang = (sprite[j].ang + 512) & 2047;
|
|
|
|
sprite[j].clipdist = mulscale7(s->xrepeat, tilesiz[s->picnum].x);
|
|
|
|
}
|
|
|
|
deletesprite(i);
|
|
|
|
continue;
|
|
|
|
}
|
2020-05-07 20:30:19 +00:00
|
|
|
if (wall[j].overpicnum != MIRROR && wall[j].picnum != MIRROR)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
|
|
|
s->extra -= 20;
|
|
|
|
s->yvel--;
|
|
|
|
}
|
|
|
|
|
|
|
|
k = getangle(
|
|
|
|
wall[wall[j].point2].x - wall[j].x,
|
|
|
|
wall[wall[j].point2].y - wall[j].y);
|
|
|
|
s->ang = ((k << 1) - s->ang) & 2047;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if ((j & 49152) == 16384)
|
|
|
|
{
|
|
|
|
setsprite(i, dax, day, daz);
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
if (isRRRA() && sprite[s->owner].picnum == MAMA)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
guts_r(s, RABBITJIBA, 2, myconnectindex);
|
|
|
|
guts_r(s, RABBITJIBB, 2, myconnectindex);
|
|
|
|
guts_r(s, RABBITJIBC, 2, myconnectindex);
|
2020-05-07 12:55:04 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (s->zvel < 0)
|
|
|
|
{
|
|
|
|
if (sector[s->sectnum].ceilingstat & 1)
|
|
|
|
if (sector[s->sectnum].ceilingpal == 0)
|
|
|
|
{
|
|
|
|
deletesprite(i);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
checkhitceiling(s->sectnum);
|
|
|
|
}
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
if (!isRRRA() && s->picnum == FREEZEBLAST)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
|
|
|
bounce(i);
|
|
|
|
ssp(i, qq);
|
|
|
|
s->extra >>= 1;
|
|
|
|
if (s->xrepeat > 8)
|
|
|
|
s->xrepeat -= 2;
|
|
|
|
if (s->yrepeat > 8)
|
|
|
|
s->yrepeat -= 2;
|
|
|
|
s->yvel--;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2020-05-07 20:30:19 +00:00
|
|
|
if (s->picnum != SPIT)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
if (s->picnum == RPG)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
k = spawn(i, EXPLOSION2);
|
2020-05-07 12:55:04 +00:00
|
|
|
sprite[k].x = dax;
|
|
|
|
sprite[k].y = day;
|
|
|
|
sprite[k].z = daz;
|
|
|
|
|
|
|
|
if (s->xrepeat < 10)
|
|
|
|
{
|
|
|
|
sprite[k].xrepeat = 6;
|
|
|
|
sprite[k].yrepeat = 6;
|
|
|
|
}
|
|
|
|
else if ((j & 49152) == 16384)
|
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
sprite[k].cstat |= 8;
|
|
|
|
sprite[k].z += (48 << 8);
|
2020-05-07 12:55:04 +00:00
|
|
|
}
|
|
|
|
}
|
2020-05-07 20:30:19 +00:00
|
|
|
else if (isRRRA() && s->picnum == RPG2)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
k = spawn(i, EXPLOSION2);
|
2020-05-07 12:55:04 +00:00
|
|
|
sprite[k].x = dax;
|
|
|
|
sprite[k].y = day;
|
|
|
|
sprite[k].z = daz;
|
|
|
|
|
|
|
|
if (s->xrepeat < 10)
|
|
|
|
{
|
|
|
|
sprite[k].xrepeat = 6;
|
|
|
|
sprite[k].yrepeat = 6;
|
|
|
|
}
|
|
|
|
else if ((j & 49152) == 16384)
|
|
|
|
{
|
|
|
|
sprite[k].cstat |= 8;
|
|
|
|
sprite[k].z += (48 << 8);
|
|
|
|
}
|
|
|
|
}
|
2020-05-07 20:30:19 +00:00
|
|
|
else if (isRRRA() && s->picnum == RRTILE1790)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
|
|
|
s->extra = 160;
|
2020-05-07 20:30:19 +00:00
|
|
|
k = spawn(i, EXPLOSION2);
|
2020-05-07 12:55:04 +00:00
|
|
|
sprite[k].x = dax;
|
|
|
|
sprite[k].y = day;
|
|
|
|
sprite[k].z = daz;
|
|
|
|
|
|
|
|
if (s->xrepeat < 10)
|
|
|
|
{
|
|
|
|
sprite[k].xrepeat = 6;
|
|
|
|
sprite[k].yrepeat = 6;
|
|
|
|
}
|
|
|
|
else if ((j & 49152) == 16384)
|
|
|
|
{
|
|
|
|
sprite[k].cstat |= 8;
|
|
|
|
sprite[k].z += (48 << 8);
|
|
|
|
}
|
|
|
|
}
|
2020-05-07 20:30:19 +00:00
|
|
|
else if (s->picnum != FREEZEBLAST && s->picnum != FIRELASER && s->picnum != SHRINKSPARK)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
2020-05-07 20:30:19 +00:00
|
|
|
k = spawn(i, 1441);
|
2020-05-07 12:55:04 +00:00
|
|
|
sprite[k].xrepeat = sprite[k].yrepeat = s->xrepeat >> 1;
|
|
|
|
if ((j & 49152) == 16384)
|
|
|
|
{
|
|
|
|
if (s->zvel < 0)
|
|
|
|
{
|
|
|
|
sprite[k].cstat |= 8; sprite[k].z += (72 << 8);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2020-05-07 20:30:19 +00:00
|
|
|
if (s->picnum == RPG)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
|
|
|
spritesound(RPG_EXPLODE, i);
|
|
|
|
|
|
|
|
if (s->xrepeat >= 10)
|
|
|
|
{
|
|
|
|
x = s->extra;
|
|
|
|
hitradius(i, rpgblastradius, x >> 2, x >> 1, x - (x >> 2), x);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
x = s->extra + (global_random & 3);
|
|
|
|
hitradius(i, (rpgblastradius >> 1), x >> 2, x >> 1, x - (x >> 2), x);
|
|
|
|
}
|
|
|
|
}
|
2020-05-07 20:30:19 +00:00
|
|
|
else if (isRRRA() && s->picnum == RPG2)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
|
|
|
s->extra = 150;
|
|
|
|
spritesound(247, i);
|
|
|
|
|
|
|
|
if (s->xrepeat >= 10)
|
|
|
|
{
|
|
|
|
x = s->extra;
|
|
|
|
hitradius(i, rpgblastradius, x >> 2, x >> 1, x - (x >> 2), x);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
x = s->extra + (global_random & 3);
|
|
|
|
hitradius(i, (rpgblastradius >> 1), x >> 2, x >> 1, x - (x >> 2), x);
|
|
|
|
}
|
|
|
|
}
|
2020-05-07 20:30:19 +00:00
|
|
|
else if (isRRRA() && s->picnum == RRTILE1790)
|
2020-05-07 12:55:04 +00:00
|
|
|
{
|
|
|
|
s->extra = 160;
|
|
|
|
spritesound(RPG_EXPLODE, i);
|
|
|
|
|
|
|
|
if (s->xrepeat >= 10)
|
|
|
|
{
|
|
|
|
x = s->extra;
|
|
|
|
hitradius(i, rpgblastradius, x >> 2, x >> 1, x - (x >> 2), x);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
x = s->extra + (global_random & 3);
|
|
|
|
hitradius(i, (rpgblastradius >> 1), x >> 2, x >> 1, x - (x >> 2), x);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2020-05-07 20:30:19 +00:00
|
|
|
deletesprite(i);
|
|
|
|
continue;
|
2020-05-07 12:55:04 +00:00
|
|
|
}
|
2020-05-07 20:30:19 +00:00
|
|
|
if ((s->picnum == RPG || (isRRRA() && s->picnum == RPG2)) && sector[s->sectnum].lotag == 2 && s->xrepeat >= 10 && rnd(184))
|
|
|
|
spawn(i, WATERBUBBLE);
|
2020-05-07 12:55:04 +00:00
|
|
|
|
|
|
|
continue;
|
2020-05-07 20:30:19 +00:00
|
|
|
|
|
|
|
|
|
|
|
case SHOTSPARK1:
|
2020-05-07 12:55:04 +00:00
|
|
|
p = findplayer(s, &x);
|
|
|
|
execute(i, p, x);
|
2020-05-07 20:30:19 +00:00
|
|
|
continue;
|
2020-05-07 12:55:04 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
END_DUKE_NS
|