raze/polymer/eduke32/source/common.c

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//
// Common non-engine code/data for EDuke32 and Mapster32
//
#include "compat.h"
#include "common.h"
struct strllist *CommandPaths, *CommandGrps;
void G_AddGroup(const char *buffer)
{
char buf[BMAX_PATH];
struct strllist *s = Bcalloc(1,sizeof(struct strllist));
Bstrcpy(buf, buffer);
if (Bstrchr(buf,'.') == 0)
Bstrcat(buf,".grp");
s->str = Bstrdup(buf);
if (CommandGrps)
{
struct strllist *t;
for (t = CommandGrps; t->next; t=t->next) ;
t->next = s;
return;
}
CommandGrps = s;
}
void G_AddPath(const char *buffer)
{
struct strllist *s = Bcalloc(1,sizeof(struct strllist));
s->str = Bstrdup(buffer);
if (CommandPaths)
{
struct strllist *t;
for (t = CommandPaths; t->next; t=t->next) ;
t->next = s;
return;
}
CommandPaths = s;
}