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20 lines
1.5 KiB
C
20 lines
1.5 KiB
C
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#ifndef CL_COLLISION_H
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#define CL_COLLISION_H
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float CL_SelectTraceLine(const vec3_t start, const vec3_t end, vec3_t impact, vec3_t normal, int *hitent, entity_render_t *ignoreent);
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void CL_FindNonSolidLocation(const vec3_t in, vec3_t out, vec_t radius);
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dp_model_t *CL_GetModelByIndex(int modelindex);
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dp_model_t *CL_GetModelFromEdict(prvm_edict_t *ed);
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void CL_LinkEdict(prvm_edict_t *ent);
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int CL_GenericHitSuperContentsMask(const prvm_edict_t *edict);
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trace_t CL_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, qboolean hitnetworkbrushmodels, qboolean hitnetworkplayers, int *hitnetworkentity, qboolean hitcsqcentities);
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trace_t CL_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, qboolean hitnetworkbrushmodels, qboolean hitnetworkplayers, int *hitnetworkentity, qboolean hitcsqcentities, qboolean hitsurfaces);
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trace_t CL_TracePoint(const vec3_t start, int type, prvm_edict_t *passedict, int hitsupercontentsmask, qboolean hitnetworkbrushmodels, qboolean hitnetworkplayers, int *hitnetworkentity, qboolean hitcsqcentities);
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trace_t CL_Cache_TraceLineSurfaces(const vec3_t start, const vec3_t end, int type, int hitsupercontentsmask);
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#define CL_PointSuperContents(point) (CL_TracePoint((point), sv_gameplayfix_swiminbmodels.integer ? MOVE_NOMONSTERS : MOVE_WORLDONLY, NULL, 0, true, false, NULL, false).startsupercontents)
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#endif
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