mirror of
https://github.com/DrBeef/Raze.git
synced 2024-12-15 07:01:21 +00:00
71 lines
1.9 KiB
C
71 lines
1.9 KiB
C
|
#pragma once
|
||
|
|
||
|
#include "zstring.h"
|
||
|
|
||
|
enum EScopeFlags
|
||
|
{
|
||
|
Scope_All = 0,
|
||
|
Scope_UI = 1, // Marks a class that defaults to VARF_UI for its fields/methods
|
||
|
Scope_Play = 2, // Marks a class that defaults to VARF_Play for its fields/methods
|
||
|
};
|
||
|
|
||
|
class PClass;
|
||
|
class VMFunction;
|
||
|
|
||
|
//
|
||
|
// [ZZ] this really should be in codegen.h, but vmexec needs to access it
|
||
|
struct FScopeBarrier
|
||
|
{
|
||
|
bool callable;
|
||
|
bool readable;
|
||
|
bool writable;
|
||
|
|
||
|
// this is the error message
|
||
|
FString callerror;
|
||
|
FString readerror;
|
||
|
FString writeerror;
|
||
|
|
||
|
// this is used to make the error message.
|
||
|
enum Side
|
||
|
{
|
||
|
Side_PlainData = 0,
|
||
|
Side_UI = 1,
|
||
|
Side_Play = 2,
|
||
|
Side_Virtual = 3, // do NOT change the value
|
||
|
Side_Clear = 4
|
||
|
};
|
||
|
int sidefrom;
|
||
|
int sidelast;
|
||
|
|
||
|
// Note: the same object can't be both UI and Play. This is checked explicitly in the field construction and will cause esoteric errors here if found.
|
||
|
static int SideFromFlags(int flags);
|
||
|
|
||
|
// same as above, but from object flags
|
||
|
static int SideFromObjectFlags(EScopeFlags flags);
|
||
|
|
||
|
//
|
||
|
static int FlagsFromSide(int side);
|
||
|
static EScopeFlags ObjectFlagsFromSide(int side);
|
||
|
|
||
|
// used for errors
|
||
|
static const char* StringFromSide(int side);
|
||
|
|
||
|
// this modifies VARF_ flags and sets the side properly.
|
||
|
static int ChangeSideInFlags(int flags, int side);
|
||
|
// this modifies OF_ flags and sets the side properly.
|
||
|
static EScopeFlags ChangeSideInObjectFlags(EScopeFlags flags, int side);
|
||
|
FScopeBarrier();
|
||
|
FScopeBarrier(int flags1, int flags2, const char* name);
|
||
|
|
||
|
// AddFlags modifies ALLOWED actions by flags1->flags2.
|
||
|
// This is used for comparing a.b.c.d access - if non-allowed field is seen anywhere in the chain, anything after it is non-allowed.
|
||
|
// This struct is used so that the logic is in a single place.
|
||
|
void AddFlags(int flags1, int flags2, const char* name);
|
||
|
|
||
|
// this is called from vmexec.h
|
||
|
static void ValidateNew(PClass* cls, int scope);
|
||
|
static void ValidateCall(PClass* selftype, VMFunction *calledfunc, int outerside);
|
||
|
|
||
|
};
|
||
|
|