quakequest/Projects/Android/jni/cmd.c
2019-05-30 06:57:57 +01:00

2233 lines
56 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// cmd.c -- Quake script command processing module
#include "quakedef.h"
#include "thread.h"
typedef struct cmdalias_s
{
struct cmdalias_s *next;
char name[MAX_ALIAS_NAME];
char *value;
qboolean initstate; // indicates this command existed at init
char *initialvalue; // backup copy of value at init
} cmdalias_t;
static cmdalias_t *cmd_alias;
static qboolean cmd_wait;
static mempool_t *cmd_mempool;
static char cmd_tokenizebuffer[CMD_TOKENIZELENGTH];
static int cmd_tokenizebufferpos = 0;
//=============================================================================
/*
============
Cmd_Wait_f
Causes execution of the remainder of the command buffer to be delayed until
next frame. This allows commands like:
bind g "impulse 5 ; +attack ; wait ; -attack ; impulse 2"
============
*/
static void Cmd_Wait_f (void)
{
cmd_wait = true;
}
typedef struct cmddeferred_s
{
struct cmddeferred_s *next;
char *value;
double delay;
} cmddeferred_t;
static cmddeferred_t *cmd_deferred_list = NULL;
/*
============
Cmd_Defer_f
Cause a command to be executed after a delay.
============
*/
static void Cmd_Defer_f (void)
{
if(Cmd_Argc() == 1)
{
cmddeferred_t *next = cmd_deferred_list;
if(!next)
Con_Printf("No commands are pending.\n");
while(next)
{
Con_Printf("-> In %9.2f: %s\n", next->delay, next->value);
next = next->next;
}
} else if(Cmd_Argc() == 2 && !strcasecmp("clear", Cmd_Argv(1)))
{
while(cmd_deferred_list)
{
cmddeferred_t *cmd = cmd_deferred_list;
cmd_deferred_list = cmd->next;
Mem_Free(cmd->value);
Mem_Free(cmd);
}
} else if(Cmd_Argc() == 3)
{
const char *value = Cmd_Argv(2);
cmddeferred_t *defcmd = (cmddeferred_t*)Mem_Alloc(tempmempool, sizeof(*defcmd));
size_t len = strlen(value);
defcmd->delay = atof(Cmd_Argv(1));
defcmd->value = (char*)Mem_Alloc(tempmempool, len+1);
memcpy(defcmd->value, value, len+1);
defcmd->next = NULL;
if(cmd_deferred_list)
{
cmddeferred_t *next = cmd_deferred_list;
while(next->next)
next = next->next;
next->next = defcmd;
} else
cmd_deferred_list = defcmd;
/* Stupid me... this changes the order... so commands with the same delay go blub :S
defcmd->next = cmd_deferred_list;
cmd_deferred_list = defcmd;*/
} else {
Con_Printf("usage: defer <seconds> <command>\n"
" defer clear\n");
return;
}
}
/*
============
Cmd_Centerprint_f
Print something to the center of the screen using SCR_Centerprint
============
*/
static void Cmd_Centerprint_f (void)
{
char msg[MAX_INPUTLINE];
unsigned int i, c, p;
c = Cmd_Argc();
if(c >= 2)
{
strlcpy(msg, Cmd_Argv(1), sizeof(msg));
for(i = 2; i < c; ++i)
{
strlcat(msg, " ", sizeof(msg));
strlcat(msg, Cmd_Argv(i), sizeof(msg));
}
c = strlen(msg);
for(p = 0, i = 0; i < c; ++i)
{
if(msg[i] == '\\')
{
if(msg[i+1] == 'n')
msg[p++] = '\n';
else if(msg[i+1] == '\\')
msg[p++] = '\\';
else {
msg[p++] = '\\';
msg[p++] = msg[i+1];
}
++i;
} else {
msg[p++] = msg[i];
}
}
msg[p] = '\0';
SCR_CenterPrint(msg);
}
}
/*
=============================================================================
COMMAND BUFFER
=============================================================================
*/
static sizebuf_t cmd_text;
static unsigned char cmd_text_buf[CMDBUFSIZE];
void *cmd_text_mutex = NULL;
#define Cbuf_LockThreadMutex() (void)(cmd_text_mutex ? Thread_LockMutex(cmd_text_mutex) : 0)
#define Cbuf_UnlockThreadMutex() (void)(cmd_text_mutex ? Thread_UnlockMutex(cmd_text_mutex) : 0)
/*
============
Cbuf_AddText
Adds command text at the end of the buffer
============
*/
void Cbuf_AddText (const char *text)
{
int l;
l = (int)strlen(text);
Cbuf_LockThreadMutex();
if (cmd_text.cursize + l >= cmd_text.maxsize)
Con_Print("Cbuf_AddText: overflow\n");
else
SZ_Write(&cmd_text, (const unsigned char *)text, l);
Cbuf_UnlockThreadMutex();
}
/*
============
Cbuf_InsertText
Adds command text immediately after the current command
Adds a \n to the text
FIXME: actually change the command buffer to do less copying
============
*/
void Cbuf_InsertText (const char *text)
{
size_t l = strlen(text);
Cbuf_LockThreadMutex();
// we need to memmove the existing text and stuff this in before it...
if (cmd_text.cursize + l >= (size_t)cmd_text.maxsize)
Con_Print("Cbuf_InsertText: overflow\n");
else
{
// we don't have a SZ_Prepend, so...
memmove(cmd_text.data + l, cmd_text.data, cmd_text.cursize);
cmd_text.cursize += l;
memcpy(cmd_text.data, text, l);
}
Cbuf_UnlockThreadMutex();
}
/*
============
Cbuf_Execute_Deferred --blub
============
*/
static void Cbuf_Execute_Deferred (void)
{
static double oldrealtime = 0;
cmddeferred_t *cmd, *prev;
double eat;
if (realtime - oldrealtime < 0 || realtime - oldrealtime > 1800) oldrealtime = realtime;
eat = realtime - oldrealtime;
if (eat < (1.0 / 120.0))
return;
oldrealtime = realtime;
prev = NULL;
cmd = cmd_deferred_list;
while(cmd)
{
cmd->delay -= eat;
if(cmd->delay <= 0)
{
Cbuf_AddText(cmd->value);
Cbuf_AddText(";\n");
Mem_Free(cmd->value);
if(prev) {
prev->next = cmd->next;
Mem_Free(cmd);
cmd = prev->next;
} else {
cmd_deferred_list = cmd->next;
Mem_Free(cmd);
cmd = cmd_deferred_list;
}
continue;
}
prev = cmd;
cmd = cmd->next;
}
}
/*
============
Cbuf_Execute
============
*/
static qboolean Cmd_PreprocessString( const char *intext, char *outtext, unsigned maxoutlen, cmdalias_t *alias );
void Cbuf_Execute (void)
{
int i;
char *text;
char line[MAX_INPUTLINE];
char preprocessed[MAX_INPUTLINE];
char *firstchar;
qboolean quotes;
char *comment;
// LordHavoc: making sure the tokenizebuffer doesn't get filled up by repeated crashes
cmd_tokenizebufferpos = 0;
while (cmd_text.cursize)
{
// find a \n or ; line break
text = (char *)cmd_text.data;
quotes = false;
comment = NULL;
for (i=0 ; i < cmd_text.cursize ; i++)
{
if(!comment)
{
if (text[i] == '"')
quotes = !quotes;
if(quotes)
{
// make sure i doesn't get > cursize which causes a negative
// size in memmove, which is fatal --blub
if (i < (cmd_text.cursize-1) && (text[i] == '\\' && (text[i+1] == '"' || text[i+1] == '\\')))
i++;
}
else
{
if(text[i] == '/' && text[i + 1] == '/' && (i == 0 || ISWHITESPACE(text[i-1])))
comment = &text[i];
if(text[i] == ';')
break; // don't break if inside a quoted string or comment
}
}
if (text[i] == '\r' || text[i] == '\n')
break;
}
// better than CRASHING on overlong input lines that may SOMEHOW enter the buffer
if(i >= MAX_INPUTLINE)
{
Con_Printf("Warning: console input buffer had an overlong line. Ignored.\n");
line[0] = 0;
}
else
{
memcpy (line, text, comment ? (comment - text) : i);
line[comment ? (comment - text) : i] = 0;
}
// delete the text from the command buffer and move remaining commands down
// this is necessary because commands (exec, alias) can insert data at the
// beginning of the text buffer
if (i == cmd_text.cursize)
cmd_text.cursize = 0;
else
{
i++;
cmd_text.cursize -= i;
memmove (cmd_text.data, text+i, cmd_text.cursize);
}
// execute the command line
firstchar = line;
while(*firstchar && ISWHITESPACE(*firstchar))
++firstchar;
if(
(strncmp(firstchar, "alias", 5) || !ISWHITESPACE(firstchar[5]))
&&
(strncmp(firstchar, "bind", 4) || !ISWHITESPACE(firstchar[4]))
&&
(strncmp(firstchar, "in_bind", 7) || !ISWHITESPACE(firstchar[7]))
)
{
if(Cmd_PreprocessString( line, preprocessed, sizeof(preprocessed), NULL ))
Cmd_ExecuteString (preprocessed, src_command, false);
}
else
{
Cmd_ExecuteString (line, src_command, false);
}
if (cmd_wait)
{ // skip out while text still remains in buffer, leaving it
// for next frame
cmd_wait = false;
break;
}
}
}
void Cbuf_Frame(void)
{
Cbuf_Execute_Deferred();
if (cmd_text.cursize)
{
SV_LockThreadMutex();
Cbuf_Execute();
SV_UnlockThreadMutex();
}
}
/*
==============================================================================
SCRIPT COMMANDS
==============================================================================
*/
/*
===============
Cmd_StuffCmds_f
Adds command line parameters as script statements
Commands lead with a +, and continue until a - or another +
quake +prog jctest.qp +cmd amlev1
quake -nosound +cmd amlev1
===============
*/
qboolean host_stuffcmdsrun = false;
static void Cmd_StuffCmds_f (void)
{
int i, j, l;
// this is for all commandline options combined (and is bounds checked)
char build[MAX_INPUTLINE];
if (Cmd_Argc () != 1)
{
Con_Print("stuffcmds : execute command line parameters\n");
return;
}
// no reason to run the commandline arguments twice
if (host_stuffcmdsrun)
return;
host_stuffcmdsrun = true;
build[0] = 0;
l = 0;
for (i = 0;i < com_argc;i++)
{
if (com_argv[i] && com_argv[i][0] == '+' && (com_argv[i][1] < '0' || com_argv[i][1] > '9') && l + strlen(com_argv[i]) - 1 <= sizeof(build) - 1)
{
j = 1;
while (com_argv[i][j])
build[l++] = com_argv[i][j++];
i++;
for (;i < com_argc;i++)
{
if (!com_argv[i])
continue;
if ((com_argv[i][0] == '+' || com_argv[i][0] == '-') && (com_argv[i][1] < '0' || com_argv[i][1] > '9'))
break;
if (l + strlen(com_argv[i]) + 4 > sizeof(build) - 1)
break;
build[l++] = ' ';
if (strchr(com_argv[i], ' '))
build[l++] = '\"';
for (j = 0;com_argv[i][j];j++)
build[l++] = com_argv[i][j];
if (strchr(com_argv[i], ' '))
build[l++] = '\"';
}
build[l++] = '\n';
i--;
}
}
// now terminate the combined string and prepend it to the command buffer
// we already reserved space for the terminator
build[l++] = 0;
Cbuf_InsertText (build);
}
static void Cmd_Exec(const char *filename)
{
char *f;
size_t filenameLen = strlen(filename);
qboolean isdefaultcfg = filenameLen >= 11 && !strcmp(filename + filenameLen - 11, "default.cfg");
if (!strcmp(filename, "config.cfg"))
{
filename = CONFIGFILENAME;
if (COM_CheckParm("-noconfig"))
return; // don't execute config.cfg
}
f = (char *)FS_LoadFile (filename, tempmempool, false, NULL);
if (!f)
{
Con_Printf("couldn't exec %s\n",filename);
return;
}
Con_Printf("execing %s\n",filename);
// if executing default.cfg for the first time, lock the cvar defaults
// it may seem backwards to insert this text BEFORE the default.cfg
// but Cbuf_InsertText inserts before, so this actually ends up after it.
if (isdefaultcfg)
Cbuf_InsertText("\ncvar_lockdefaults\n");
// insert newline after the text to make sure the last line is terminated (some text editors omit the trailing newline)
// (note: insertion order here is backwards from execution order, so this adds it after the text, by calling it before...)
Cbuf_InsertText ("\n");
Cbuf_InsertText (f);
Mem_Free(f);
if (isdefaultcfg)
{
// special defaults for specific games go here, these execute before default.cfg
// Nehahra pushable crates malfunction in some levels if this is on
// Nehahra NPC AI is confused by blowupfallenzombies
switch(gamemode)
{
case GAME_NORMAL:
Cbuf_InsertText("\n"
"sv_gameplayfix_blowupfallenzombies 0\n"
"sv_gameplayfix_findradiusdistancetobox 0\n"
"sv_gameplayfix_grenadebouncedownslopes 0\n"
"sv_gameplayfix_slidemoveprojectiles 0\n"
"sv_gameplayfix_upwardvelocityclearsongroundflag 0\n"
"sv_gameplayfix_setmodelrealbox 0\n"
"sv_gameplayfix_droptofloorstartsolid 0\n"
"sv_gameplayfix_droptofloorstartsolid_nudgetocorrect 0\n"
"sv_gameplayfix_noairborncorpse 0\n"
"sv_gameplayfix_noairborncorpse_allowsuspendeditems 0\n"
"sv_gameplayfix_easierwaterjump 0\n"
"sv_gameplayfix_delayprojectiles 0\n"
"sv_gameplayfix_multiplethinksperframe 0\n"
"sv_gameplayfix_fixedcheckwatertransition 0\n"
"sv_gameplayfix_q1bsptracelinereportstexture 0\n"
"sv_gameplayfix_swiminbmodels 0\n"
"sv_gameplayfix_downtracesupportsongroundflag 0\n"
"sys_ticrate 0.0138889\n"
"r_shadow_gloss 1\n"
"r_shadow_bumpscale_basetexture 0\n"
);
break;
case GAME_NEHAHRA:
Cbuf_InsertText("\n"
"sv_gameplayfix_blowupfallenzombies 0\n"
"sv_gameplayfix_findradiusdistancetobox 0\n"
"sv_gameplayfix_grenadebouncedownslopes 0\n"
"sv_gameplayfix_slidemoveprojectiles 0\n"
"sv_gameplayfix_upwardvelocityclearsongroundflag 0\n"
"sv_gameplayfix_setmodelrealbox 0\n"
"sv_gameplayfix_droptofloorstartsolid 0\n"
"sv_gameplayfix_droptofloorstartsolid_nudgetocorrect 0\n"
"sv_gameplayfix_noairborncorpse 0\n"
"sv_gameplayfix_noairborncorpse_allowsuspendeditems 0\n"
"sv_gameplayfix_easierwaterjump 0\n"
"sv_gameplayfix_delayprojectiles 0\n"
"sv_gameplayfix_multiplethinksperframe 0\n"
"sv_gameplayfix_fixedcheckwatertransition 0\n"
"sv_gameplayfix_q1bsptracelinereportstexture 0\n"
"sv_gameplayfix_swiminbmodels 0\n"
"sv_gameplayfix_downtracesupportsongroundflag 0\n"
"sys_ticrate 0.0138889\n"
"r_shadow_gloss 1\n"
"r_shadow_bumpscale_basetexture 0\n"
);
break;
// hipnotic mission pack has issues in their 'friendly monster' ai, which seem to attempt to attack themselves for some reason when findradius() returns non-solid entities.
// hipnotic mission pack has issues with bobbing water entities 'jittering' between different heights on alternate frames at the default 0.0138889 ticrate, 0.02 avoids this issue
// hipnotic mission pack has issues in their proximity mine sticking code, which causes them to bounce off.
case GAME_HIPNOTIC:
case GAME_QUOTH:
Cbuf_InsertText("\n"
"sv_gameplayfix_blowupfallenzombies 0\n"
"sv_gameplayfix_findradiusdistancetobox 0\n"
"sv_gameplayfix_grenadebouncedownslopes 0\n"
"sv_gameplayfix_slidemoveprojectiles 0\n"
"sv_gameplayfix_upwardvelocityclearsongroundflag 0\n"
"sv_gameplayfix_setmodelrealbox 0\n"
"sv_gameplayfix_droptofloorstartsolid 0\n"
"sv_gameplayfix_droptofloorstartsolid_nudgetocorrect 0\n"
"sv_gameplayfix_noairborncorpse 0\n"
"sv_gameplayfix_noairborncorpse_allowsuspendeditems 0\n"
"sv_gameplayfix_easierwaterjump 0\n"
"sv_gameplayfix_delayprojectiles 0\n"
"sv_gameplayfix_multiplethinksperframe 0\n"
"sv_gameplayfix_fixedcheckwatertransition 0\n"
"sv_gameplayfix_q1bsptracelinereportstexture 0\n"
"sv_gameplayfix_swiminbmodels 0\n"
"sv_gameplayfix_downtracesupportsongroundflag 0\n"
"sys_ticrate 0.0138889\n"
"r_shadow_gloss 1\n"
"r_shadow_bumpscale_basetexture 0\n"
);
break;
// rogue mission pack has a guardian boss that does not wake up if findradius returns one of the entities around its spawn area
case GAME_ROGUE:
Cbuf_InsertText("\n"
"sv_gameplayfix_blowupfallenzombies 0\n"
"sv_gameplayfix_findradiusdistancetobox 0\n"
"sv_gameplayfix_grenadebouncedownslopes 0\n"
"sv_gameplayfix_slidemoveprojectiles 0\n"
"sv_gameplayfix_upwardvelocityclearsongroundflag 0\n"
"sv_gameplayfix_setmodelrealbox 0\n"
"sv_gameplayfix_droptofloorstartsolid 0\n"
"sv_gameplayfix_droptofloorstartsolid_nudgetocorrect 0\n"
"sv_gameplayfix_noairborncorpse 0\n"
"sv_gameplayfix_noairborncorpse_allowsuspendeditems 0\n"
"sv_gameplayfix_easierwaterjump 0\n"
"sv_gameplayfix_delayprojectiles 0\n"
"sv_gameplayfix_multiplethinksperframe 0\n"
"sv_gameplayfix_fixedcheckwatertransition 0\n"
"sv_gameplayfix_q1bsptracelinereportstexture 0\n"
"sv_gameplayfix_swiminbmodels 0\n"
"sv_gameplayfix_downtracesupportsongroundflag 0\n"
"sys_ticrate 0.0138889\n"
"r_shadow_gloss 1\n"
"r_shadow_bumpscale_basetexture 0\n"
);
break;
case GAME_TENEBRAE:
Cbuf_InsertText("\n"
"sv_gameplayfix_blowupfallenzombies 0\n"
"sv_gameplayfix_findradiusdistancetobox 0\n"
"sv_gameplayfix_grenadebouncedownslopes 0\n"
"sv_gameplayfix_slidemoveprojectiles 0\n"
"sv_gameplayfix_upwardvelocityclearsongroundflag 0\n"
"sv_gameplayfix_setmodelrealbox 0\n"
"sv_gameplayfix_droptofloorstartsolid 0\n"
"sv_gameplayfix_droptofloorstartsolid_nudgetocorrect 0\n"
"sv_gameplayfix_noairborncorpse 0\n"
"sv_gameplayfix_noairborncorpse_allowsuspendeditems 0\n"
"sv_gameplayfix_easierwaterjump 0\n"
"sv_gameplayfix_delayprojectiles 0\n"
"sv_gameplayfix_multiplethinksperframe 0\n"
"sv_gameplayfix_fixedcheckwatertransition 0\n"
"sv_gameplayfix_q1bsptracelinereportstexture 0\n"
"sv_gameplayfix_swiminbmodels 0\n"
"sv_gameplayfix_downtracesupportsongroundflag 0\n"
"sys_ticrate 0.0138889\n"
"r_shadow_gloss 2\n"
"r_shadow_bumpscale_basetexture 4\n"
);
break;
case GAME_NEXUIZ:
Cbuf_InsertText("\n"
"sv_gameplayfix_blowupfallenzombies 1\n"
"sv_gameplayfix_findradiusdistancetobox 1\n"
"sv_gameplayfix_grenadebouncedownslopes 1\n"
"sv_gameplayfix_slidemoveprojectiles 1\n"
"sv_gameplayfix_upwardvelocityclearsongroundflag 1\n"
"sv_gameplayfix_setmodelrealbox 1\n"
"sv_gameplayfix_droptofloorstartsolid 1\n"
"sv_gameplayfix_droptofloorstartsolid_nudgetocorrect 1\n"
"sv_gameplayfix_noairborncorpse 1\n"
"sv_gameplayfix_noairborncorpse_allowsuspendeditems 1\n"
"sv_gameplayfix_easierwaterjump 1\n"
"sv_gameplayfix_delayprojectiles 1\n"
"sv_gameplayfix_multiplethinksperframe 1\n"
"sv_gameplayfix_fixedcheckwatertransition 1\n"
"sv_gameplayfix_q1bsptracelinereportstexture 1\n"
"sv_gameplayfix_swiminbmodels 1\n"
"sv_gameplayfix_downtracesupportsongroundflag 1\n"
"sys_ticrate 0.0138889\n"
"sv_gameplayfix_q2airaccelerate 1\n"
"sv_gameplayfix_stepmultipletimes 1\n"
);
break;
// Steel Storm: Burning Retribution csqc misinterprets CSQC_InputEvent if type is a value other than 0 or 1
case GAME_STEELSTORM:
Cbuf_InsertText("\n"
"sv_gameplayfix_blowupfallenzombies 1\n"
"sv_gameplayfix_findradiusdistancetobox 1\n"
"sv_gameplayfix_grenadebouncedownslopes 1\n"
"sv_gameplayfix_slidemoveprojectiles 1\n"
"sv_gameplayfix_upwardvelocityclearsongroundflag 1\n"
"sv_gameplayfix_setmodelrealbox 1\n"
"sv_gameplayfix_droptofloorstartsolid 1\n"
"sv_gameplayfix_droptofloorstartsolid_nudgetocorrect 1\n"
"sv_gameplayfix_noairborncorpse 1\n"
"sv_gameplayfix_noairborncorpse_allowsuspendeditems 1\n"
"sv_gameplayfix_easierwaterjump 1\n"
"sv_gameplayfix_delayprojectiles 1\n"
"sv_gameplayfix_multiplethinksperframe 1\n"
"sv_gameplayfix_fixedcheckwatertransition 1\n"
"sv_gameplayfix_q1bsptracelinereportstexture 1\n"
"sv_gameplayfix_swiminbmodels 1\n"
"sv_gameplayfix_downtracesupportsongroundflag 1\n"
"sys_ticrate 0.0138889\n"
"cl_csqc_generatemousemoveevents 0\n"
);
break;
default:
Cbuf_InsertText("\n"
"sv_gameplayfix_blowupfallenzombies 1\n"
"sv_gameplayfix_findradiusdistancetobox 1\n"
"sv_gameplayfix_grenadebouncedownslopes 1\n"
"sv_gameplayfix_slidemoveprojectiles 1\n"
"sv_gameplayfix_upwardvelocityclearsongroundflag 1\n"
"sv_gameplayfix_setmodelrealbox 1\n"
"sv_gameplayfix_droptofloorstartsolid 1\n"
"sv_gameplayfix_droptofloorstartsolid_nudgetocorrect 1\n"
"sv_gameplayfix_noairborncorpse 1\n"
"sv_gameplayfix_noairborncorpse_allowsuspendeditems 1\n"
"sv_gameplayfix_easierwaterjump 1\n"
"sv_gameplayfix_delayprojectiles 1\n"
"sv_gameplayfix_multiplethinksperframe 1\n"
"sv_gameplayfix_fixedcheckwatertransition 1\n"
"sv_gameplayfix_q1bsptracelinereportstexture 1\n"
"sv_gameplayfix_swiminbmodels 1\n"
"sv_gameplayfix_downtracesupportsongroundflag 1\n"
"sys_ticrate 0.0138889\n"
);
break;
}
}
}
/*
===============
Cmd_Exec_f
===============
*/
static void Cmd_Exec_f (void)
{
fssearch_t *s;
int i;
if (Cmd_Argc () != 2)
{
Con_Print("exec <filename> : execute a script file\n");
return;
}
s = FS_Search(Cmd_Argv(1), true, true);
if(!s || !s->numfilenames)
{
Con_Printf("couldn't exec %s\n",Cmd_Argv(1));
return;
}
for(i = 0; i < s->numfilenames; ++i)
Cmd_Exec(s->filenames[i]);
FS_FreeSearch(s);
}
/*
===============
Cmd_Echo_f
Just prints the rest of the line to the console
===============
*/
static void Cmd_Echo_f (void)
{
int i;
for (i=1 ; i<Cmd_Argc() ; i++)
Con_Printf("%s ",Cmd_Argv(i));
Con_Print("\n");
}
// DRESK - 5/14/06
// Support Doom3-style Toggle Console Command
/*
===============
Cmd_Toggle_f
Toggles a specified console variable amongst the values specified (default is 0 and 1)
===============
*/
static void Cmd_Toggle_f(void)
{
// Acquire Number of Arguments
int nNumArgs = Cmd_Argc();
if(nNumArgs == 1)
// No Arguments Specified; Print Usage
Con_Print("Toggle Console Variable - Usage\n toggle <variable> - toggles between 0 and 1\n toggle <variable> <value> - toggles between 0 and <value>\n toggle <variable> [string 1] [string 2]...[string n] - cycles through all strings\n");
else
{ // Correct Arguments Specified
// Acquire Potential CVar
cvar_t* cvCVar = Cvar_FindVar( Cmd_Argv(1) );
if(cvCVar != NULL)
{ // Valid CVar
if(nNumArgs == 2)
{ // Default Usage
if(cvCVar->integer)
Cvar_SetValueQuick(cvCVar, 0);
else
Cvar_SetValueQuick(cvCVar, 1);
}
else
if(nNumArgs == 3)
{ // 0 and Specified Usage
if(cvCVar->integer == atoi(Cmd_Argv(2) ) )
// CVar is Specified Value; // Reset to 0
Cvar_SetValueQuick(cvCVar, 0);
else
if(cvCVar->integer == 0)
// CVar is 0; Specify Value
Cvar_SetQuick(cvCVar, Cmd_Argv(2) );
else
// CVar does not match; Reset to 0
Cvar_SetValueQuick(cvCVar, 0);
}
else
{ // Variable Values Specified
int nCnt;
int bFound = 0;
for(nCnt = 2; nCnt < nNumArgs; nCnt++)
{ // Cycle through Values
if( strcmp(cvCVar->string, Cmd_Argv(nCnt) ) == 0)
{ // Current Value Located; Increment to Next
if( (nCnt + 1) == nNumArgs)
// Max Value Reached; Reset
Cvar_SetQuick(cvCVar, Cmd_Argv(2) );
else
// Next Value
Cvar_SetQuick(cvCVar, Cmd_Argv(nCnt + 1) );
// End Loop
nCnt = nNumArgs;
// Assign Found
bFound = 1;
}
}
if(!bFound)
// Value not Found; Reset to Original
Cvar_SetQuick(cvCVar, Cmd_Argv(2) );
}
}
else
{ // Invalid CVar
Con_Printf("ERROR : CVar '%s' not found\n", Cmd_Argv(1) );
}
}
}
/*
===============
Cmd_Alias_f
Creates a new command that executes a command string (possibly ; seperated)
===============
*/
static void Cmd_Alias_f (void)
{
cmdalias_t *a;
char cmd[MAX_INPUTLINE];
int i, c;
const char *s;
size_t alloclen;
if (Cmd_Argc() == 1)
{
Con_Print("Current alias commands:\n");
for (a = cmd_alias ; a ; a=a->next)
Con_Printf("%s : %s", a->name, a->value);
return;
}
s = Cmd_Argv(1);
if (strlen(s) >= MAX_ALIAS_NAME)
{
Con_Print("Alias name is too long\n");
return;
}
// if the alias already exists, reuse it
for (a = cmd_alias ; a ; a=a->next)
{
if (!strcmp(s, a->name))
{
Z_Free (a->value);
break;
}
}
if (!a)
{
cmdalias_t *prev, *current;
a = (cmdalias_t *)Z_Malloc (sizeof(cmdalias_t));
strlcpy (a->name, s, sizeof (a->name));
// insert it at the right alphanumeric position
for( prev = NULL, current = cmd_alias ; current && strcmp( current->name, a->name ) < 0 ; prev = current, current = current->next )
;
if( prev ) {
prev->next = a;
} else {
cmd_alias = a;
}
a->next = current;
}
// copy the rest of the command line
cmd[0] = 0; // start out with a null string
c = Cmd_Argc();
for (i=2 ; i < c ; i++)
{
if (i != 2)
strlcat (cmd, " ", sizeof (cmd));
strlcat (cmd, Cmd_Argv(i), sizeof (cmd));
}
strlcat (cmd, "\n", sizeof (cmd));
alloclen = strlen (cmd) + 1;
if(alloclen >= 2)
cmd[alloclen - 2] = '\n'; // to make sure a newline is appended even if too long
a->value = (char *)Z_Malloc (alloclen);
memcpy (a->value, cmd, alloclen);
}
/*
===============
Cmd_UnAlias_f
Remove existing aliases.
===============
*/
static void Cmd_UnAlias_f (void)
{
cmdalias_t *a, *p;
int i;
const char *s;
if(Cmd_Argc() == 1)
{
Con_Print("unalias: Usage: unalias alias1 [alias2 ...]\n");
return;
}
for(i = 1; i < Cmd_Argc(); ++i)
{
s = Cmd_Argv(i);
p = NULL;
for(a = cmd_alias; a; p = a, a = a->next)
{
if(!strcmp(s, a->name))
{
if (a->initstate) // we can not remove init aliases
continue;
if(a == cmd_alias)
cmd_alias = a->next;
if(p)
p->next = a->next;
Z_Free(a->value);
Z_Free(a);
break;
}
}
if(!a)
Con_Printf("unalias: %s alias not found\n", s);
}
}
/*
=============================================================================
COMMAND EXECUTION
=============================================================================
*/
typedef struct cmd_function_s
{
struct cmd_function_s *next;
const char *name;
const char *description;
xcommand_t consolefunction;
xcommand_t clientfunction;
qboolean csqcfunc;
qboolean initstate; // indicates this command existed at init
} cmd_function_t;
static int cmd_argc;
static const char *cmd_argv[MAX_ARGS];
static const char *cmd_null_string = "";
static const char *cmd_args;
cmd_source_t cmd_source;
static cmd_function_t *cmd_functions; // possible commands to execute
static const char *Cmd_GetDirectCvarValue(const char *varname, cmdalias_t *alias, qboolean *is_multiple)
{
cvar_t *cvar;
long argno;
char *endptr;
char vabuf[1024];
if(is_multiple)
*is_multiple = false;
if(!varname || !*varname)
return NULL;
if(alias)
{
if(!strcmp(varname, "*"))
{
if(is_multiple)
*is_multiple = true;
return Cmd_Args();
}
else if(!strcmp(varname, "#"))
{
return va(vabuf, sizeof(vabuf), "%d", Cmd_Argc());
}
else if(varname[strlen(varname) - 1] == '-')
{
argno = strtol(varname, &endptr, 10);
if(endptr == varname + strlen(varname) - 1)
{
// whole string is a number, apart from the -
const char *p = Cmd_Args();
for(; argno > 1; --argno)
if(!COM_ParseToken_Console(&p))
break;
if(p)
{
if(is_multiple)
*is_multiple = true;
// kill pre-argument whitespace
for (;*p && ISWHITESPACE(*p);p++)
;
return p;
}
}
}
else
{
argno = strtol(varname, &endptr, 10);
if(*endptr == 0)
{
// whole string is a number
// NOTE: we already made sure we don't have an empty cvar name!
if(argno >= 0 && argno < Cmd_Argc())
return Cmd_Argv(argno);
}
}
}
if((cvar = Cvar_FindVar(varname)) && !(cvar->flags & CVAR_PRIVATE))
return cvar->string;
return NULL;
}
qboolean Cmd_QuoteString(char *out, size_t outlen, const char *in, const char *quoteset, qboolean putquotes)
{
qboolean quote_quot = !!strchr(quoteset, '"');
qboolean quote_backslash = !!strchr(quoteset, '\\');
qboolean quote_dollar = !!strchr(quoteset, '$');
if(putquotes)
{
if(outlen <= 2)
{
*out++ = 0;
return false;
}
*out++ = '"'; --outlen;
--outlen;
}
while(*in)
{
if(*in == '"' && quote_quot)
{
if(outlen <= 2)
goto fail;
*out++ = '\\'; --outlen;
*out++ = '"'; --outlen;
}
else if(*in == '\\' && quote_backslash)
{
if(outlen <= 2)
goto fail;
*out++ = '\\'; --outlen;
*out++ = '\\'; --outlen;
}
else if(*in == '$' && quote_dollar)
{
if(outlen <= 2)
goto fail;
*out++ = '$'; --outlen;
*out++ = '$'; --outlen;
}
else
{
if(outlen <= 1)
goto fail;
*out++ = *in; --outlen;
}
++in;
}
if(putquotes)
*out++ = '"';
*out++ = 0;
return true;
fail:
if(putquotes)
*out++ = '"';
*out++ = 0;
return false;
}
static const char *Cmd_GetCvarValue(const char *var, size_t varlen, cmdalias_t *alias)
{
static char varname[MAX_INPUTLINE]; // cmd_mutex
static char varval[MAX_INPUTLINE]; // cmd_mutex
const char *varstr = NULL;
char *varfunc;
qboolean required = false;
qboolean optional = false;
static char asis[] = "asis"; // just to suppress const char warnings
if(varlen >= MAX_INPUTLINE)
varlen = MAX_INPUTLINE - 1;
memcpy(varname, var, varlen);
varname[varlen] = 0;
varfunc = strchr(varname, ' ');
if(varfunc)
{
*varfunc = 0;
++varfunc;
}
if(*var == 0)
{
// empty cvar name?
if(alias)
Con_Printf("Warning: Could not expand $ in alias %s\n", alias->name);
else
Con_Printf("Warning: Could not expand $\n");
return "$";
}
if(varfunc)
{
char *p;
// ? means optional
while((p = strchr(varfunc, '?')))
{
optional = true;
memmove(p, p+1, strlen(p)); // with final NUL
}
// ! means required
while((p = strchr(varfunc, '!')))
{
required = true;
memmove(p, p+1, strlen(p)); // with final NUL
}
// kill spaces
while((p = strchr(varfunc, ' ')))
{
memmove(p, p+1, strlen(p)); // with final NUL
}
// if no function is left, NULL it
if(!*varfunc)
varfunc = NULL;
}
if(varname[0] == '$')
varstr = Cmd_GetDirectCvarValue(Cmd_GetDirectCvarValue(varname + 1, alias, NULL), alias, NULL);
else
{
qboolean is_multiple = false;
// Exception: $* and $n- don't use the quoted form by default
varstr = Cmd_GetDirectCvarValue(varname, alias, &is_multiple);
if(is_multiple)
if(!varfunc)
varfunc = asis;
}
if(!varstr)
{
if(required)
{
if(alias)
Con_Printf("Error: Could not expand $%s in alias %s\n", varname, alias->name);
else
Con_Printf("Error: Could not expand $%s\n", varname);
return NULL;
}
else if(optional)
{
return "";
}
else
{
if(alias)
Con_Printf("Warning: Could not expand $%s in alias %s\n", varname, alias->name);
else
Con_Printf("Warning: Could not expand $%s\n", varname);
dpsnprintf(varval, sizeof(varval), "$%s", varname);
return varval;
}
}
if(!varfunc || !strcmp(varfunc, "q")) // note: quoted form is default, use "asis" to override!
{
// quote it so it can be used inside double quotes
// we just need to replace " by \", and of course, double backslashes
Cmd_QuoteString(varval, sizeof(varval), varstr, "\"\\", false);
return varval;
}
else if(!strcmp(varfunc, "asis"))
{
return varstr;
}
else
Con_Printf("Unknown variable function %s\n", varfunc);
return varstr;
}
/*
Cmd_PreprocessString
Preprocesses strings and replaces $*, $param#, $cvar accordingly. Also strips comments.
*/
static qboolean Cmd_PreprocessString( const char *intext, char *outtext, unsigned maxoutlen, cmdalias_t *alias ) {
const char *in;
size_t eat, varlen;
unsigned outlen;
const char *val;
// don't crash if there's no room in the outtext buffer
if( maxoutlen == 0 ) {
return false;
}
maxoutlen--; // because of \0
in = intext;
outlen = 0;
while( *in && outlen < maxoutlen ) {
if( *in == '$' ) {
// this is some kind of expansion, see what comes after the $
in++;
// The console does the following preprocessing:
//
// - $$ is transformed to a single dollar sign.
// - $var or ${var} are expanded to the contents of the named cvar,
// with quotation marks and backslashes quoted so it can safely
// be used inside quotation marks (and it should always be used
// that way)
// - ${var asis} inserts the cvar value as is, without doing this
// quoting
// - ${var ?} silently expands to the empty string if
// $var does not exist
// - ${var !} fails expansion and executes nothing if
// $var does not exist
// - prefix the cvar name with a dollar sign to do indirection;
// for example, if $x has the value timelimit, ${$x} will return
// the value of $timelimit
// - when expanding an alias, the special variable name $* refers
// to all alias parameters, and a number refers to that numbered
// alias parameter, where the name of the alias is $0, the first
// parameter is $1 and so on; as a special case, $* inserts all
// parameters, without extra quoting, so one can use $* to just
// pass all parameters around. All parameters starting from $n
// can be referred to as $n- (so $* is equivalent to $1-).
// - ${* q} and ${n- q} force quoting anyway
//
// Note: when expanding an alias, cvar expansion is done in the SAME step
// as alias expansion so that alias parameters or cvar values containing
// dollar signs have no unwanted bad side effects. However, this needs to
// be accounted for when writing complex aliases. For example,
// alias foo "set x NEW; echo $x"
// actually expands to
// "set x NEW; echo OLD"
// and will print OLD! To work around this, use a second alias:
// alias foo "set x NEW; foo2"
// alias foo2 "echo $x"
//
// Also note: lines starting with alias are exempt from cvar expansion.
// If you want cvar expansion, write "alias" instead:
//
// set x 1
// alias foo "echo $x"
// "alias" bar "echo $x"
// set x 2
//
// foo will print 2, because the variable $x will be expanded when the alias
// gets expanded. bar will print 1, because the variable $x was expanded
// at definition time. foo can be equivalently defined as
//
// "alias" foo "echo $$x"
//
// because at definition time, $$ will get replaced to a single $.
if( *in == '$' ) {
val = "$";
eat = 1;
} else if(*in == '{') {
varlen = strcspn(in + 1, "}");
if(in[varlen + 1] == '}')
{
val = Cmd_GetCvarValue(in + 1, varlen, alias);
if(!val)
return false;
eat = varlen + 2;
}
else
{
// ran out of data?
val = NULL;
eat = varlen + 1;
}
} else {
varlen = strspn(in, "#*0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ_-");
val = Cmd_GetCvarValue(in, varlen, alias);
if(!val)
return false;
eat = varlen;
}
if(val)
{
// insert the cvar value
while(*val && outlen < maxoutlen)
outtext[outlen++] = *val++;
in += eat;
}
else
{
// copy the unexpanded text
outtext[outlen++] = '$';
while(eat && outlen < maxoutlen)
{
outtext[outlen++] = *in++;
--eat;
}
}
}
else
outtext[outlen++] = *in++;
}
outtext[outlen] = 0;
return true;
}
/*
============
Cmd_ExecuteAlias
Called for aliases and fills in the alias into the cbuffer
============
*/
static void Cmd_ExecuteAlias (cmdalias_t *alias)
{
static char buffer[ MAX_INPUTLINE ]; // cmd_mutex
static char buffer2[ MAX_INPUTLINE ]; // cmd_mutex
qboolean ret = Cmd_PreprocessString( alias->value, buffer, sizeof(buffer) - 2, alias );
if(!ret)
return;
// insert at start of command buffer, so that aliases execute in order
// (fixes bug introduced by Black on 20050705)
// Note: Cbuf_PreprocessString will be called on this string AGAIN! So we
// have to make sure that no second variable expansion takes place, otherwise
// alias parameters containing dollar signs can have bad effects.
Cmd_QuoteString(buffer2, sizeof(buffer2), buffer, "$", false);
Cbuf_InsertText( buffer2 );
}
/*
========
Cmd_List
CmdList Added by EvilTypeGuy eviltypeguy@qeradiant.com
Thanks to Matthias "Maddes" Buecher, http://www.inside3d.com/qip/
========
*/
static void Cmd_List_f (void)
{
cmd_function_t *cmd;
const char *partial;
size_t len;
int count;
qboolean ispattern;
if (Cmd_Argc() > 1)
{
partial = Cmd_Argv (1);
len = strlen(partial);
ispattern = (strchr(partial, '*') || strchr(partial, '?'));
}
else
{
partial = NULL;
len = 0;
ispattern = false;
}
count = 0;
for (cmd = cmd_functions; cmd; cmd = cmd->next)
{
if (partial && (ispattern ? !matchpattern_with_separator(cmd->name, partial, false, "", false) : strncmp(partial, cmd->name, len)))
continue;
Con_Printf("%s : %s\n", cmd->name, cmd->description);
count++;
}
if (len)
{
if(ispattern)
Con_Printf("%i Command%s matching \"%s\"\n\n", count, (count > 1) ? "s" : "", partial);
else
Con_Printf("%i Command%s beginning with \"%s\"\n\n", count, (count > 1) ? "s" : "", partial);
}
else
Con_Printf("%i Command%s\n\n", count, (count > 1) ? "s" : "");
}
static void Cmd_Apropos_f(void)
{
cmd_function_t *cmd;
cvar_t *cvar;
cmdalias_t *alias;
const char *partial;
int count;
qboolean ispattern;
char vabuf[1024];
if (Cmd_Argc() > 1)
partial = Cmd_Args();
else
{
Con_Printf("usage: apropos <string>\n");
return;
}
ispattern = partial && (strchr(partial, '*') || strchr(partial, '?'));
if(!ispattern)
partial = va(vabuf, sizeof(vabuf), "*%s*", partial);
count = 0;
for (cvar = cvar_vars; cvar; cvar = cvar->next)
{
if (!matchpattern_with_separator(cvar->name, partial, true, "", false))
if (!matchpattern_with_separator(cvar->description, partial, true, "", false))
continue;
Con_Printf ("cvar ^3%s^7 is \"%s\" [\"%s\"] %s\n", cvar->name, cvar->string, cvar->defstring, cvar->description);
count++;
}
for (cmd = cmd_functions; cmd; cmd = cmd->next)
{
if (!matchpattern_with_separator(cmd->name, partial, true, "", false))
if (!matchpattern_with_separator(cmd->description, partial, true, "", false))
continue;
Con_Printf("command ^2%s^7: %s\n", cmd->name, cmd->description);
count++;
}
for (alias = cmd_alias; alias; alias = alias->next)
{
// procede here a bit differently as an alias value always got a final \n
if (!matchpattern_with_separator(alias->name, partial, true, "", false))
if (!matchpattern_with_separator(alias->value, partial, true, "\n", false)) // when \n is as separator wildcards don't match it
continue;
Con_Printf("alias ^5%s^7: %s", alias->name, alias->value); // do not print an extra \n
count++;
}
Con_Printf("%i result%s\n\n", count, (count > 1) ? "s" : "");
}
/*
============
Cmd_Init
============
*/
void Cmd_Init (void)
{
cmd_mempool = Mem_AllocPool("commands", 0, NULL);
// space for commands and script files
cmd_text.data = cmd_text_buf;
cmd_text.maxsize = sizeof(cmd_text_buf);
cmd_text.cursize = 0;
if (Thread_HasThreads())
cmd_text_mutex = Thread_CreateMutex();
}
void Cmd_Init_Commands (void)
{
//
// register our commands
//
Cmd_AddCommand ("stuffcmds",Cmd_StuffCmds_f, "execute commandline parameters (must be present in quake.rc script)");
Cmd_AddCommand ("exec",Cmd_Exec_f, "execute a script file");
Cmd_AddCommand ("echo",Cmd_Echo_f, "print a message to the console (useful in scripts)");
Cmd_AddCommand ("alias",Cmd_Alias_f, "create a script function (parameters are passed in as $X (being X a number), $* for all parameters, $X- for all parameters starting from $X). Without arguments show the list of all alias");
Cmd_AddCommand ("unalias",Cmd_UnAlias_f, "remove an alias");
Cmd_AddCommand ("cmd", Cmd_ForwardToServer, "send a console commandline to the server (used by some mods)");
Cmd_AddCommand ("wait", Cmd_Wait_f, "make script execution wait for next rendered frame");
Cmd_AddCommand ("set", Cvar_Set_f, "create or change the value of a console variable");
Cmd_AddCommand ("seta", Cvar_SetA_f, "create or change the value of a console variable that will be saved to config.cfg");
Cmd_AddCommand ("unset", Cvar_Del_f, "delete a cvar (does not work for static ones like _cl_name, or read-only ones)");
#ifdef FILLALLCVARSWITHRUBBISH
Cmd_AddCommand ("fillallcvarswithrubbish", Cvar_FillAll_f, "fill all cvars with a specified number of characters to provoke buffer overruns");
#endif /* FILLALLCVARSWITHRUBBISH */
// 2000-01-09 CmdList, CvarList commands By Matthias "Maddes" Buecher
// Added/Modified by EvilTypeGuy eviltypeguy@qeradiant.com
Cmd_AddCommand ("cmdlist", Cmd_List_f, "lists all console commands beginning with the specified prefix or matching the specified wildcard pattern");
Cmd_AddCommand ("cvarlist", Cvar_List_f, "lists all console variables beginning with the specified prefix or matching the specified wildcard pattern");
Cmd_AddCommand ("apropos", Cmd_Apropos_f, "lists all console variables/commands/aliases containing the specified string in the name or description");
Cmd_AddCommand ("cvar_lockdefaults", Cvar_LockDefaults_f, "stores the current values of all cvars into their default values, only used once during startup after parsing default.cfg");
Cmd_AddCommand ("cvar_resettodefaults_all", Cvar_ResetToDefaults_All_f, "sets all cvars to their locked default values");
Cmd_AddCommand ("cvar_resettodefaults_nosaveonly", Cvar_ResetToDefaults_NoSaveOnly_f, "sets all non-saved cvars to their locked default values (variables that will not be saved to config.cfg)");
Cmd_AddCommand ("cvar_resettodefaults_saveonly", Cvar_ResetToDefaults_SaveOnly_f, "sets all saved cvars to their locked default values (variables that will be saved to config.cfg)");
Cmd_AddCommand ("cprint", Cmd_Centerprint_f, "print something at the screen center");
Cmd_AddCommand ("defer", Cmd_Defer_f, "execute a command in the future");
// DRESK - 5/14/06
// Support Doom3-style Toggle Command
Cmd_AddCommand( "toggle", Cmd_Toggle_f, "toggles a console variable's values (use for more info)");
}
/*
============
Cmd_Shutdown
============
*/
void Cmd_Shutdown(void)
{
if (cmd_text_mutex)
{
// we usually have this locked when we get here from Host_Quit_f
Cbuf_UnlockThreadMutex();
Thread_DestroyMutex(cmd_text_mutex);
}
cmd_text_mutex = NULL;
Mem_FreePool(&cmd_mempool);
}
/*
============
Cmd_Argc
============
*/
int Cmd_Argc (void)
{
return cmd_argc;
}
/*
============
Cmd_Argv
============
*/
const char *Cmd_Argv (int arg)
{
if (arg >= cmd_argc )
return cmd_null_string;
return cmd_argv[arg];
}
/*
============
Cmd_Args
============
*/
const char *Cmd_Args (void)
{
return cmd_args;
}
/*
============
Cmd_TokenizeString
Parses the given string into command line tokens.
============
*/
// AK: This function should only be called from ExcuteString because the current design is a bit of an hack
static void Cmd_TokenizeString (const char *text)
{
int l;
cmd_argc = 0;
cmd_args = NULL;
while (1)
{
// skip whitespace up to a /n
while (*text && ISWHITESPACE(*text) && *text != '\r' && *text != '\n')
text++;
// line endings:
// UNIX: \n
// Mac: \r
// Windows: \r\n
if (*text == '\n' || *text == '\r')
{
// a newline separates commands in the buffer
if (*text == '\r' && text[1] == '\n')
text++;
text++;
break;
}
if (!*text)
return;
if (cmd_argc == 1)
cmd_args = text;
if (!COM_ParseToken_Console(&text))
return;
if (cmd_argc < MAX_ARGS)
{
l = (int)strlen(com_token) + 1;
if (cmd_tokenizebufferpos + l > CMD_TOKENIZELENGTH)
{
Con_Printf("Cmd_TokenizeString: ran out of %i character buffer space for command arguements\n", CMD_TOKENIZELENGTH);
break;
}
memcpy (cmd_tokenizebuffer + cmd_tokenizebufferpos, com_token, l);
cmd_argv[cmd_argc] = cmd_tokenizebuffer + cmd_tokenizebufferpos;
cmd_tokenizebufferpos += l;
cmd_argc++;
}
}
}
/*
============
Cmd_AddCommand
============
*/
void Cmd_AddCommand_WithClientCommand (const char *cmd_name, xcommand_t consolefunction, xcommand_t clientfunction, const char *description)
{
cmd_function_t *cmd;
cmd_function_t *prev, *current;
// fail if the command is a variable name
if (Cvar_FindVar( cmd_name ))
{
Con_Printf("Cmd_AddCommand: %s already defined as a var\n", cmd_name);
return;
}
// fail if the command already exists
for (cmd=cmd_functions ; cmd ; cmd=cmd->next)
{
if (!strcmp (cmd_name, cmd->name))
{
if (consolefunction || clientfunction)
{
Con_Printf("Cmd_AddCommand: %s already defined\n", cmd_name);
return;
}
else //[515]: csqc
{
cmd->csqcfunc = true;
return;
}
}
}
cmd = (cmd_function_t *)Mem_Alloc(cmd_mempool, sizeof(cmd_function_t));
cmd->name = cmd_name;
cmd->consolefunction = consolefunction;
cmd->clientfunction = clientfunction;
cmd->description = description;
if(!consolefunction && !clientfunction) //[515]: csqc
cmd->csqcfunc = true;
cmd->next = cmd_functions;
// insert it at the right alphanumeric position
for( prev = NULL, current = cmd_functions ; current && strcmp( current->name, cmd->name ) < 0 ; prev = current, current = current->next )
;
if( prev ) {
prev->next = cmd;
} else {
cmd_functions = cmd;
}
cmd->next = current;
}
void Cmd_AddCommand (const char *cmd_name, xcommand_t function, const char *description)
{
Cmd_AddCommand_WithClientCommand (cmd_name, function, NULL, description);
}
/*
============
Cmd_Exists
============
*/
qboolean Cmd_Exists (const char *cmd_name)
{
cmd_function_t *cmd;
for (cmd=cmd_functions ; cmd ; cmd=cmd->next)
if (!strcmp (cmd_name,cmd->name))
return true;
return false;
}
/*
============
Cmd_CompleteCommand
============
*/
const char *Cmd_CompleteCommand (const char *partial)
{
cmd_function_t *cmd;
size_t len;
len = strlen(partial);
if (!len)
return NULL;
// check functions
for (cmd = cmd_functions; cmd; cmd = cmd->next)
if (!strncasecmp(partial, cmd->name, len))
return cmd->name;
return NULL;
}
/*
Cmd_CompleteCountPossible
New function for tab-completion system
Added by EvilTypeGuy
Thanks to Fett erich@heintz.com
Thanks to taniwha
*/
int Cmd_CompleteCountPossible (const char *partial)
{
cmd_function_t *cmd;
size_t len;
int h;
h = 0;
len = strlen(partial);
if (!len)
return 0;
// Loop through the command list and count all partial matches
for (cmd = cmd_functions; cmd; cmd = cmd->next)
if (!strncasecmp(partial, cmd->name, len))
h++;
return h;
}
/*
Cmd_CompleteBuildList
New function for tab-completion system
Added by EvilTypeGuy
Thanks to Fett erich@heintz.com
Thanks to taniwha
*/
const char **Cmd_CompleteBuildList (const char *partial)
{
cmd_function_t *cmd;
size_t len = 0;
size_t bpos = 0;
size_t sizeofbuf = (Cmd_CompleteCountPossible (partial) + 1) * sizeof (const char *);
const char **buf;
len = strlen(partial);
buf = (const char **)Mem_Alloc(tempmempool, sizeofbuf + sizeof (const char *));
// Loop through the alias list and print all matches
for (cmd = cmd_functions; cmd; cmd = cmd->next)
if (!strncasecmp(partial, cmd->name, len))
buf[bpos++] = cmd->name;
buf[bpos] = NULL;
return buf;
}
// written by LordHavoc
void Cmd_CompleteCommandPrint (const char *partial)
{
cmd_function_t *cmd;
size_t len = strlen(partial);
// Loop through the command list and print all matches
for (cmd = cmd_functions; cmd; cmd = cmd->next)
if (!strncasecmp(partial, cmd->name, len))
Con_Printf("^2%s^7: %s\n", cmd->name, cmd->description);
}
/*
Cmd_CompleteAlias
New function for tab-completion system
Added by EvilTypeGuy
Thanks to Fett erich@heintz.com
Thanks to taniwha
*/
const char *Cmd_CompleteAlias (const char *partial)
{
cmdalias_t *alias;
size_t len;
len = strlen(partial);
if (!len)
return NULL;
// Check functions
for (alias = cmd_alias; alias; alias = alias->next)
if (!strncasecmp(partial, alias->name, len))
return alias->name;
return NULL;
}
// written by LordHavoc
void Cmd_CompleteAliasPrint (const char *partial)
{
cmdalias_t *alias;
size_t len = strlen(partial);
// Loop through the alias list and print all matches
for (alias = cmd_alias; alias; alias = alias->next)
if (!strncasecmp(partial, alias->name, len))
Con_Printf("^5%s^7: %s", alias->name, alias->value);
}
/*
Cmd_CompleteAliasCountPossible
New function for tab-completion system
Added by EvilTypeGuy
Thanks to Fett erich@heintz.com
Thanks to taniwha
*/
int Cmd_CompleteAliasCountPossible (const char *partial)
{
cmdalias_t *alias;
size_t len;
int h;
h = 0;
len = strlen(partial);
if (!len)
return 0;
// Loop through the command list and count all partial matches
for (alias = cmd_alias; alias; alias = alias->next)
if (!strncasecmp(partial, alias->name, len))
h++;
return h;
}
/*
Cmd_CompleteAliasBuildList
New function for tab-completion system
Added by EvilTypeGuy
Thanks to Fett erich@heintz.com
Thanks to taniwha
*/
const char **Cmd_CompleteAliasBuildList (const char *partial)
{
cmdalias_t *alias;
size_t len = 0;
size_t bpos = 0;
size_t sizeofbuf = (Cmd_CompleteAliasCountPossible (partial) + 1) * sizeof (const char *);
const char **buf;
len = strlen(partial);
buf = (const char **)Mem_Alloc(tempmempool, sizeofbuf + sizeof (const char *));
// Loop through the alias list and print all matches
for (alias = cmd_alias; alias; alias = alias->next)
if (!strncasecmp(partial, alias->name, len))
buf[bpos++] = alias->name;
buf[bpos] = NULL;
return buf;
}
void Cmd_ClearCsqcFuncs (void)
{
cmd_function_t *cmd;
for (cmd=cmd_functions ; cmd ; cmd=cmd->next)
cmd->csqcfunc = false;
}
/*
============
Cmd_ExecuteString
A complete command line has been parsed, so try to execute it
FIXME: lookupnoadd the token to speed search?
============
*/
void Cmd_ExecuteString (const char *text, cmd_source_t src, qboolean lockmutex)
{
int oldpos;
int found;
cmd_function_t *cmd;
cmdalias_t *a;
oldpos = cmd_tokenizebufferpos;
cmd_source = src;
found = false;
Cmd_TokenizeString (text);
// execute the command line
if (!Cmd_Argc())
goto done; // no tokens
// check functions
for (cmd=cmd_functions ; cmd ; cmd=cmd->next)
{
if (!strcasecmp (cmd_argv[0],cmd->name))
{
if (cmd->csqcfunc && CL_VM_ConsoleCommand (text)) //[515]: csqc
goto done;
switch (src)
{
case src_command:
if (cmd->consolefunction)
cmd->consolefunction ();
else if (cmd->clientfunction)
{
if (cls.state == ca_connected)
{
// forward remote commands to the server for execution
Cmd_ForwardToServer();
}
else
Con_Printf("Can not send command \"%s\", not connected.\n", Cmd_Argv(0));
}
else
Con_Printf("Command \"%s\" can not be executed\n", Cmd_Argv(0));
found = true;
goto command_found;
case src_client:
if (cmd->clientfunction)
{
cmd->clientfunction ();
goto done;
}
break;
}
break;
}
}
command_found:
// if it's a client command and no command was found, say so.
if (cmd_source == src_client)
{
Con_Printf("player \"%s\" tried to %s\n", host_client->name, text);
goto done;
}
// check alias
for (a=cmd_alias ; a ; a=a->next)
{
if (!strcasecmp (cmd_argv[0], a->name))
{
Cmd_ExecuteAlias(a);
goto done;
}
}
if(found) // if the command was hooked and found, all is good
goto done;
// check cvars
if (!Cvar_Command () && host_framecount > 0)
Con_Printf("Unknown command \"%s\"\n", Cmd_Argv(0));
done:
cmd_tokenizebufferpos = oldpos;
}
/*
===================
Cmd_ForwardStringToServer
Sends an entire command string over to the server, unprocessed
===================
*/
void Cmd_ForwardStringToServer (const char *s)
{
char temp[128];
if (cls.state != ca_connected)
{
Con_Printf("Can't \"%s\", not connected\n", s);
return;
}
if (!cls.netcon)
return;
// LordHavoc: thanks to Fuh for bringing the pure evil of SZ_Print to my
// attention, it has been eradicated from here, its only (former) use in
// all of darkplaces.
if (cls.protocol == PROTOCOL_QUAKEWORLD)
MSG_WriteByte(&cls.netcon->message, qw_clc_stringcmd);
else
MSG_WriteByte(&cls.netcon->message, clc_stringcmd);
if ((!strncmp(s, "say ", 4) || !strncmp(s, "say_team ", 9)) && cl_locs_enable.integer)
{
// say/say_team commands can replace % character codes with status info
while (*s)
{
if (*s == '%' && s[1])
{
// handle proquake message macros
temp[0] = 0;
switch (s[1])
{
case 'l': // current location
CL_Locs_FindLocationName(temp, sizeof(temp), cl.movement_origin);
break;
case 'h': // current health
dpsnprintf(temp, sizeof(temp), "%i", cl.stats[STAT_HEALTH]);
break;
case 'a': // current armor
dpsnprintf(temp, sizeof(temp), "%i", cl.stats[STAT_ARMOR]);
break;
case 'x': // current rockets
dpsnprintf(temp, sizeof(temp), "%i", cl.stats[STAT_ROCKETS]);
break;
case 'c': // current cells
dpsnprintf(temp, sizeof(temp), "%i", cl.stats[STAT_CELLS]);
break;
// silly proquake macros
case 'd': // loc at last death
CL_Locs_FindLocationName(temp, sizeof(temp), cl.lastdeathorigin);
break;
case 't': // current time
dpsnprintf(temp, sizeof(temp), "%.0f:%.0f", floor(cl.time / 60), cl.time - floor(cl.time / 60) * 60);
break;
case 'r': // rocket launcher status ("I have RL", "I need rockets", "I need RL")
if (!(cl.stats[STAT_ITEMS] & IT_ROCKET_LAUNCHER))
dpsnprintf(temp, sizeof(temp), "I need RL");
else if (!cl.stats[STAT_ROCKETS])
dpsnprintf(temp, sizeof(temp), "I need rockets");
else
dpsnprintf(temp, sizeof(temp), "I have RL");
break;
case 'p': // powerup status (outputs "quad" "pent" and "eyes" according to status)
if (cl.stats[STAT_ITEMS] & IT_QUAD)
{
if (temp[0])
strlcat(temp, " ", sizeof(temp));
strlcat(temp, "quad", sizeof(temp));
}
if (cl.stats[STAT_ITEMS] & IT_INVULNERABILITY)
{
if (temp[0])
strlcat(temp, " ", sizeof(temp));
strlcat(temp, "pent", sizeof(temp));
}
if (cl.stats[STAT_ITEMS] & IT_INVISIBILITY)
{
if (temp[0])
strlcat(temp, " ", sizeof(temp));
strlcat(temp, "eyes", sizeof(temp));
}
break;
case 'w': // weapon status (outputs "SSG:NG:SNG:GL:RL:LG" with the text between : characters omitted if you lack the weapon)
if (cl.stats[STAT_ITEMS] & IT_SUPER_SHOTGUN)
strlcat(temp, "SSG", sizeof(temp));
strlcat(temp, ":", sizeof(temp));
if (cl.stats[STAT_ITEMS] & IT_NAILGUN)
strlcat(temp, "NG", sizeof(temp));
strlcat(temp, ":", sizeof(temp));
if (cl.stats[STAT_ITEMS] & IT_SUPER_NAILGUN)
strlcat(temp, "SNG", sizeof(temp));
strlcat(temp, ":", sizeof(temp));
if (cl.stats[STAT_ITEMS] & IT_GRENADE_LAUNCHER)
strlcat(temp, "GL", sizeof(temp));
strlcat(temp, ":", sizeof(temp));
if (cl.stats[STAT_ITEMS] & IT_ROCKET_LAUNCHER)
strlcat(temp, "RL", sizeof(temp));
strlcat(temp, ":", sizeof(temp));
if (cl.stats[STAT_ITEMS] & IT_LIGHTNING)
strlcat(temp, "LG", sizeof(temp));
break;
default:
// not a recognized macro, print it as-is...
temp[0] = s[0];
temp[1] = s[1];
temp[2] = 0;
break;
}
// write the resulting text
SZ_Write(&cls.netcon->message, (unsigned char *)temp, strlen(temp));
s += 2;
continue;
}
MSG_WriteByte(&cls.netcon->message, *s);
s++;
}
MSG_WriteByte(&cls.netcon->message, 0);
}
else // any other command is passed on as-is
SZ_Write(&cls.netcon->message, (const unsigned char *)s, (int)strlen(s) + 1);
}
/*
===================
Cmd_ForwardToServer
Sends the entire command line over to the server
===================
*/
void Cmd_ForwardToServer (void)
{
const char *s;
char vabuf[1024];
if (!strcasecmp(Cmd_Argv(0), "cmd"))
{
// we want to strip off "cmd", so just send the args
s = Cmd_Argc() > 1 ? Cmd_Args() : "";
}
else
{
// we need to keep the command name, so send Cmd_Argv(0), a space and then Cmd_Args()
s = va(vabuf, sizeof(vabuf), "%s %s", Cmd_Argv(0), Cmd_Argc() > 1 ? Cmd_Args() : "");
}
// don't send an empty forward message if the user tries "cmd" by itself
if (!s || !*s)
return;
Cmd_ForwardStringToServer(s);
}
/*
================
Cmd_CheckParm
Returns the position (1 to argc-1) in the command's argument list
where the given parameter apears, or 0 if not present
================
*/
int Cmd_CheckParm (const char *parm)
{
int i;
if (!parm)
{
Con_Printf ("Cmd_CheckParm: NULL");
return 0;
}
for (i = 1; i < Cmd_Argc (); i++)
if (!strcasecmp (parm, Cmd_Argv (i)))
return i;
return 0;
}
void Cmd_SaveInitState(void)
{
cmd_function_t *f;
cmdalias_t *a;
for (f = cmd_functions;f;f = f->next)
f->initstate = true;
for (a = cmd_alias;a;a = a->next)
{
a->initstate = true;
a->initialvalue = Mem_strdup(zonemempool, a->value);
}
Cvar_SaveInitState();
}
void Cmd_RestoreInitState(void)
{
cmd_function_t *f, **fp;
cmdalias_t *a, **ap;
for (fp = &cmd_functions;(f = *fp);)
{
if (f->initstate)
fp = &f->next;
else
{
// destroy this command, it didn't exist at init
Con_DPrintf("Cmd_RestoreInitState: Destroying command %s\n", f->name);
*fp = f->next;
Z_Free(f);
}
}
for (ap = &cmd_alias;(a = *ap);)
{
if (a->initstate)
{
// restore this alias, it existed at init
if (strcmp(a->value ? a->value : "", a->initialvalue ? a->initialvalue : ""))
{
Con_DPrintf("Cmd_RestoreInitState: Restoring alias %s\n", a->name);
if (a->value)
Z_Free(a->value);
a->value = Mem_strdup(zonemempool, a->initialvalue);
}
ap = &a->next;
}
else
{
// free this alias, it didn't exist at init...
Con_DPrintf("Cmd_RestoreInitState: Destroying alias %s\n", a->name);
*ap = a->next;
if (a->value)
Z_Free(a->value);
Z_Free(a);
}
}
Cvar_RestoreInitState();
}