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https://github.com/DrBeef/QuakeQuest.git
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77 lines
1.9 KiB
C
77 lines
1.9 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// wad.h
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#ifndef WAD_H
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#define WAD_H
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//===============
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// TYPES
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//===============
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#define CMP_NONE 0
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#define CMP_LZSS 1
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#define TYP_NONE 0
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#define TYP_LABEL 1
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#define TYP_LUMPY 64 // 64 + grab command number
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#define TYP_PALETTE 64
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#define TYP_QTEX 65
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#define TYP_QPIC 66
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#define TYP_SOUND 67
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#define TYP_MIPTEX 68
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typedef struct qpic_s
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{
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int width, height;
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unsigned char data[4]; // variably sized
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} qpic_t;
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typedef struct wadinfo_s
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{
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char identification[4]; // should be WAD2 or 2DAW
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int numlumps;
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int infotableofs;
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} wadinfo_t;
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typedef struct lumpinfo_s
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{
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int filepos;
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int disksize;
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int size; // uncompressed
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char type;
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char compression;
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char pad1, pad2;
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char name[16]; // must be null terminated
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} lumpinfo_t;
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void W_UnloadAll(void);
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unsigned char *W_GetLumpName(const char *name);
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// halflife texture wads
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void W_LoadTextureWadFile(char *filename, int complain);
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unsigned char *W_GetTextureBGRA(char *name); // returns tempmempool allocated image data, width and height are in image_width and image_height
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unsigned char *W_ConvertWAD3TextureBGRA(sizebuf_t *sb); // returns tempmempool allocated image data, width and height are in image_width and image_height
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#endif
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