mirror of
https://github.com/DrBeef/QuakeQuest.git
synced 2024-12-01 00:22:14 +00:00
53 lines
1.5 KiB
C
53 lines
1.5 KiB
C
/*
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
*/
|
|
/// \file input.h -- external (non-keyboard) input devices
|
|
|
|
#ifndef INPUT_H
|
|
#define INPUT_H
|
|
|
|
extern cvar_t in_pitch_min;
|
|
extern cvar_t in_pitch_max;
|
|
|
|
extern qboolean in_client_mouse;
|
|
extern float in_windowmouse_x, in_windowmouse_y;
|
|
extern float in_mouse_x, in_mouse_y;
|
|
|
|
//enum input_dest_e {input_game,input_message,input_menu} input_dest;
|
|
|
|
void IN_Move (void);
|
|
// add additional movement on top of the keyboard move cmd
|
|
|
|
#define IN_BESTWEAPON_MAX 32
|
|
typedef struct
|
|
{
|
|
char name[32];
|
|
int impulse;
|
|
int activeweaponcode;
|
|
int weaponbit;
|
|
int ammostat;
|
|
int ammomin;
|
|
/// \TODO add a parameter for the picture to be used by the sbar, and use it there
|
|
}
|
|
in_bestweapon_info_t;
|
|
extern in_bestweapon_info_t in_bestweapon_info[IN_BESTWEAPON_MAX];
|
|
void IN_BestWeapon_ResetData(void); ///< call before each map so QC can start from a clean state
|
|
|
|
#endif
|
|
|