mirror of
https://github.com/DrBeef/QuakeQuest.git
synced 2024-11-26 05:51:46 +00:00
93fd53334f
* weapon placement is now perfect * 6DoF reimplemented so there is no "swim" as it uses a completely different approach * 3DoF should work much better * Hopefully warping is reduced further * when "Bullet time" mode is selected, gl_lightmaps is automatically set to 2
43 lines
2.3 KiB
XML
43 lines
2.3 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.drbeef.quakequest"
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android:versionCode="10"
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android:versionName="1.4.0" android:installLocation="auto" >
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<!-- Tell the system this app requires OpenGL ES 3.1. -->
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<uses-feature android:glEsVersion="0x00030001" android:required="true"/>
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<uses-feature android:name="android.hardware.vr.headtracking" android:version="1"
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android:required="true" />
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<!-- Network access needed for OVRMonitor -->
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<uses-permission android:name="android.permission.INTERNET" />
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<!-- Volume Control -->
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<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />
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<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
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<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
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<application android:allowBackup="false" android:icon="@drawable/ic_qquest" android:label="@string/quakequest">
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<meta-data android:name="com.samsung.android.vr.application.mode" android:value="vr_only"/>
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<!-- The activity is the built-in NativeActivity framework class. -->
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<!-- launchMode is set to singleTask because there should never be multiple copies of the app running. -->
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<!-- Theme.Black.NoTitleBar.Fullscreen gives solid black instead of a (bad stereoscopic) gradient on app transition. -->
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<!-- If targeting API level 24+, configChanges should additionally include 'density'. -->
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<!-- If targeting API level 24+, android:resizeableActivity="false" should be added. -->
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<activity
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android:name="com.drbeef.quakequest.GLES3JNIActivity"
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android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen"
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android:label="@string/quakequest"
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android:launchMode="singleTask"
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android:screenOrientation="landscape"
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android:excludeFromRecents="false"
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android:configChanges="screenSize|screenLayout|orientation|keyboardHidden|keyboard|navigation|uiMode">
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<!-- Tell NativeActivity the name of the .so -->
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<meta-data android:name="android.app.lib_name" android:value="quakequest" />
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<!-- This filter lets the apk show up as a launchable icon. -->
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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</activity>
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</application>
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</manifest>
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