raze/polymer/eduke32/build/src/pragmas.c

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// Function-wrapped Watcom pragmas
// by Jonathon Fowler (jf@jonof.id.au)
//
// These functions represent some of the more longer-winded pragmas
// from the original pragmas.h wrapped into functions for easier
// use since many jumps and whatnot make it harder to write macro-
// inline versions. I'll eventually convert these to macro-inline
// equivalents. --Jonathon
//#include "pragmas.h"
#include "compat.h"
int32_t dmval;
#if defined(__GNUC__) && defined(GEKKO)
// naked function (no prolog/epilog)
int32_t scale(int32_t a, int32_t d, int32_t c)
{
// return ((int64_t)a * d) / c;
__asm__ __volatile__ (
" mullw 6, 3, 4\n"
" mulhw 4, 3, 4\n"
" mr 3, 6\n"
" srawi. 0, 5, 31\n"
" cmpwi cr1, 4, 0\n"
" crxor 7, 0, 4\n"
" xor 5, 0, 5\n"
" subf. 5, 0, 5\n"
" beq DivByZero\n"
" bge cr1, Div64Common\n"
" subfic 3, 3, 0\n"
" subfze 4, 4\n"
"Div64Common:\n"
" cmplw 4, 5\n"
" cntlzw 6, 5\n"
" xor 4, 4, 3\n"
" slw 5, 5, 6\n"
" rotlw 4, 4, 6\n"
" slw 3, 3, 6\n"
" li 7, 2\n"
" xor 4, 4, 3\n"
" bge DivOverflow\n"
" mtctr 7\n"
"Div64Compute:\n"
" srwi 6, 5, 16\n"
" divwu 7, 4, 6\n"
" mullw 6, 7, 6\n"
" subf 4, 6, 4\n"
" slwi 4, 4, 16\n"
" inslwi 4, 3, 16, 16\n"
" slwi 3, 3, 16\n"
" clrlwi 6, 5, 16\n"
" mullw 6, 7, 6\n"
" subfc 4, 6, 4\n"
" subfe. 6, 6, 6\n"
" add 3, 3, 7\n"
" bge Div64Done\n"
"Div64Correct:\n"
" addc 4, 4, 5\n"
" addze. 6, 6\n"
" subi 3, 3, 1\n"
" blt Div64Correct\n"
"Div64Done:\n"
" bdnz Div64Compute\n"
" cmpwi 3, 0\n"
" bso cr1, Div64QuotientNeg\n"
" blt DivOverflow\n"
" blr\n"
"Div64QuotientNeg:\n"
" neg. 3, 3\n"
" blelr\n"
"DivOverflow:\n"
" cror 4, 7, 7\n"
"DivByZero:\n"
" lis 3, 0x8000\n"
" bltlr cr1\n"
" subi 3, 3, 1\n"
" blr\n"
);
}
void clearbufbyte(void *d, int32_t c, int32_t a)
{
if (a==0) {
uint8_t *dd = (uint8_t*)d;
int32_t align = (32 - (int32_t)d) & 31;
if (align && c >= align) {
uint32_t izero = 0;
double fzero = 0;
c -= align;
if (align&1) {
*dd = izero;
dd += 1;
}
if (align&2) {
*(uint16_t*)dd = izero;
dd += 2;
}
if (align&4) {
*(uint32_t*)dd = izero;
dd += 4;
}
if (align&8) {
*(double*)dd = fzero;
dd += 8;
}
if (align&16) {
*(double*)dd = fzero;
*(double*)(dd+8) = fzero;
dd += 16;
}
}
align = c >> 5;
while (align) {
__asm__ (
" dcbz 0, %0\n"
" addi %0, %0, 32\n"
: "+r"(dd)
:
: "memory"
);
align--;
}
if ((c &= 31)) {
while (c--) {
*dd++ = 0;
}
}
return;
}
__asm__ __volatile__ (
" add %1, %1, %2\n"
" neg. %2, %2\n"
" beq 2f\n"
"1:\n"
" stbx %0, %1, %2\n"
" addic. %2, %2, 1\n"
" rotrwi %0, %0, 8\n"
" bne 1b\n"
"2:\n"
: "+r"(a), "+b"(d), "+r"(c)
:
: "cc", "xer", "memory"
);
}
#elif defined(__GNUC__) && defined(__i386__) && !defined(NOASM) // NOASM
//
// GCC Inline Assembler version
//
#define ASM __asm__ __volatile__
int32_t boundmulscale(int32_t a, int32_t b, int32_t c)
{
ASM(
"imull %%ebx\n\t"
"movl %%edx, %%ebx\n\t" // mov ebx, edx
"shrdl %%cl, %%edx, %%eax\n\t" // mov eax, edx, cl
"sarl %%cl, %%edx\n\t" // sar edx, cl
"xorl %%eax, %%edx\n\t" // xor edx, eax
"js 0f\n\t" // js checkit
"xorl %%eax, %%edx\n\t" // xor edx, eax
"jz 1f\n\t" // js skipboundit
"cmpl $0xffffffff, %%edx\n\t" // cmp edx, 0xffffffff
"je 1f\n\t" // je skipboundit
"0:\n\t" // checkit:
"movl %%ebx, %%eax\n\t" // mov eax, ebx
"sarl $31, %%eax\n\t" // sar eax, 31
"xorl $0x7fffffff, %%eax\n\t" // xor eax, 0x7fffffff
"1:" // skipboundit:
: "+a"(a), "+b"(b), "+c"(c) // input eax ebx ecx
:
: "edx", "cc"
);
return a;
}
void clearbufbyte(void *D, int32_t c, int32_t a)
{
ASM(
"cmpl $4, %%ecx\n\t"
"jae 1f\n\t"
"testb $1, %%cl\n\t"
"jz 0f\n\t" // jz preskip
"stosb\n\t"
"0:\n\t" // preskip:
"shrl $1, %%ecx\n\t"
"rep\n\t"
"stosw\n\t"
"jmp 5f\n\t" // jmp endit
"1:\n\t" // intcopy:
"testl $1, %%edi\n\t"
"jz 2f\n\t" // jz skip1
"stosb\n\t"
"decl %%ecx\n\t"
"2:\n\t" // skip1:
"testl $2, %%edi\n\t"
"jz 3f\n\t" // jz skip2
"stosw\n\t"
"subl $2, %%ecx\n\t"
"3:\n\t" // skip2:
"movl %%ecx, %%ebx\n\t"
"shrl $2, %%ecx\n\t"
"rep\n\t"
"stosl\n\t"
"testb $2, %%bl\n\t"
"jz 4f\n\t" // jz skip3
"stosw\n\t"
"4:\n\t" // skip3:
"testb $1, %%bl\n\t"
"jz 5f\n\t" // jz endit
"stosb\n\t"
"5:" // endit
: "+D"(D), "+c"(c), "+a"(a) :
: "ebx", "memory", "cc"
);
}
void copybufbyte(const void *S, void *D, int32_t c)
{
ASM(
"cmpl $4, %%ecx\n\t" // cmp ecx, 4
"jae 1f\n\t"
"testb $1, %%cl\n\t" // test cl, 1
"jz 0f\n\t"
"movsb\n\t"
"0:\n\t" // preskip:
"shrl $1, %%ecx\n\t" // shr ecx, 1
"rep\n\t"
"movsw\n\t"
"jmp 5f\n\t"
"1:\n\t" // intcopy:
"testl $1, %%edi\n\t" // test edi, 1
"jz 2f\n\t"
"movsb\n\t"
"decl %%ecx\n\t"
"2:\n\t" // skip1:
"testl $2, %%edi\n\t" // test edi, 2
"jz 3f\n\t"
"movsw\n\t"
"subl $2, %%ecx\n\t" // sub ecx, 2
"3:\n\t" // skip2:
"movl %%ecx, %%ebx\n\t" // mov ebx, ecx
"shrl $2, %%ecx\n\t" // shr ecx ,2
"rep\n\t"
"movsl\n\t"
"testb $2, %%bl\n\t" // test bl, 2
"jz 4f\n\t"
"movsw\n\t"
"4:\n\t" // skip3:
"testb $1, %%bl\n\t" // test bl, 1
"jz 5f\n\t"
"movsb\n\t"
"5:" // endit:
: "+c"(c), "+S"(S), "+D"(D) :
: "ebx", "memory", "cc"
);
}
void copybufreverse(const void *S, void *D, int32_t c)
{
ASM(
"shrl $1, %%ecx\n\t"
"jnc 0f\n\t" // jnc skipit1
"movb (%%esi), %%al\n\t"
"decl %%esi\n\t"
"movb %%al, (%%edi)\n\t"
"incl %%edi\n\t"
"0:\n\t" // skipit1:
"shrl $1, %%ecx\n\t"
"jnc 1f\n\t" // jnc skipit2
"movw -1(%%esi), %%ax\n\t"
"subl $2, %%esi\n\t"
"rorw $8, %%ax\n\t"
"movw %%ax, (%%edi)\n\t"
"addl $2, %%edi\n\t"
"1:\n\t" // skipit2
"testl %%ecx, %%ecx\n\t"
"jz 3f\n\t" // jz endloop
"2:\n\t" // begloop
"movl -3(%%esi), %%eax\n\t"
"subl $4, %%esi\n\t"
"bswapl %%eax\n\t"
"movl %%eax, (%%edi)\n\t"
"addl $4, %%edi\n\t"
"decl %%ecx\n\t"
"jnz 2b\n\t" // jnz begloop
"3:"
: "+S"(S), "+D"(D), "+c"(c) :
: "eax", "memory", "cc"
);
}
#elif defined(_MSC_VER) && !defined(NOASM) // __GNUC__ && __i386__
//
// Microsoft C Inline Assembler version
//
#else // _MSC_VER
//
// Generic C version
//
void qinterpolatedown16(intptr_t bufptr, int32_t num, int32_t val, int32_t add)
{
// gee, I wonder who could have provided this...
int32_t i, *lptr = (int32_t *)bufptr;
for (i=0; i<num; i++) { lptr[i] = (val>>16); val += add; }
}
void qinterpolatedown16short(intptr_t bufptr, int32_t num, int32_t val, int32_t add)
{
// ...maybe the same person who provided this too?
int32_t i; int16_t *sptr = (int16_t *)bufptr;
for (i=0; i<num; i++) { sptr[i] = (int16_t)(val>>16); val += add; }
}
void clearbuf(void *d, int32_t c, int32_t a)
{
int32_t *p = d;
while ((c--) > 0) *(p++) = a;
}
void copybuf(const void *s, void *d, int32_t c)
{
const int32_t *p = s;
int32_t *q = (int32_t *)d;
while ((c--) > 0) *(q++) = *(p++);
}
void swapbuf4(void *a, void *b, int32_t c)
{
int32_t *p = (int32_t *)a, *q = (int32_t *)b;
int32_t x, y;
while ((c--) > 0)
{
x = *q;
y = *p;
*(q++) = y;
*(p++) = x;
}
}
void clearbufbyte(void *D, int32_t c, int32_t a)
{
// Cringe City
char *p = (char *)D;
int32_t m[4] = { 0xffl,0xff00l,0xff0000l,0xff000000l };
int32_t n[4] = { 0,8,16,24 };
int32_t z=0;
while ((c--) > 0)
{
*(p++) = (uint8_t)((a & m[z])>>n[z]);
z=(z+1)&3;
}
}
void copybufbyte(const void *S, void *D, int32_t c)
{
const char *p = S;
char *q = D;
while ((c--) > 0) *(q++) = *(p++);
}
void copybufreverse(const void *S, void *D, int32_t c)
{
const char *p = S;
char *q = D;
while ((c--) > 0) *(q++) = *(p--);
}
#endif