Update README.md

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@ -23,8 +23,9 @@ This port features..
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* Two handed weapon grip
* Haptic Feedback
* Awesome Haptic Feedback
* Smooth Locomotion, Teleport locomotion, Smooth/Snap turn
* All the cool mod support of LZDoom
Copying the Full Game WAD files to your Oculus Quest
@ -54,12 +55,12 @@ All these controls are for right-handed mode and are the basic/default mappings,
* A Button - Open Door / Switch
* B Button - Jump
* Y Button -
* X Button - Delete a button mapping in the menu
* Y Button - Toggle AutoMap
* X Button - Unmapped [Delete a button mapping in the menu]
* Dominant-Hand Controller - Weapon orientation
* Dominant-Hand Thumbstick - left/right Snap turn, up/down weapon change
* Dominant-Hand Thumbstick click -
* Dominant-Hand Thumbstick click - Unmapped
* Dominant-Hand Trigger - Fire Weapon
* Dominant Grip Button - When held down, secondary button functions are available
@ -67,22 +68,22 @@ All these controls are for right-handed mode and are the basic/default mappings,
* Off-Hand Thumbstick - locomotion / teleport
* Off-Hand Trigger - Run
* Off-Hand Grip Button - Weapon Stabilisation - two handed weapon mode
* Off-Hand Thumbstick click -
* Off-Hand Thumbstick click - Unmapped
*Secondary Button Functions*
Accessed by holding down the dominant hand grip button - All these can be reassigned in the options menu
* A Button -
* B Button -
* Y Button -
* X Button -
* A Button - Unmapped
* B Button - Unmapped
* Y Button - Unmapped
* X Button - Unmapped
* Dominant-Hand Thumbstick click -
* Dominant-Hand Trigger - Secondary Fire Weapon
* Dominant-Hand Thumbstick click - Unmapped
* Dominant-Hand Trigger - Alt Fire Weapon
* Off-Hand Trigger -
* Off-Hand Thumbstick click -
* Off-Hand Trigger - Unmapped
* Off-Hand Thumbstick click - Unmapped
Things to note / FAQs: