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22 lines
277 B
C
22 lines
277 B
C
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#pragma once
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#include "tarray.h"
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#include "vectors.h"
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namespace hwrenderer
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{
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class LevelMesh
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{
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public:
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virtual ~LevelMesh() = default;
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TArray<FVector3> MeshVertices;
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TArray<int> MeshUVIndex;
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TArray<uint32_t> MeshElements;
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TArray<int> MeshSurfaces;
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};
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} // namespace
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