raze/source/common/rendering/vulkan/system/vk_swapchain.h

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#pragma once
#include "vk_device.h"
class VulkanSemaphore;
class VulkanFence;
class VulkanFramebuffer;
class VulkanSwapChain
{
public:
VulkanSwapChain(VulkanDevice *device);
~VulkanSwapChain();
uint32_t AcquireImage(int width, int height, VulkanSemaphore *semaphore = nullptr, VulkanFence *fence = nullptr);
void QueuePresent(uint32_t imageIndex, VulkanSemaphore *semaphore = nullptr);
void Recreate();
bool IsHdrModeActive() const;
VkSwapchainKHR swapChain = VK_NULL_HANDLE;
VkSurfaceFormatKHR swapChainFormat;
VkPresentModeKHR swapChainPresentMode;
std::vector<VkImage> swapChainImages;
std::vector<VkImageView> swapChainImageViews;
std::vector<std::unique_ptr<VulkanFramebuffer>> framebuffers;
VkExtent2D actualExtent;
private:
void SelectFormat();
void SelectPresentMode();
bool CreateSwapChain(VkSwapchainKHR oldSwapChain = VK_NULL_HANDLE);
void CreateViews();
void GetImages();
void ReleaseResources();
void ReleaseViews();
VkSurfaceCapabilitiesKHR GetSurfaceCapabilities();
std::vector<VkSurfaceFormatKHR> GetSurfaceFormats();
std::vector<VkPresentModeKHR> GetPresentModes();
VulkanDevice *device = nullptr;
int lastSwapWidth = 0;
int lastSwapHeight = 0;
bool lastVsync = false;
bool lastHdr = false;
VulkanSwapChain(const VulkanSwapChain &) = delete;
VulkanSwapChain &operator=(const VulkanSwapChain &) = delete;
};