raze/source/common/music/music.cpp

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2019-11-10 22:58:51 +00:00
#include "zmusic/zmusic.h"
#include "z_music.h"
#include "zstring.h"
#include "name.h"
#include "s_music.h"
#include "printf.h"
#include "files.h"
#include "filesystem.h"
#include "cmdlib.h"
#include "gamecvars.h"
#include "filereadermusicinterface.h"
MusPlayingInfo mus_playing;
MusicAliasMap MusicAliases;
MidiDeviceMap MidiDevices;
bool S_ChangeMusic(const char* musicname, int order, bool looping, bool force)
{
if (musicname == nullptr || musicname[0] == 0)
{
// Don't choke if the map doesn't have a song attached
//S_StopMusic(true);
mus_playing.name = "";
mus_playing.LastSong = "";
return true;
}
FString DEH_Music;
FName* aliasp = MusicAliases.CheckKey(musicname);
if (aliasp != nullptr)
{
if (*aliasp == NAME_None)
{
return true; // flagged to be ignored
}
musicname = aliasp->GetChars();
}
if (!mus_playing.name.IsEmpty() &&
mus_playing.handle != nullptr &&
stricmp(mus_playing.name, musicname) == 0 &&
ZMusic_IsLooping(mus_playing.handle) == looping)
{
if (order != mus_playing.baseorder)
{
if (ZMusic_SetSubsong(mus_playing.handle, order))
{
mus_playing.baseorder = order;
}
}
else if (!ZMusic_IsPlaying(mus_playing.handle))
{
try
{
ZMusic_Start(mus_playing.handle, looping, order);
//S_CreateStream();
}
catch (const std::runtime_error & err)
{
Printf("Unable to start %s: %s\n", mus_playing.name.GetChars(), err.what());
}
}
return true;
}
if (strnicmp(musicname, ",CD,", 4) == 0)
{
int track = strtoul(musicname + 4, nullptr, 0);
const char* more = strchr(musicname + 4, ',');
unsigned int id = 0;
if (more != nullptr)
{
id = strtoul(more + 1, nullptr, 16);
}
//S_StopMusic(true);
mus_playing.handle = ZMusic_OpenCDSong(track, id);
}
else
{
int lumpnum = -1;
int length = 0;
MusInfo* handle = nullptr;
MidiDeviceSetting* devp = MidiDevices.CheckKey(musicname);
// Strip off any leading file:// component.
if (strncmp(musicname, "file://", 7) == 0)
{
musicname += 7;
}
FileReader reader;
if (!FileExists(musicname))
{
if ((lumpnum = fileSystem.FindFile(musicname)) == -1)
{
Printf("Music \"%s\" not found\n", musicname);
return false;
}
if (handle == nullptr)
{
if (fileSystem.FileLength(lumpnum) == 0)
{
return false;
}
reader = fileSystem.ReopenFileReader(lumpnum);
}
}
else
{
// Load an external file.
if (!reader.OpenFile(musicname))
{
return false;
}
}
// shutdown old music
//S_StopMusic(true);
// Just record it if volume is 0
if (mus_volume <= 0)
{
mus_playing.loop = looping;
mus_playing.name = musicname;
mus_playing.baseorder = order;
mus_playing.LastSong = musicname;
return true;
}
// load & register it
if (handle != nullptr)
{
mus_playing.handle = handle;
}
else
{
try
{
auto mreader = new FileReaderMusicInterface(reader);
mus_playing.handle = ZMusic_OpenSong(mreader, devp ? (EMidiDevice)devp->device : MDEV_DEFAULT, devp ? devp->args.GetChars() : "");
}
catch (const std::runtime_error & err)
{
Printf("Unable to load %s: %s\n", mus_playing.name.GetChars(), err.what());
}
}
}
mus_playing.loop = looping;
mus_playing.name = musicname;
mus_playing.baseorder = 0;
mus_playing.LastSong = "";
if (mus_playing.handle != 0)
{ // play it
try
{
//S_StartMusicPlaying(mus_playing.handle, looping, S_GetMusicVolume(musicname), order);
//S_CreateStream();
mus_playing.baseorder = order;
}
catch (const std::runtime_error & err)
{
Printf("Unable to start %s: %s\n", mus_playing.name.GetChars(), err.what());
}
return true;
}
return false;
}
void Mus_Play(const char* fn, bool loop)
{
}
void Mus_Stop()
{
}
void Mus_SetVolume(float vol)
{
}
void Mus_SetPaused(bool on)
{
}