2021-04-11 07:59:55 +00:00
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#pragma once
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void PrecacheHardwareTextures(int nTile);
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void markTileForPrecache(int tilenum, int palnum);
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2021-04-11 11:38:23 +00:00
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void markVoxelForPrecache(int voxnum);
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2021-04-11 07:59:55 +00:00
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void precacheMarkedTiles();
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