raze/polymer/build/include/editor.h

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// "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman
// Ken Silverman's official web site: "http://www.advsys.net/ken"
// See the included license file "BUILDLIC.TXT" for license info.
#ifndef __editor_h__
#define __editor_h__
#ifdef __cplusplus
extern "C" {
#endif
// Build keys
#define BK_MOVEFORWARD 0
#define BK_MOVEBACKWARD 1
#define BK_TURNLEFT 2
#define BK_TURNRIGHT 3
#define BK_RUN 4
#define BK_STRAFE 5
#define BK_SHOOT 6
#define BK_OPEN 7
#define BK_MOVEUP 8
#define BK_MOVEDOWN 9
#define BK_LOOKUP 10
#define BK_LOOKDOWN 11
#define BK_STRAFELEFT 12
#define BK_STRAFERIGHT 13
#define BK_MODE2D_3D 14
#define BK_PLAYERVIEW 15
#define BK_ZOOMIN 16
#define BK_ZOOMOUT 17
#define BK_MESSAGE 18
#define BK_CONSOLE 19
#define NUMBUILDKEYS 20
extern int qsetmode;
extern short searchsector, searchwall, searchstat;
extern int zmode, kensplayerheight;
extern short defaultspritecstat;
extern short temppicnum, tempcstat, templotag, temphitag, tempextra;
extern unsigned char temppal, tempxrepeat, tempyrepeat;
signed char tempshade;
extern unsigned char somethingintab;
extern unsigned char buildkeys[NUMBUILDKEYS];
extern int ydim16, xdimgame, ydimgame, bppgame, xdim2d, ydim2d, forcesetup;
extern char unrealedlook, quickmapcycling;
extern int ExtInit(void);
extern int ExtPreInit(int argc,const char **argv);
extern void ExtUnInit(void);
extern void ExtPreCheckKeys(void);
#ifdef SUPERBUILD
extern void ExtAnalyzeSprites(void);
#endif
extern void ExtCheckKeys(void);
extern void ExtPreLoadMap(void);
extern void ExtLoadMap(const char *mapname);
extern void ExtPreSaveMap(void);
extern void ExtSaveMap(const char *mapname);
extern const char *ExtGetSectorCaption(short sectnum);
extern const char *ExtGetWallCaption(short wallnum);
extern const char *ExtGetSpriteCaption(short spritenum);
extern void ExtShowSectorData(short sectnum);
extern void ExtShowWallData(short wallnum);
extern void ExtShowSpriteData(short spritenum);
extern void ExtEditSectorData(short sectnum);
extern void ExtEditWallData(short wallnum);
extern void ExtEditSpriteData(short spritenum);
extern char ExtCustomSpriteColor(short picnum);
extern void ExtSetupSpecialSpriteCols(void);
int loadsetup(const char *fn); // from config.c
int writesetup(const char *fn); // from config.c
void editinput(void);
void clearmidstatbar16(void);
int getnumber256(char namestart[80], int num, int maxnumber, char sign);
int getnumber16(char namestart[80], int num, int maxnumber, char sign);
void printmessage256(char name[82]);
void printmessage16(char name[82]);
void getpoint(int searchxe, int searchye, int *x, int *y);
int getpointhighlight(int xplc, int yplc);
#ifdef __cplusplus
}
#endif
#endif