raze/source/libsmackerdec/include/FileStream.h

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/*
* libsmackerdec - Smacker video decoder
* Copyright (C) 2011 Barry Duncan
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _SmackerFileStream_h_
#define _SmackerFileStream_h_
#include <stdint.h>
#include "files.h"
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namespace SmackerCommon {
class FileStream
{
public:
bool Open(const char *fileName);
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bool Is_Open();
void Close();
int32_t ReadBytes(uint8_t *data, uint32_t nBytes);
uint32_t ReadUint32LE();
uint32_t ReadUint32BE();
uint16_t ReadUint16LE();
uint16_t ReadUint16BE();
uint8_t ReadByte();
enum SeekDirection{
kSeekCurrent = 0,
kSeekStart = 1,
kSeekEnd = 2
};
int32_t Seek(int32_t offset, SeekDirection = kSeekStart);
int32_t Skip(int32_t offset);
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int32_t GetPosition();
private:
FileReader file;
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};
} // close namespace SmackerCommon
#endif