questzdoom/Projects/Android/jni/gzdoom-g3.3mgw_mobile/mobile/Android_gme.mk
Simon 4f3b54e84a Major Update - LZDoom 3.85
- Updated to LZDoom 3.85
- Fix for issue where multi-projectile weapons don't have projectile spread
- Configurable cinema mode toggle button
2020-05-28 23:57:00 +01:00

76 lines
1.4 KiB
Makefile

LOCAL_PATH := $(call my-dir)/../libraries/game-music-emu
include $(CLEAR_VARS)
LOCAL_MODULE := gme_lz
LOCAL_CPPFLAGS := -DVGM_YM2612_GENS -std=c++14 -fexceptions
LOCAL_LDLIBS += -llog
LOCAL_C_INCLUDES := $(LOCAL_PATH)/gme/
LOCAL_SRC_FILES = \
gme/Blip_Buffer.cpp \ \
gme/Classic_Emu.cpp \
gme/Data_Reader.cpp \
gme/Dual_Resampler.cpp \
gme/Effects_Buffer.cpp \
gme/Fir_Resampler.cpp \
gme/gme.cpp \
gme/Gme_File.cpp \
gme/M3u_Playlist.cpp \
gme/Multi_Buffer.cpp \
gme/Music_Emu.cpp \
gme/Ay_Apu.cpp \
gme/Ay_Cpu.cpp \
gme/Ay_Emu.cpp \
gme/Gb_Apu.cpp \
gme/Gb_Cpu.cpp \
gme/Gb_Oscs.cpp \
gme/Gbs_Emu.cpp \
gme/Gym_Emu.cpp \
gme/Hes_Apu.cpp \
gme/Hes_Cpu.cpp \
gme/Hes_Emu.cpp \
gme/Kss_Cpu.cpp \
gme/Kss_Emu.cpp \
gme/Kss_Scc_Apu.cpp \
gme/Nes_Apu.cpp \
gme/Nes_Cpu.cpp \
gme/Nes_Fme7_Apu.cpp \
gme/Nes_Namco_Apu.cpp \
gme/Nes_Oscs.cpp \
gme/Nes_Vrc6_Apu.cpp \
gme/Nsf_Emu.cpp \
gme/Nsfe_Emu.cpp \
gme/Sap_Apu.cpp \
gme/Sap_Cpu.cpp \
gme/Sap_Emu.cpp \
gme/Sms_Apu.cpp \
gme/Snes_Spc.cpp \
gme/Spc_Cpu.cpp \
gme/Spc_Dsp.cpp \
gme/Spc_Emu.cpp \
gme/Spc_Filter.cpp \
gme/Vgm_Emu.cpp \
gme/Vgm_Emu_Impl.cpp \
gme/Ym2413_Emu.cpp \
gme/Ym2612_GENS.cpp \
include $(BUILD_STATIC_LIBRARY)