quakequest/Projects/Android/jni/portals.c
2019-05-30 06:57:57 +01:00

480 lines
14 KiB
C

#include "quakedef.h"
#include "polygon.h"
#include "portals.h"
#define MAXRECURSIVEPORTALPLANES 1024
#define MAXRECURSIVEPORTALS 256
static tinyplane_t portalplanes[MAXRECURSIVEPORTALPLANES];
static int ranoutofportalplanes;
static int ranoutofportals;
static float portaltemppoints[2][256][3];
static float portaltemppoints2[256][3];
static int portal_markid = 0;
static float boxpoints[4*3];
static int Portal_PortalThroughPortalPlanes(tinyplane_t *clipplanes, int clipnumplanes, float *targpoints, int targnumpoints, float *out, int maxpoints)
{
int numpoints = targnumpoints, i, w;
if (numpoints < 1)
return numpoints;
if (maxpoints > 256)
maxpoints = 256;
w = 0;
memcpy(&portaltemppoints[w][0][0], targpoints, numpoints * 3 * sizeof(float));
for (i = 0;i < clipnumplanes && numpoints > 0;i++)
{
PolygonF_Divide(numpoints, &portaltemppoints[w][0][0], clipplanes[i].normal[0], clipplanes[i].normal[1], clipplanes[i].normal[2], clipplanes[i].dist, 1.0f/32.0f, 256, &portaltemppoints[1-w][0][0], &numpoints, 0, NULL, NULL, NULL);
w = 1-w;
numpoints = min(numpoints, 256);
}
numpoints = min(numpoints, maxpoints);
if (numpoints > 0)
memcpy(out, &portaltemppoints[w][0][0], numpoints * 3 * sizeof(float));
return numpoints;
}
static int Portal_RecursiveFlowSearch (mleaf_t *leaf, vec3_t eye, int firstclipplane, int numclipplanes)
{
mportal_t *p;
int newpoints, i, prev;
vec3_t center, v1, v2;
tinyplane_t *newplanes;
if (leaf->portalmarkid == portal_markid)
return true;
// follow portals into other leafs
for (p = leaf->portals;p;p = p->next)
{
// only flow through portals facing away from the viewer
if (PlaneDiff(eye, (&p->plane)) < 0)
{
newpoints = Portal_PortalThroughPortalPlanes(&portalplanes[firstclipplane], numclipplanes, (float *) p->points, p->numpoints, &portaltemppoints2[0][0], 256);
if (newpoints < 3)
continue;
else if (firstclipplane + numclipplanes + newpoints > MAXRECURSIVEPORTALPLANES)
ranoutofportalplanes = true;
else
{
// find the center by averaging
VectorClear(center);
for (i = 0;i < newpoints;i++)
VectorAdd(center, portaltemppoints2[i], center);
// ixtable is a 1.0f / N table
VectorScale(center, ixtable[newpoints], center);
// calculate the planes, and make sure the polygon can see it's own center
newplanes = &portalplanes[firstclipplane + numclipplanes];
for (prev = newpoints - 1, i = 0;i < newpoints;prev = i, i++)
{
VectorSubtract(eye, portaltemppoints2[i], v1);
VectorSubtract(portaltemppoints2[prev], portaltemppoints2[i], v2);
CrossProduct(v1, v2, newplanes[i].normal);
VectorNormalize(newplanes[i].normal);
newplanes[i].dist = DotProduct(eye, newplanes[i].normal);
if (DotProduct(newplanes[i].normal, center) <= newplanes[i].dist)
{
// polygon can't see it's own center, discard and use parent portal
break;
}
}
if (i == newpoints)
{
if (Portal_RecursiveFlowSearch(p->past, eye, firstclipplane + numclipplanes, newpoints))
return true;
}
else
{
if (Portal_RecursiveFlowSearch(p->past, eye, firstclipplane, numclipplanes))
return true;
}
}
}
}
return false;
}
static void Portal_PolygonRecursiveMarkLeafs(mnode_t *node, float *polypoints, int numpoints)
{
int i, front;
float *p;
loc0:
if (!node->plane)
{
((mleaf_t *)node)->portalmarkid = portal_markid;
return;
}
front = 0;
for (i = 0, p = polypoints;i < numpoints;i++, p += 3)
{
if (DotProduct(p, node->plane->normal) > node->plane->dist)
front++;
}
if (front > 0)
{
if (front == numpoints)
{
node = node->children[0];
goto loc0;
}
else
Portal_PolygonRecursiveMarkLeafs(node->children[0], polypoints, numpoints);
}
node = node->children[1];
goto loc0;
}
int Portal_CheckPolygon(dp_model_t *model, vec3_t eye, float *polypoints, int numpoints)
{
int i, prev, returnvalue;
mleaf_t *eyeleaf;
vec3_t center, v1, v2;
// if there is no model, it can not block visibility
if (model == NULL || !model->brush.PointInLeaf)
return true;
portal_markid++;
Portal_PolygonRecursiveMarkLeafs(model->brush.data_nodes, polypoints, numpoints);
eyeleaf = model->brush.PointInLeaf(model, eye);
// find the center by averaging
VectorClear(center);
for (i = 0;i < numpoints;i++)
VectorAdd(center, (&polypoints[i * 3]), center);
// ixtable is a 1.0f / N table
VectorScale(center, ixtable[numpoints], center);
// calculate the planes, and make sure the polygon can see it's own center
for (prev = numpoints - 1, i = 0;i < numpoints;prev = i, i++)
{
VectorSubtract(eye, (&polypoints[i * 3]), v1);
VectorSubtract((&polypoints[prev * 3]), (&polypoints[i * 3]), v2);
CrossProduct(v1, v2, portalplanes[i].normal);
VectorNormalize(portalplanes[i].normal);
portalplanes[i].dist = DotProduct(eye, portalplanes[i].normal);
if (DotProduct(portalplanes[i].normal, center) <= portalplanes[i].dist)
{
// polygon can't see it's own center, discard
return false;
}
}
ranoutofportalplanes = false;
ranoutofportals = false;
returnvalue = Portal_RecursiveFlowSearch(eyeleaf, eye, 0, numpoints);
if (ranoutofportalplanes)
Con_Printf("Portal_RecursiveFlowSearch: ran out of %d plane stack when recursing through portals\n", MAXRECURSIVEPORTALPLANES);
if (ranoutofportals)
Con_Printf("Portal_RecursiveFlowSearch: ran out of %d portal stack when recursing through portals\n", MAXRECURSIVEPORTALS);
return returnvalue;
}
#define Portal_MinsBoxPolygon(axis, axisvalue, x1, y1, z1, x2, y2, z2, x3, y3, z3, x4, y4, z4) \
{\
if (eye[(axis)] < ((axisvalue) - 0.5f))\
{\
boxpoints[ 0] = x1;boxpoints[ 1] = y1;boxpoints[ 2] = z1;\
boxpoints[ 3] = x2;boxpoints[ 4] = y2;boxpoints[ 5] = z2;\
boxpoints[ 6] = x3;boxpoints[ 7] = y3;boxpoints[ 8] = z3;\
boxpoints[ 9] = x4;boxpoints[10] = y4;boxpoints[11] = z4;\
if (Portal_CheckPolygon(model, eye, boxpoints, 4))\
return true;\
}\
}
#define Portal_MaxsBoxPolygon(axis, axisvalue, x1, y1, z1, x2, y2, z2, x3, y3, z3, x4, y4, z4) \
{\
if (eye[(axis)] > ((axisvalue) + 0.5f))\
{\
boxpoints[ 0] = x1;boxpoints[ 1] = y1;boxpoints[ 2] = z1;\
boxpoints[ 3] = x2;boxpoints[ 4] = y2;boxpoints[ 5] = z2;\
boxpoints[ 6] = x3;boxpoints[ 7] = y3;boxpoints[ 8] = z3;\
boxpoints[ 9] = x4;boxpoints[10] = y4;boxpoints[11] = z4;\
if (Portal_CheckPolygon(model, eye, boxpoints, 4))\
return true;\
}\
}
int Portal_CheckBox(dp_model_t *model, vec3_t eye, vec3_t a, vec3_t b)
{
if (eye[0] >= (a[0] - 1.0f) && eye[0] < (b[0] + 1.0f)
&& eye[1] >= (a[1] - 1.0f) && eye[1] < (b[1] + 1.0f)
&& eye[2] >= (a[2] - 1.0f) && eye[2] < (b[2] + 1.0f))
return true;
Portal_MinsBoxPolygon
(
0, a[0],
a[0], a[1], a[2],
a[0], b[1], a[2],
a[0], b[1], b[2],
a[0], a[1], b[2]
);
Portal_MaxsBoxPolygon
(
0, b[0],
b[0], b[1], a[2],
b[0], a[1], a[2],
b[0], a[1], b[2],
b[0], b[1], b[2]
);
Portal_MinsBoxPolygon
(
1, a[1],
b[0], a[1], a[2],
a[0], a[1], a[2],
a[0], a[1], b[2],
b[0], a[1], b[2]
);
Portal_MaxsBoxPolygon
(
1, b[1],
a[0], b[1], a[2],
b[0], b[1], a[2],
b[0], b[1], b[2],
a[0], b[1], b[2]
);
Portal_MinsBoxPolygon
(
2, a[2],
a[0], a[1], a[2],
b[0], a[1], a[2],
b[0], b[1], a[2],
a[0], b[1], a[2]
);
Portal_MaxsBoxPolygon
(
2, b[2],
b[0], a[1], b[2],
a[0], a[1], b[2],
a[0], b[1], b[2],
b[0], b[1], b[2]
);
return false;
}
typedef struct portalrecursioninfo_s
{
int exact;
int numfrustumplanes;
vec3_t boxmins;
vec3_t boxmaxs;
int numsurfaces;
int *surfacelist;
unsigned char *surfacepvs;
int numleafs;
unsigned char *visitingleafpvs; // used to prevent infinite loops
int *leaflist;
unsigned char *leafpvs;
unsigned char *shadowtrispvs;
unsigned char *lighttrispvs;
dp_model_t *model;
vec3_t eye;
float *updateleafsmins;
float *updateleafsmaxs;
}
portalrecursioninfo_t;
static void Portal_RecursiveFlow (portalrecursioninfo_t *info, mleaf_t *leaf, int firstclipplane, int numclipplanes)
{
mportal_t *p;
int newpoints, i, prev;
float dist;
vec3_t center;
tinyplane_t *newplanes;
int leafindex = leaf - info->model->brush.data_leafs;
if (CHECKPVSBIT(info->visitingleafpvs, leafindex))
return; // recursive loop of leafs (cmc.bsp for megatf coop)
SETPVSBIT(info->visitingleafpvs, leafindex);
for (i = 0;i < 3;i++)
{
if (info->updateleafsmins && info->updateleafsmins[i] > leaf->mins[i]) info->updateleafsmins[i] = leaf->mins[i];
if (info->updateleafsmaxs && info->updateleafsmaxs[i] < leaf->maxs[i]) info->updateleafsmaxs[i] = leaf->maxs[i];
}
if (info->leafpvs)
{
if (!CHECKPVSBIT(info->leafpvs, leafindex))
{
SETPVSBIT(info->leafpvs, leafindex);
info->leaflist[info->numleafs++] = leafindex;
}
}
// mark surfaces in leaf that can be seen through portal
if (leaf->numleafsurfaces && info->surfacepvs)
{
for (i = 0;i < leaf->numleafsurfaces;i++)
{
int surfaceindex = leaf->firstleafsurface[i];
msurface_t *surface = info->model->data_surfaces + surfaceindex;
if (BoxesOverlap(surface->mins, surface->maxs, info->boxmins, info->boxmaxs))
{
qboolean insidebox = BoxInsideBox(surface->mins, surface->maxs, info->boxmins, info->boxmaxs);
qboolean addedtris = false;
int t, tend;
const int *elements;
const float *vertex3f;
float v[9];
vertex3f = info->model->surfmesh.data_vertex3f;
elements = (info->model->surfmesh.data_element3i + 3 * surface->num_firsttriangle);
for (t = surface->num_firsttriangle, tend = t + surface->num_triangles;t < tend;t++, elements += 3)
{
VectorCopy(vertex3f + elements[0] * 3, v + 0);
VectorCopy(vertex3f + elements[1] * 3, v + 3);
VectorCopy(vertex3f + elements[2] * 3, v + 6);
if (PointInfrontOfTriangle(info->eye, v + 0, v + 3, v + 6)
&& (insidebox || TriangleBBoxOverlapsBox(v, v + 3, v + 6, info->boxmins, info->boxmaxs))
&& (!info->exact || Portal_PortalThroughPortalPlanes(&portalplanes[firstclipplane], numclipplanes, v, 3, &portaltemppoints2[0][0], 256) > 0))
{
addedtris = true;
if (info->shadowtrispvs)
SETPVSBIT(info->shadowtrispvs, t);
if (info->lighttrispvs)
SETPVSBIT(info->lighttrispvs, t);
}
}
if (addedtris && !CHECKPVSBIT(info->surfacepvs, surfaceindex))
{
SETPVSBIT(info->surfacepvs, surfaceindex);
info->surfacelist[info->numsurfaces++] = surfaceindex;
}
}
}
}
// follow portals into other leafs
for (p = leaf->portals;p;p = p->next)
{
// only flow through portals facing the viewer
dist = PlaneDiff(info->eye, (&p->plane));
if (dist < 0 && BoxesOverlap(p->past->mins, p->past->maxs, info->boxmins, info->boxmaxs))
{
newpoints = Portal_PortalThroughPortalPlanes(&portalplanes[firstclipplane], numclipplanes, (float *) p->points, p->numpoints, &portaltemppoints2[0][0], 256);
if (newpoints < 3)
continue;
else if (firstclipplane + numclipplanes + newpoints > MAXRECURSIVEPORTALPLANES)
ranoutofportalplanes = true;
else
{
// find the center by averaging
VectorClear(center);
for (i = 0;i < newpoints;i++)
VectorAdd(center, portaltemppoints2[i], center);
// ixtable is a 1.0f / N table
VectorScale(center, ixtable[newpoints], center);
// calculate the planes, and make sure the polygon can see its own center
newplanes = &portalplanes[firstclipplane + numclipplanes];
for (prev = newpoints - 1, i = 0;i < newpoints;prev = i, i++)
{
TriangleNormal(portaltemppoints2[prev], portaltemppoints2[i], info->eye, newplanes[i].normal);
VectorNormalize(newplanes[i].normal);
newplanes[i].dist = DotProduct(info->eye, newplanes[i].normal);
if (DotProduct(newplanes[i].normal, center) <= newplanes[i].dist)
{
// polygon can't see its own center, discard and use parent portal
break;
}
}
if (i == newpoints)
Portal_RecursiveFlow(info, p->past, firstclipplane + numclipplanes, newpoints);
else
Portal_RecursiveFlow(info, p->past, firstclipplane, numclipplanes);
}
}
}
CLEARPVSBIT(info->visitingleafpvs, leafindex);
}
static void Portal_RecursiveFindLeafForFlow(portalrecursioninfo_t *info, mnode_t *node)
{
if (node->plane)
{
float f = DotProduct(info->eye, node->plane->normal) - node->plane->dist;
if (f > -0.1)
Portal_RecursiveFindLeafForFlow(info, node->children[0]);
if (f < 0.1)
Portal_RecursiveFindLeafForFlow(info, node->children[1]);
}
else
{
mleaf_t *leaf = (mleaf_t *)node;
if (leaf->clusterindex >= 0)
Portal_RecursiveFlow(info, leaf, 0, info->numfrustumplanes);
}
}
void Portal_Visibility(dp_model_t *model, const vec3_t eye, int *leaflist, unsigned char *leafpvs, int *numleafspointer, int *surfacelist, unsigned char *surfacepvs, int *numsurfacespointer, const mplane_t *frustumplanes, int numfrustumplanes, int exact, const float *boxmins, const float *boxmaxs, float *updateleafsmins, float *updateleafsmaxs, unsigned char *shadowtrispvs, unsigned char *lighttrispvs, unsigned char *visitingleafpvs)
{
int i;
portalrecursioninfo_t info;
// if there is no model, it can not block visibility
if (model == NULL)
{
Con_Print("Portal_Visibility: NULL model\n");
return;
}
if (!model->brush.data_nodes)
{
Con_Print("Portal_Visibility: not a brush model\n");
return;
}
// put frustum planes (if any) into tinyplane format at start of buffer
for (i = 0;i < numfrustumplanes;i++)
{
VectorCopy(frustumplanes[i].normal, portalplanes[i].normal);
portalplanes[i].dist = frustumplanes[i].dist;
}
ranoutofportalplanes = false;
ranoutofportals = false;
VectorCopy(boxmins, info.boxmins);
VectorCopy(boxmaxs, info.boxmaxs);
info.exact = exact;
info.numsurfaces = 0;
info.surfacelist = surfacelist;
info.surfacepvs = surfacepvs;
info.numleafs = 0;
info.visitingleafpvs = visitingleafpvs;
info.leaflist = leaflist;
info.leafpvs = leafpvs;
info.model = model;
VectorCopy(eye, info.eye);
info.numfrustumplanes = numfrustumplanes;
info.updateleafsmins = updateleafsmins;
info.updateleafsmaxs = updateleafsmaxs;
info.shadowtrispvs = shadowtrispvs;
info.lighttrispvs = lighttrispvs;
Portal_RecursiveFindLeafForFlow(&info, model->brush.data_nodes);
if (ranoutofportalplanes)
Con_Printf("Portal_RecursiveFlow: ran out of %d plane stack when recursing through portals\n", MAXRECURSIVEPORTALPLANES);
if (ranoutofportals)
Con_Printf("Portal_RecursiveFlow: ran out of %d portal stack when recursing through portals\n", MAXRECURSIVEPORTALS);
if (numsurfacespointer)
*numsurfacespointer = info.numsurfaces;
if (numleafspointer)
*numleafspointer = info.numleafs;
}