mirror of
https://github.com/DrBeef/Raze.git
synced 2024-12-15 15:11:01 +00:00
554 lines
12 KiB
C++
554 lines
12 KiB
C++
|
/*
|
||
|
**
|
||
|
** reverb editor
|
||
|
**
|
||
|
**---------------------------------------------------------------------------
|
||
|
** Copyright 2005-2016 Randy Heit
|
||
|
** Copyright 2005-2017 Christoph Oelckers
|
||
|
** All rights reserved.
|
||
|
**
|
||
|
** Redistribution and use in source and binary forms, with or without
|
||
|
** modification, are permitted provided that the following conditions
|
||
|
** are met:
|
||
|
**
|
||
|
** 1. Redistributions of source code must retain the above copyright
|
||
|
** notice, this list of conditions and the following disclaimer.
|
||
|
** 2. Redistributions in binary form must reproduce the above copyright
|
||
|
** notice, this list of conditions and the following disclaimer in the
|
||
|
** documentation and/or other materials provided with the distribution.
|
||
|
** 3. The name of the author may not be used to endorse or promote products
|
||
|
** derived from this software without specific prior written permission.
|
||
|
**
|
||
|
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
||
|
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||
|
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||
|
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||
|
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
||
|
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||
|
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||
|
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||
|
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
||
|
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||
|
**---------------------------------------------------------------------------
|
||
|
**
|
||
|
*/
|
||
|
|
||
|
#include "s_soundinternal.h"
|
||
|
#include "sc_man.h"
|
||
|
#include "cmdlib.h"
|
||
|
#include "templates.h"
|
||
|
#include "filesystem.h"
|
||
|
#include "i_system.h"
|
||
|
#include "printf.h"
|
||
|
#include "i_specialpaths.h"
|
||
|
#include "c_cvars.h"
|
||
|
#include "c_dispatch.h"
|
||
|
#include "vm.h"
|
||
|
#include "dobject.h"
|
||
|
#include "menu.h"
|
||
|
|
||
|
void S_ReadReverbDef (FScanner &sc);
|
||
|
|
||
|
extern ReverbContainer *ForcedEnvironment;
|
||
|
ReverbContainer *CurrentEnv;
|
||
|
REVERB_PROPERTIES SavedProperties;
|
||
|
|
||
|
extern FReverbField ReverbFields[];
|
||
|
extern const char* ReverbFieldNames[];
|
||
|
extern int NumReverbs;
|
||
|
|
||
|
|
||
|
// These are for internal use only and not supposed to be user-settable
|
||
|
CVAR(String, reverbedit_name, "", CVAR_NOSET);
|
||
|
CVAR(Int, reverbedit_id1, 0, CVAR_NOSET);
|
||
|
CVAR(Int, reverbedit_id2, 0, CVAR_NOSET);
|
||
|
CVAR(String, reverbsavename, "", 0);
|
||
|
|
||
|
|
||
|
CUSTOM_CVAR(Bool, eaxedit_test, false, CVAR_NOINITCALL)
|
||
|
{
|
||
|
if (self)
|
||
|
{
|
||
|
ForcedEnvironment = CurrentEnv;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
ForcedEnvironment = nullptr;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
struct EnvFlag
|
||
|
{
|
||
|
const char *Name;
|
||
|
int CheckboxControl;
|
||
|
unsigned int Flag;
|
||
|
};
|
||
|
|
||
|
inline int HIBYTE(int i)
|
||
|
{
|
||
|
return (i >> 8) & 255;
|
||
|
}
|
||
|
|
||
|
inline int LOBYTE(int i)
|
||
|
{
|
||
|
return i & 255;
|
||
|
}
|
||
|
|
||
|
uint16_t FirstFreeID(uint16_t base, bool builtin)
|
||
|
{
|
||
|
int tryCount = 0;
|
||
|
int priID = HIBYTE(base);
|
||
|
|
||
|
// If the original sound is built-in, start searching for a new
|
||
|
// primary ID at 30.
|
||
|
if (builtin)
|
||
|
{
|
||
|
for (priID = 30; priID < 256; ++priID)
|
||
|
{
|
||
|
if (S_FindEnvironment(priID << 8) == nullptr)
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
if (priID == 256)
|
||
|
{ // Oh well.
|
||
|
priID = 30;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
for (;;)
|
||
|
{
|
||
|
uint16_t lastID = Environments->ID;
|
||
|
const ReverbContainer *env = Environments->Next;
|
||
|
|
||
|
// Find the lowest-numbered free ID with the same primary ID as base
|
||
|
// If none are available, add 100 to base's primary ID and try again.
|
||
|
// If that fails, then the primary ID gets incremented
|
||
|
// by 1 until a match is found. If all the IDs searchable by this
|
||
|
// algorithm are in use, then you're in trouble.
|
||
|
|
||
|
while (env != nullptr)
|
||
|
{
|
||
|
if (HIBYTE(env->ID) > priID)
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
if (HIBYTE(env->ID) == priID)
|
||
|
{
|
||
|
if (HIBYTE(lastID) == priID)
|
||
|
{
|
||
|
if (LOBYTE(env->ID) - LOBYTE(lastID) > 1)
|
||
|
{
|
||
|
return lastID + 1;
|
||
|
}
|
||
|
}
|
||
|
lastID = env->ID;
|
||
|
}
|
||
|
env = env->Next;
|
||
|
}
|
||
|
if (LOBYTE(lastID) == 255)
|
||
|
{
|
||
|
if (tryCount == 0)
|
||
|
{
|
||
|
base += 100 * 256;
|
||
|
tryCount = 1;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
base += 256;
|
||
|
}
|
||
|
}
|
||
|
else if (builtin && lastID == 0)
|
||
|
{
|
||
|
return priID << 8;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
return lastID + 1;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
FString SuggestNewName(const ReverbContainer *env)
|
||
|
{
|
||
|
const ReverbContainer *probe = nullptr;
|
||
|
char text[32];
|
||
|
size_t len;
|
||
|
int number, numdigits;
|
||
|
|
||
|
strncpy(text, env->Name, 31);
|
||
|
text[31] = 0;
|
||
|
|
||
|
len = strlen(text);
|
||
|
while (text[len - 1] >= '0' && text[len - 1] <= '9')
|
||
|
{
|
||
|
len--;
|
||
|
}
|
||
|
number = atoi(text + len);
|
||
|
if (number < 1)
|
||
|
{
|
||
|
number = 1;
|
||
|
}
|
||
|
|
||
|
if (text[len - 1] != ' ' && len < 31)
|
||
|
{
|
||
|
text[len++] = ' ';
|
||
|
}
|
||
|
|
||
|
for (; number < 100000; ++number)
|
||
|
{
|
||
|
if (number < 10) numdigits = 1;
|
||
|
else if (number < 100) numdigits = 2;
|
||
|
else if (number < 1000) numdigits = 3;
|
||
|
else if (number < 10000)numdigits = 4;
|
||
|
else numdigits = 5;
|
||
|
if (len + numdigits > 31)
|
||
|
{
|
||
|
len = 31 - numdigits;
|
||
|
}
|
||
|
mysnprintf(text + len, countof(text) - len, "%d", number);
|
||
|
|
||
|
probe = Environments;
|
||
|
while (probe != nullptr)
|
||
|
{
|
||
|
if (stricmp(probe->Name, text) == 0)
|
||
|
break;
|
||
|
probe = probe->Next;
|
||
|
}
|
||
|
if (probe == nullptr)
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
return text;
|
||
|
}
|
||
|
|
||
|
void ExportEnvironments(const char *filename, uint32_t count, const ReverbContainer **envs)
|
||
|
{
|
||
|
FString dest = M_GetDocumentsPath() + filename;
|
||
|
|
||
|
FileWriter *f = FileWriter::Open(dest);
|
||
|
|
||
|
if (f != nullptr)
|
||
|
{
|
||
|
for (uint32_t i = 0; i < count; ++i)
|
||
|
{
|
||
|
const ReverbContainer *env = envs[i];
|
||
|
const ReverbContainer *base;
|
||
|
|
||
|
if ((unsigned int)env->Properties.Environment < 26)
|
||
|
{
|
||
|
base = DefaultEnvironments[env->Properties.Environment];
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
base = nullptr;
|
||
|
}
|
||
|
f->Printf("\"%s\" %u %u\n{\n", env->Name, HIBYTE(env->ID), LOBYTE(env->ID));
|
||
|
for (int j = 0; j < NumReverbs; ++j)
|
||
|
{
|
||
|
const FReverbField *ctl = &ReverbFields[j];
|
||
|
const char *ctlName = ReverbFieldNames[j];
|
||
|
if (ctlName)
|
||
|
{
|
||
|
if (j == 0 ||
|
||
|
(ctl->Float && base->Properties.*ctl->Float != env->Properties.*ctl->Float) ||
|
||
|
(ctl->Int && base->Properties.*ctl->Int != env->Properties.*ctl->Int))
|
||
|
{
|
||
|
f->Printf("\t%s ", ctlName);
|
||
|
if (ctl->Float)
|
||
|
{
|
||
|
float v = env->Properties.*ctl->Float * 1000;
|
||
|
int vi = int(v >= 0.0 ? v + 0.5 : v - 0.5);
|
||
|
f->Printf("%d.%03d\n", vi / 1000, abs(vi % 1000));
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
f->Printf("%d\n", env->Properties.*ctl->Int);
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if ((1 << ctl->Flag) & (env->Properties.Flags ^ base->Properties.Flags))
|
||
|
{
|
||
|
f->Printf("\t%s %s\n", ctlName, ctl->Flag & env->Properties.Flags ? "true" : "false");
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
f->Printf("}\n\n");
|
||
|
}
|
||
|
delete f;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
M_StartMessage("Save failed", 1);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
DEFINE_ACTION_FUNCTION(DReverbEdit, GetValue)
|
||
|
{
|
||
|
PARAM_PROLOGUE;
|
||
|
PARAM_INT(index);
|
||
|
float v = 0;
|
||
|
|
||
|
if (index >= 0 && index < NumReverbs)
|
||
|
{
|
||
|
auto rev = &ReverbFields[index];
|
||
|
if (rev->Int != nullptr)
|
||
|
{
|
||
|
v = float(CurrentEnv->Properties.*(rev->Int));
|
||
|
}
|
||
|
else if (rev->Float != nullptr)
|
||
|
{
|
||
|
v = CurrentEnv->Properties.*(rev->Float);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
v = !!(CurrentEnv->Properties.Flags & (1 << int(rev->Flag)));
|
||
|
}
|
||
|
}
|
||
|
ACTION_RETURN_FLOAT(v);
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
DEFINE_ACTION_FUNCTION(DReverbEdit, SetValue)
|
||
|
{
|
||
|
PARAM_PROLOGUE;
|
||
|
PARAM_INT(index);
|
||
|
PARAM_FLOAT(v);
|
||
|
|
||
|
if (index >= 0 && index < NumReverbs)
|
||
|
{
|
||
|
auto rev = &ReverbFields[index];
|
||
|
if (rev->Int != nullptr)
|
||
|
{
|
||
|
v = CurrentEnv->Properties.*(rev->Int) = clamp<int>(int(v), rev->Min, rev->Max);
|
||
|
}
|
||
|
else if (rev->Float != nullptr)
|
||
|
{
|
||
|
v = CurrentEnv->Properties.*(rev->Float) = clamp<float>(float(v), rev->Min / 1000.f, rev->Max / 1000.f);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (v == 0) CurrentEnv->Properties.Flags &= ~(1 << int(rev->Flag));
|
||
|
else CurrentEnv->Properties.Flags |= (1 << int(rev->Flag));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ACTION_RETURN_FLOAT(v);
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
DEFINE_ACTION_FUNCTION(DReverbEdit, GrayCheck)
|
||
|
{
|
||
|
PARAM_PROLOGUE;
|
||
|
ACTION_RETURN_BOOL(CurrentEnv->Builtin);
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
DEFINE_ACTION_FUNCTION(DReverbEdit, GetSelectedEnvironment)
|
||
|
{
|
||
|
PARAM_PROLOGUE;
|
||
|
if (numret > 1)
|
||
|
{
|
||
|
numret = 2;
|
||
|
ret[1].SetInt(CurrentEnv ? CurrentEnv->ID : -1);
|
||
|
}
|
||
|
if (numret > 0)
|
||
|
{
|
||
|
ret[0].SetString(CurrentEnv ? CurrentEnv->Name : "");
|
||
|
}
|
||
|
return numret;
|
||
|
}
|
||
|
|
||
|
DEFINE_ACTION_FUNCTION(DReverbEdit, FillSelectMenu)
|
||
|
{
|
||
|
PARAM_PROLOGUE;
|
||
|
PARAM_STRING(ccmd);
|
||
|
PARAM_OBJECT(desc, DOptionMenuDescriptor);
|
||
|
desc->mItems.Clear();
|
||
|
for (auto env = Environments; env != nullptr; env = env->Next)
|
||
|
{
|
||
|
FStringf text("(%d, %d) %s", HIBYTE(env->ID), LOBYTE(env->ID), env->Name);
|
||
|
FStringf cmd("%s \"%s\"", ccmd.GetChars(), env->Name);
|
||
|
PClass *cls = PClass::FindClass("OptionMenuItemCommand");
|
||
|
if (cls != nullptr && cls->IsDescendantOf("OptionMenuItem"))
|
||
|
{
|
||
|
auto func = dyn_cast<PFunction>(cls->FindSymbol("Init", true));
|
||
|
if (func != nullptr)
|
||
|
{
|
||
|
DMenuItemBase *item = (DMenuItemBase*)cls->CreateNew();
|
||
|
VMValue params[] = { item, &text, FName(cmd).GetIndex(), false, true };
|
||
|
VMCall(func->Variants[0].Implementation, params, 5, nullptr, 0);
|
||
|
desc->mItems.Push((DMenuItemBase*)item);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
static TArray<std::pair<ReverbContainer*, bool>> SaveState;
|
||
|
|
||
|
DEFINE_ACTION_FUNCTION(DReverbEdit, FillSaveMenu)
|
||
|
{
|
||
|
PARAM_PROLOGUE;
|
||
|
PARAM_OBJECT(desc, DOptionMenuDescriptor);
|
||
|
desc->mItems.Resize(4);
|
||
|
SaveState.Clear();
|
||
|
for (auto env = Environments; env != nullptr; env = env->Next)
|
||
|
{
|
||
|
if (!env->Builtin)
|
||
|
{
|
||
|
int index = (int)SaveState.Push(std::make_pair(env, false));
|
||
|
|
||
|
FStringf text("(%d, %d) %s", HIBYTE(env->ID), LOBYTE(env->ID), env->Name);
|
||
|
PClass *cls = PClass::FindClass("OptionMenuItemReverbSaveSelect");
|
||
|
if (cls != nullptr && cls->IsDescendantOf("OptionMenuItem"))
|
||
|
{
|
||
|
auto func = dyn_cast<PFunction>(cls->FindSymbol("Init", true));
|
||
|
if (func != nullptr)
|
||
|
{
|
||
|
DMenuItemBase *item = (DMenuItemBase*)cls->CreateNew();
|
||
|
VMValue params[] = { item, &text, index, FName("OnOff").GetIndex() };
|
||
|
VMCall(func->Variants[0].Implementation, params, 4, nullptr, 0);
|
||
|
desc->mItems.Push((DMenuItemBase*)item);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
DEFINE_ACTION_FUNCTION(DReverbEdit, GetSaveSelection)
|
||
|
{
|
||
|
PARAM_PROLOGUE;
|
||
|
PARAM_INT(index);
|
||
|
bool res = false;
|
||
|
if ((unsigned)index <= SaveState.Size())
|
||
|
{
|
||
|
res = SaveState[index].second;
|
||
|
}
|
||
|
ACTION_RETURN_BOOL(res);
|
||
|
}
|
||
|
|
||
|
DEFINE_ACTION_FUNCTION(DReverbEdit, ToggleSaveSelection)
|
||
|
{
|
||
|
PARAM_PROLOGUE;
|
||
|
PARAM_INT(index);
|
||
|
if ((unsigned)index <= SaveState.Size())
|
||
|
{
|
||
|
SaveState[index].second = !SaveState[index].second;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
CCMD(savereverbs)
|
||
|
{
|
||
|
if (SaveState.Size() == 0) return;
|
||
|
|
||
|
TArray<const ReverbContainer*> toSave;
|
||
|
|
||
|
for (auto &p : SaveState)
|
||
|
{
|
||
|
if (p.second) toSave.Push(p.first);
|
||
|
}
|
||
|
ExportEnvironments(reverbsavename, toSave.Size(), &toSave[0]);
|
||
|
SaveState.Clear();
|
||
|
}
|
||
|
|
||
|
static void SelectEnvironment(const char *envname)
|
||
|
{
|
||
|
for (auto env = Environments; env != nullptr; env = env->Next)
|
||
|
{
|
||
|
if (!strcmp(env->Name, envname))
|
||
|
{
|
||
|
CurrentEnv = env;
|
||
|
SavedProperties = env->Properties;
|
||
|
if (eaxedit_test) ForcedEnvironment = env;
|
||
|
|
||
|
// Set up defaults for a new environment based on this one.
|
||
|
int newid = FirstFreeID(env->ID, env->Builtin);
|
||
|
UCVarValue cv;
|
||
|
cv.Int = HIBYTE(newid);
|
||
|
reverbedit_id1.ForceSet(cv, CVAR_Int);
|
||
|
cv.Int = LOBYTE(newid);
|
||
|
reverbedit_id2.ForceSet(cv, CVAR_Int);
|
||
|
FString selectname = SuggestNewName(env);
|
||
|
cv.String = selectname.GetChars();
|
||
|
reverbedit_name.ForceSet(cv, CVAR_String);
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void InitReverbMenu()
|
||
|
{
|
||
|
// Make sure that the editor's variables are properly initialized.
|
||
|
SelectEnvironment("Off");
|
||
|
}
|
||
|
|
||
|
CCMD(selectenvironment)
|
||
|
{
|
||
|
if (argv.argc() > 1)
|
||
|
{
|
||
|
auto str = argv[1];
|
||
|
SelectEnvironment(str);
|
||
|
}
|
||
|
else
|
||
|
InitReverbMenu();
|
||
|
}
|
||
|
|
||
|
CCMD(revertenvironment)
|
||
|
{
|
||
|
if (CurrentEnv != nullptr)
|
||
|
{
|
||
|
CurrentEnv->Properties = SavedProperties;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
CCMD(createenvironment)
|
||
|
{
|
||
|
if (S_FindEnvironment(reverbedit_name))
|
||
|
{
|
||
|
M_StartMessage(FStringf("An environment with the name '%s' already exists", *reverbedit_name), 1);
|
||
|
return;
|
||
|
}
|
||
|
int id = (reverbedit_id1 << 8) + reverbedit_id2;
|
||
|
if (S_FindEnvironment(id))
|
||
|
{
|
||
|
M_StartMessage(FStringf("An environment with the ID (%d, %d) already exists", *reverbedit_id1, *reverbedit_id2), 1);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
auto newenv = new ReverbContainer;
|
||
|
newenv->Builtin = false;
|
||
|
newenv->ID = id;
|
||
|
newenv->Name = copystring(reverbedit_name);
|
||
|
newenv->Next = nullptr;
|
||
|
newenv->Properties = CurrentEnv->Properties;
|
||
|
S_AddEnvironment(newenv);
|
||
|
SelectEnvironment(newenv->Name);
|
||
|
}
|
||
|
|
||
|
CCMD(reverbedit)
|
||
|
{
|
||
|
C_DoCommand("openmenu reverbedit");
|
||
|
}
|
||
|
|
||
|
// This is here because it depends on Doom's resource management and is not universal.
|
||
|
void S_ParseReverbDef ()
|
||
|
{
|
||
|
int lump, lastlump = 0;
|
||
|
|
||
|
while ((lump = fileSystem.FindLump ("REVERBS", &lastlump)) != -1)
|
||
|
{
|
||
|
FScanner sc;
|
||
|
sc.OpenLumpNum(lump);
|
||
|
S_ReadReverbDef (sc);;
|
||
|
}
|
||
|
InitReverbMenu();
|
||
|
}
|
||
|
|