mirror of
https://github.com/DrBeef/QuakeQuest.git
synced 2024-11-28 06:52:13 +00:00
134 lines
2.7 KiB
C
134 lines
2.7 KiB
C
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#include "quakedef.h"
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#define MAXRENDERMODULES 20
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typedef struct rendermodule_s
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{
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int active; // set by start, cleared by shutdown
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const char *name;
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void(*start)(void);
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void(*shutdown)(void);
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void(*newmap)(void);
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void(*devicelost)(void);
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void(*devicerestored)(void);
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}
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rendermodule_t;
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rendermodule_t rendermodule[MAXRENDERMODULES];
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void R_Modules_Init(void)
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{
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Cmd_AddCommand("r_restart", R_Modules_Restart, "restarts renderer");
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}
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void R_RegisterModule(const char *name, void(*start)(void), void(*shutdown)(void), void(*newmap)(void), void(*devicelost)(void), void(*devicerestored)(void))
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{
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int i;
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for (i = 0;i < MAXRENDERMODULES;i++)
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{
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if (rendermodule[i].name == NULL)
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break;
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if (!strcmp(name, rendermodule[i].name))
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{
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Con_Printf("R_RegisterModule: module \"%s\" registered twice\n", name);
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return;
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}
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}
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if (i >= MAXRENDERMODULES)
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Sys_Error("R_RegisterModule: ran out of renderer module slots (%i)", MAXRENDERMODULES);
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rendermodule[i].active = 0;
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rendermodule[i].name = name;
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rendermodule[i].start = start;
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rendermodule[i].shutdown = shutdown;
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rendermodule[i].newmap = newmap;
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rendermodule[i].devicelost = devicelost;
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rendermodule[i].devicerestored = devicerestored;
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}
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void R_Modules_Start(void)
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{
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int i;
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for (i = 0;i < MAXRENDERMODULES;i++)
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{
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if (rendermodule[i].name == NULL)
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continue;
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if (rendermodule[i].active)
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{
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Con_Printf ("R_StartModules: module \"%s\" already active\n", rendermodule[i].name);
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continue;
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}
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rendermodule[i].active = 1;
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rendermodule[i].start();
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}
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}
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void R_Modules_Shutdown(void)
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{
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int i;
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// shutdown in reverse
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for (i = MAXRENDERMODULES - 1;i >= 0;i--)
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{
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if (rendermodule[i].name == NULL)
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continue;
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if (!rendermodule[i].active)
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continue;
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rendermodule[i].active = 0;
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rendermodule[i].shutdown();
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}
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}
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void R_Modules_Restart(void)
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{
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Host_StartVideo();
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Con_Print("restarting renderer\n");
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R_Modules_Shutdown();
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R_Modules_Start();
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}
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void R_Modules_NewMap(void)
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{
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int i;
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R_SkinFrame_PrepareForPurge();
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for (i = 0;i < MAXRENDERMODULES;i++)
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{
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if (rendermodule[i].name == NULL)
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continue;
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if (!rendermodule[i].active)
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continue;
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rendermodule[i].newmap();
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}
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R_SkinFrame_Purge();
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}
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void R_Modules_DeviceLost(void)
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{
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int i;
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for (i = 0;i < MAXRENDERMODULES;i++)
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{
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if (rendermodule[i].name == NULL)
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continue;
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if (!rendermodule[i].active)
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continue;
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if (!rendermodule[i].devicelost)
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continue;
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rendermodule[i].devicelost();
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}
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}
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void R_Modules_DeviceRestored(void)
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{
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int i;
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for (i = 0;i < MAXRENDERMODULES;i++)
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{
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if (rendermodule[i].name == NULL)
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continue;
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if (!rendermodule[i].active)
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continue;
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if (!rendermodule[i].devicerestored)
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continue;
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rendermodule[i].devicerestored();
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}
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}
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