questzdoom/Projects/Android/jni/gzdoom-g3.3mgw_mobile/mobile/Android_wildmidi.mk
Simon 4f3b54e84a Major Update - LZDoom 3.85
- Updated to LZDoom 3.85
- Fix for issue where multi-projectile weapons don't have projectile spread
- Configurable cinema mode toggle button
2020-05-28 23:57:00 +01:00

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469 B
Makefile

LOCAL_PATH := $(call my-dir)/../libraries/wildmidi
include $(CLEAR_VARS)
LOCAL_MODULE := wildmidi_lz
LOCAL_CFLAGS := -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Wall -Wextra -Wno-unused-parameter -fomit-frame-pointer -fsigned-char
LOCAL_LDLIBS += -llog
LOCAL_C_INCLUDES := $(LOCAL_PATH)/wildmidi
LOCAL_SRC_FILES = \
file_io.cpp \
gus_pat.cpp \
reverb.cpp \
wildmidi_lib.cpp \
wm_error.cpp
include $(BUILD_STATIC_LIBRARY)