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quakequest/Projects/Android/jni/darkplaces/snd_oss.c
Simon 605d1edb6e Several Sweeeet fixes...
- Audio lag is now fixed - using the OpenSLES library (courtesy of Emile Belanger's Dark Places build for Android)
- 120hz mode can be used on the Quest 2 by adding the following to the command line:
``` -r 120 ```
2021-12-19 20:32:37 +00:00

344 lines
8.1 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// OSS module, used by Linux and FreeBSD
#include "quakedef.h"
#include <errno.h>
#include <fcntl.h>
#include <sys/ioctl.h>
#include <sys/soundcard.h>
#include <unistd.h>
#include "snd_main.h"
#define NB_FRAGMENTS 4
static int audio_fd = -1;
static int old_osstime = 0;
static unsigned int osssoundtime;
/*
====================
SndSys_Init
Create "snd_renderbuffer" with the proper sound format if the call is successful
May return a suggested format if the requested format isn't available
====================
*/
qboolean SndSys_Init (const snd_format_t* requested, snd_format_t* suggested)
{
int flags, ioctl_param, prev_value;
unsigned int fragmentsize;
Con_DPrint("SndSys_Init: using the OSS module\n");
// Check the requested sound format
if (requested->width < 1 || requested->width > 2)
{
Con_Printf("SndSys_Init: invalid sound width (%hu)\n",
requested->width);
if (suggested != NULL)
{
memcpy(suggested, requested, sizeof(*suggested));
if (requested->width < 1)
suggested->width = 1;
else
suggested->width = 2;
}
return false;
}
// Open /dev/dsp
audio_fd = open("/dev/dsp", O_WRONLY);
if (audio_fd < 0)
{
perror("/dev/dsp");
Con_Print("SndSys_Init: could not open /dev/dsp\n");
return false;
}
// Use non-blocking IOs if possible
flags = fcntl(audio_fd, F_GETFL);
if (flags != -1)
{
if (fcntl(audio_fd, F_SETFL, flags | O_NONBLOCK) == -1)
Con_Print("SndSys_Init : fcntl(F_SETFL, O_NONBLOCK) failed!\n");
}
else
Con_Print("SndSys_Init: fcntl(F_GETFL) failed!\n");
// Set the fragment size (up to "NB_FRAGMENTS" fragments of "fragmentsize" bytes)
fragmentsize = requested->speed * requested->channels * requested->width / 10;
fragmentsize = (unsigned int)ceilf((float)fragmentsize / (float)NB_FRAGMENTS);
fragmentsize = CeilPowerOf2(fragmentsize);
ioctl_param = (NB_FRAGMENTS << 16) | log2i(fragmentsize);
if (ioctl(audio_fd, SNDCTL_DSP_SETFRAGMENT, &ioctl_param) == -1)
{
Con_Print ("SndSys_Init: could not set the fragment size\n");
SndSys_Shutdown ();
return false;
}
Con_Printf ("SndSys_Init: using %u fragments of %u bytes\n",
ioctl_param >> 16, 1 << (ioctl_param & 0xFFFF));
// Set the sound width
if (requested->width == 1)
ioctl_param = AFMT_U8;
else
ioctl_param = AFMT_S16_NE;
prev_value = ioctl_param;
if (ioctl(audio_fd, SNDCTL_DSP_SETFMT, &ioctl_param) == -1 ||
ioctl_param != prev_value)
{
if (ioctl_param != prev_value && suggested != NULL)
{
memcpy(suggested, requested, sizeof(*suggested));
if (ioctl_param == AFMT_S16_NE)
suggested->width = 2;
else
suggested->width = 1;
}
Con_Printf("SndSys_Init: could not set the sound width to %hu\n",
requested->width);
SndSys_Shutdown();
return false;
}
// Set the sound channels
ioctl_param = requested->channels;
if (ioctl(audio_fd, SNDCTL_DSP_CHANNELS, &ioctl_param) == -1 ||
ioctl_param != requested->channels)
{
if (ioctl_param != requested->channels && suggested != NULL)
{
memcpy(suggested, requested, sizeof(*suggested));
suggested->channels = ioctl_param;
}
Con_Printf("SndSys_Init: could not set the number of channels to %hu\n",
requested->channels);
SndSys_Shutdown();
return false;
}
// Set the sound speed
ioctl_param = requested->speed;
if (ioctl(audio_fd, SNDCTL_DSP_SPEED, &ioctl_param) == -1 ||
(unsigned int)ioctl_param != requested->speed)
{
if ((unsigned int)ioctl_param != requested->speed && suggested != NULL)
{
memcpy(suggested, requested, sizeof(*suggested));
suggested->speed = ioctl_param;
}
Con_Printf("SndSys_Init: could not set the sound speed to %u\n",
requested->speed);
SndSys_Shutdown();
return false;
}
// TOCHECK: I'm not sure which channel layout OSS uses for 5.1 and 7.1
if (snd_channellayout.integer == SND_CHANNELLAYOUT_AUTO)
Cvar_SetValueQuick (&snd_channellayout, SND_CHANNELLAYOUT_ALSA);
old_osstime = 0;
osssoundtime = 0;
snd_renderbuffer = Snd_CreateRingBuffer(requested, 0, NULL);
return true;
}
/*
====================
SndSys_Shutdown
Stop the sound card, delete "snd_renderbuffer" and free its other resources
====================
*/
void SndSys_Shutdown (void)
{
// Stop the sound and close the device
if (audio_fd >= 0)
{
ioctl(audio_fd, SNDCTL_DSP_RESET, NULL);
close(audio_fd);
audio_fd = -1;
}
if (snd_renderbuffer != NULL)
{
Mem_Free(snd_renderbuffer->ring);
Mem_Free(snd_renderbuffer);
snd_renderbuffer = NULL;
}
}
/*
====================
SndSys_Write
====================
*/
static int SndSys_Write (const unsigned char* buffer, unsigned int nb_bytes)
{
int written;
unsigned int factor;
written = write (audio_fd, buffer, nb_bytes);
if (written < 0)
{
if (errno != EAGAIN)
Con_Printf ("SndSys_Write: audio write returned %d! (errno= %d)\n",
written, errno);
return written;
}
factor = snd_renderbuffer->format.width * snd_renderbuffer->format.channels;
if (written % factor != 0)
Sys_Error ("SndSys_Write: nb of bytes written (%d) isn't aligned to a frame sample!\n",
written);
snd_renderbuffer->startframe += written / factor;
if ((unsigned int)written < nb_bytes)
{
Con_DPrintf("SndSys_Submit: audio can't keep up! (%u < %u)\n",
written, nb_bytes);
}
return written;
}
/*
====================
SndSys_Submit
Submit the contents of "snd_renderbuffer" to the sound card
====================
*/
void SndSys_Submit (void)
{
unsigned int startoffset, factor, limit, nbframes;
int written;
if (audio_fd < 0 ||
snd_renderbuffer->startframe == snd_renderbuffer->endframe)
return;
startoffset = snd_renderbuffer->startframe % snd_renderbuffer->maxframes;
factor = snd_renderbuffer->format.width * snd_renderbuffer->format.channels;
limit = snd_renderbuffer->maxframes - startoffset;
nbframes = snd_renderbuffer->endframe - snd_renderbuffer->startframe;
if (nbframes > limit)
{
written = SndSys_Write (&snd_renderbuffer->ring[startoffset * factor], limit * factor);
if (written < 0 || (unsigned int)written < limit * factor)
return;
nbframes -= limit;
startoffset = 0;
}
SndSys_Write (&snd_renderbuffer->ring[startoffset * factor], nbframes * factor);
}
/*
====================
SndSys_GetSoundTime
Returns the number of sample frames consumed since the sound started
====================
*/
unsigned int SndSys_GetSoundTime (void)
{
struct count_info count;
int new_osstime;
unsigned int timediff;
if (ioctl (audio_fd, SNDCTL_DSP_GETOPTR, &count) == -1)
{
Con_Print ("SndSys_GetSoundTimeDiff: can't ioctl (SNDCTL_DSP_GETOPTR)\n");
return 0;
}
new_osstime = count.bytes / (snd_renderbuffer->format.width * snd_renderbuffer->format.channels);
if (new_osstime >= old_osstime)
timediff = new_osstime - old_osstime;
else
{
Con_Print ("SndSys_GetSoundTime: osstime wrapped\n");
timediff = 0;
}
old_osstime = new_osstime;
osssoundtime += timediff;
return osssoundtime;
}
/*
====================
SndSys_LockRenderBuffer
Get the exclusive lock on "snd_renderbuffer"
====================
*/
qboolean SndSys_LockRenderBuffer (void)
{
// Nothing to do
return true;
}
/*
====================
SndSys_UnlockRenderBuffer
Release the exclusive lock on "snd_renderbuffer"
====================
*/
void SndSys_UnlockRenderBuffer (void)
{
// Nothing to do
}
/*
====================
SndSys_SendKeyEvents
Send keyboard events originating from the sound system (e.g. MIDI)
====================
*/
void SndSys_SendKeyEvents(void)
{
// not supported
}