raze/polymer/eduke32/platform/Wii/include/SDL/SDL_version.h

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
/* This header defines the current SDL version */
#ifndef _SDL_version_h
#define _SDL_version_h
#include "SDL_stdinc.h"
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
extern "C" {
#endif
/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
*/
#define SDL_MAJOR_VERSION 1
#define SDL_MINOR_VERSION 2
#define SDL_PATCHLEVEL 13
typedef struct SDL_version {
Uint8 major;
Uint8 minor;
Uint8 patch;
} SDL_version;
/* This macro can be used to fill a version structure with the compile-time
* version of the SDL library.
*/
#define SDL_VERSION(X) \
{ \
(X)->major = SDL_MAJOR_VERSION; \
(X)->minor = SDL_MINOR_VERSION; \
(X)->patch = SDL_PATCHLEVEL; \
}
/* This macro turns the version numbers into a numeric value:
(1,2,3) -> (1203)
This assumes that there will never be more than 100 patchlevels
*/
#define SDL_VERSIONNUM(X, Y, Z) \
((X)*1000 + (Y)*100 + (Z))
/* This is the version number macro for the current SDL version */
#define SDL_COMPILEDVERSION \
SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL)
/* This macro will evaluate to true if compiled with SDL at least X.Y.Z */
#define SDL_VERSION_ATLEAST(X, Y, Z) \
(SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z))
/* This function gets the version of the dynamically linked SDL library.
it should NOT be used to fill a version structure, instead you should
use the SDL_Version() macro.
*/
extern DECLSPEC const SDL_version * SDLCALL SDL_Linked_Version(void);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
#endif
#include "close_code.h"
#endif /* _SDL_version_h */