mirror of
https://github.com/DrBeef/QuakeQuest.git
synced 2024-12-20 17:41:57 +00:00
605d1edb6e
- Audio lag is now fixed - using the OpenSLES library (courtesy of Emile Belanger's Dark Places build for Android) - 120hz mode can be used on the Quest 2 by adding the following to the command line: ``` -r 120 ```
524 lines
12 KiB
C
524 lines
12 KiB
C
/*
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Copyright (C) 2006 Mathieu Olivier
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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// ALSA module, used by Linux
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#include "quakedef.h"
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#include <alsa/asoundlib.h>
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#include "snd_main.h"
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#define NB_PERIODS 4
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static snd_pcm_t* pcm_handle = NULL;
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static snd_pcm_sframes_t expected_delay = 0;
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static unsigned int alsasoundtime;
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static snd_seq_t* seq_handle = NULL;
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/*
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====================
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SndSys_Init
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Create "snd_renderbuffer" with the proper sound format if the call is successful
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May return a suggested format if the requested format isn't available
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====================
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*/
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qboolean SndSys_Init (const snd_format_t* requested, snd_format_t* suggested)
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{
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const char* pcm_name, *seq_name;
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int i, err, seq_client, seq_port;
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snd_pcm_hw_params_t* hw_params = NULL;
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snd_pcm_format_t snd_pcm_format;
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snd_pcm_uframes_t buffer_size;
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Con_Print ("SndSys_Init: using the ALSA module\n");
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seq_name = NULL;
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// COMMANDLINEOPTION: Linux ALSA Sound: -sndseqin <client>:<port> selects which sequencer port to use for input, by default no sequencer port is used (MIDI note events from that port get mapped to MIDINOTE<n> keys that can be bound)
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i = COM_CheckParm ("-sndseqin"); // TODO turn this into a cvar, maybe
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if (i != 0 && i < com_argc - 1)
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seq_name = com_argv[i + 1];
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if(seq_name)
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{
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seq_client = atoi(seq_name);
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seq_port = 0;
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if(strchr(seq_name, ':'))
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seq_port = atoi(strchr(seq_name, ':') + 1);
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Con_Printf ("SndSys_Init: seq input port has been set to \"%d:%d\". Enabling sequencer input...\n", seq_client, seq_port);
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err = snd_seq_open (&seq_handle, "default", SND_SEQ_OPEN_INPUT, 0);
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if (err < 0)
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{
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Con_Print ("SndSys_Init: can't open seq device\n");
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goto seqdone;
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}
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err = snd_seq_set_client_name(seq_handle, gamename);
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if (err < 0)
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{
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Con_Print ("SndSys_Init: can't set name of seq device\n");
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goto seqerror;
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}
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err = snd_seq_create_simple_port(seq_handle, gamename, SND_SEQ_PORT_CAP_WRITE | SND_SEQ_PORT_CAP_SUBS_WRITE, SND_SEQ_PORT_TYPE_MIDI_GENERIC | SND_SEQ_PORT_TYPE_APPLICATION);
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if(err < 0)
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{
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Con_Print ("SndSys_Init: can't create seq port\n");
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goto seqerror;
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}
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err = snd_seq_connect_from(seq_handle, 0, seq_client, seq_port);
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if(err < 0)
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{
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Con_Printf ("SndSys_Init: can't connect to seq port \"%d:%d\"\n", seq_client, seq_port);
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goto seqerror;
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}
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err = snd_seq_nonblock(seq_handle, 1);
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if(err < 0)
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{
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Con_Print ("SndSys_Init: can't make seq nonblocking\n");
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goto seqerror;
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}
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goto seqdone;
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seqerror:
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snd_seq_close(seq_handle);
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seq_handle = NULL;
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}
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seqdone:
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// Check the requested sound format
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if (requested->width < 1 || requested->width > 2)
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{
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Con_Printf ("SndSys_Init: invalid sound width (%hu)\n",
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requested->width);
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if (suggested != NULL)
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{
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memcpy (suggested, requested, sizeof (*suggested));
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if (requested->width < 1)
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suggested->width = 1;
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else
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suggested->width = 2;
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Con_Printf ("SndSys_Init: suggesting sound width = %hu\n",
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suggested->width);
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}
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return false;
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}
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if (pcm_handle != NULL)
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{
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Con_Print ("SndSys_Init: WARNING: Init called before Shutdown!\n");
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SndSys_Shutdown ();
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}
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// Determine the name of the PCM handle we'll use
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switch (requested->channels)
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{
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case 4:
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pcm_name = "surround40";
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break;
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case 6:
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pcm_name = "surround51";
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break;
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case 8:
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pcm_name = "surround71";
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break;
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default:
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pcm_name = "default";
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break;
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}
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// COMMANDLINEOPTION: Linux ALSA Sound: -sndpcm <devicename> selects which pcm device to use, default is "default"
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i = COM_CheckParm ("-sndpcm");
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if (i != 0 && i < com_argc - 1)
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pcm_name = com_argv[i + 1];
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// Open the audio device
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Con_Printf ("SndSys_Init: PCM device is \"%s\"\n", pcm_name);
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err = snd_pcm_open (&pcm_handle, pcm_name, SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK);
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if (err < 0)
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{
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Con_Printf ("SndSys_Init: can't open audio device \"%s\" (%s)\n",
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pcm_name, snd_strerror (err));
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return false;
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}
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// Allocate the hardware parameters
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err = snd_pcm_hw_params_malloc (&hw_params);
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if (err < 0)
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{
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Con_Printf ("SndSys_Init: can't allocate hardware parameters (%s)\n",
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snd_strerror (err));
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goto init_error;
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}
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err = snd_pcm_hw_params_any (pcm_handle, hw_params);
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if (err < 0)
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{
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Con_Printf ("SndSys_Init: can't initialize hardware parameters (%s)\n",
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snd_strerror (err));
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goto init_error;
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}
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// Set the access type
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err = snd_pcm_hw_params_set_access (pcm_handle, hw_params, SND_PCM_ACCESS_RW_INTERLEAVED);
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if (err < 0)
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{
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Con_Printf ("SndSys_Init: can't set access type (%s)\n",
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snd_strerror (err));
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goto init_error;
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}
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// Set the sound width
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if (requested->width == 1)
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snd_pcm_format = SND_PCM_FORMAT_U8;
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else
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snd_pcm_format = SND_PCM_FORMAT_S16;
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err = snd_pcm_hw_params_set_format (pcm_handle, hw_params, snd_pcm_format);
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if (err < 0)
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{
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Con_Printf ("SndSys_Init: can't set sound width to %hu (%s)\n",
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requested->width, snd_strerror (err));
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goto init_error;
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}
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// Set the sound channels
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err = snd_pcm_hw_params_set_channels (pcm_handle, hw_params, requested->channels);
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if (err < 0)
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{
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Con_Printf ("SndSys_Init: can't set sound channels to %hu (%s)\n",
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requested->channels, snd_strerror (err));
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goto init_error;
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}
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// Set the sound speed
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err = snd_pcm_hw_params_set_rate (pcm_handle, hw_params, requested->speed, 0);
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if (err < 0)
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{
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Con_Printf ("SndSys_Init: can't set sound speed to %u (%s)\n",
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requested->speed, snd_strerror (err));
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goto init_error;
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}
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// pick a buffer size that is a power of 2 (by masking off low bits)
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buffer_size = i = (int)(requested->speed * 0.15f);
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while (buffer_size & (buffer_size-1))
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buffer_size &= (buffer_size-1);
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// then check if it is the nearest power of 2 and bump it up if not
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if (i - buffer_size >= buffer_size >> 1)
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buffer_size *= 2;
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err = snd_pcm_hw_params_set_buffer_size_near (pcm_handle, hw_params, &buffer_size);
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if (err < 0)
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{
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Con_Printf ("SndSys_Init: can't set sound buffer size to %lu (%s)\n",
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buffer_size, snd_strerror (err));
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goto init_error;
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}
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// pick a period size near the buffer_size we got from ALSA
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snd_pcm_hw_params_get_buffer_size (hw_params, &buffer_size);
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buffer_size /= NB_PERIODS;
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err = snd_pcm_hw_params_set_period_size_near(pcm_handle, hw_params, &buffer_size, 0);
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if (err < 0)
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{
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Con_Printf ("SndSys_Init: can't set sound period size to %lu (%s)\n",
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buffer_size, snd_strerror (err));
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goto init_error;
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}
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err = snd_pcm_hw_params (pcm_handle, hw_params);
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if (err < 0)
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{
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Con_Printf ("SndSys_Init: can't set hardware parameters (%s)\n",
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snd_strerror (err));
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goto init_error;
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}
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snd_pcm_hw_params_free (hw_params);
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snd_renderbuffer = Snd_CreateRingBuffer(requested, 0, NULL);
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expected_delay = 0;
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alsasoundtime = 0;
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if (snd_channellayout.integer == SND_CHANNELLAYOUT_AUTO)
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Cvar_SetValueQuick (&snd_channellayout, SND_CHANNELLAYOUT_ALSA);
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return true;
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// It's not very clean, but it avoids a lot of duplicated code.
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init_error:
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if (hw_params != NULL)
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snd_pcm_hw_params_free (hw_params);
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snd_pcm_close(pcm_handle);
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pcm_handle = NULL;
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return false;
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}
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/*
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====================
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SndSys_Shutdown
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Stop the sound card, delete "snd_renderbuffer" and free its other resources
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====================
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*/
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void SndSys_Shutdown (void)
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{
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if (seq_handle != NULL)
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{
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snd_seq_close(seq_handle);
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seq_handle = NULL;
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}
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if (pcm_handle != NULL)
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{
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snd_pcm_close(pcm_handle);
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pcm_handle = NULL;
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}
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if (snd_renderbuffer != NULL)
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{
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Mem_Free(snd_renderbuffer->ring);
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Mem_Free(snd_renderbuffer);
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snd_renderbuffer = NULL;
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}
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}
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/*
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====================
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SndSys_Recover
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Try to recover from errors
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====================
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*/
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static qboolean SndSys_Recover (int err_num)
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{
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int err;
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// We can only do something on underrun ("broken pipe") errors
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if (err_num != -EPIPE)
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return false;
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err = snd_pcm_prepare (pcm_handle);
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if (err < 0)
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{
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Con_Printf ("SndSys_Recover: unable to recover (%s)\n",
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snd_strerror (err));
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// TOCHECK: should we stop the playback ?
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return false;
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}
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return true;
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}
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/*
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====================
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SndSys_Write
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====================
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*/
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static snd_pcm_sframes_t SndSys_Write (const unsigned char* buffer, unsigned int nbframes)
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{
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snd_pcm_sframes_t written;
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written = snd_pcm_writei (pcm_handle, buffer, nbframes);
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if (written < 0)
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{
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if (developer_insane.integer && vid_activewindow)
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Con_DPrintf ("SndSys_Write: audio write returned %ld (%s)!\n",
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written, snd_strerror (written));
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if (SndSys_Recover (written))
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{
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written = snd_pcm_writei (pcm_handle, buffer, nbframes);
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if (written < 0)
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Con_DPrintf ("SndSys_Write: audio write failed again (error %ld: %s)!\n",
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written, snd_strerror (written));
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}
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}
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if (written > 0)
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{
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snd_renderbuffer->startframe += written;
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expected_delay += written;
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}
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return written;
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}
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/*
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====================
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SndSys_Submit
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Submit the contents of "snd_renderbuffer" to the sound card
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====================
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*/
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void SndSys_Submit (void)
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{
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unsigned int startoffset, factor;
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snd_pcm_uframes_t limit, nbframes;
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snd_pcm_sframes_t written;
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if (pcm_handle == NULL ||
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snd_renderbuffer->startframe == snd_renderbuffer->endframe)
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return;
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startoffset = snd_renderbuffer->startframe % snd_renderbuffer->maxframes;
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factor = snd_renderbuffer->format.width * snd_renderbuffer->format.channels;
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limit = snd_renderbuffer->maxframes - startoffset;
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nbframes = snd_renderbuffer->endframe - snd_renderbuffer->startframe;
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if (nbframes > limit)
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{
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written = SndSys_Write (&snd_renderbuffer->ring[startoffset * factor], limit);
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if (written < 0 || (snd_pcm_uframes_t)written != limit)
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return;
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nbframes -= limit;
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startoffset = 0;
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}
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written = SndSys_Write (&snd_renderbuffer->ring[startoffset * factor], nbframes);
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if (written < 0)
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return;
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}
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/*
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====================
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SndSys_GetSoundTime
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Returns the number of sample frames consumed since the sound started
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====================
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*/
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unsigned int SndSys_GetSoundTime (void)
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{
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snd_pcm_sframes_t delay, timediff;
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int err;
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if (pcm_handle == NULL)
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return 0;
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err = snd_pcm_delay (pcm_handle, &delay);
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if (err < 0)
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{
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if (developer_insane.integer && vid_activewindow)
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Con_DPrintf ("SndSys_GetSoundTime: can't get playback delay (%s)\n",
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snd_strerror (err));
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if (! SndSys_Recover (err))
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return 0;
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err = snd_pcm_delay (pcm_handle, &delay);
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if (err < 0)
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{
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Con_DPrintf ("SndSys_GetSoundTime: can't get playback delay, again (%s)\n",
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snd_strerror (err));
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return 0;
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}
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}
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if (expected_delay < delay)
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{
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Con_DPrintf ("SndSys_GetSoundTime: expected_delay(%ld) < delay(%ld)\n",
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expected_delay, delay);
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timediff = 0;
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}
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else
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timediff = expected_delay - delay;
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expected_delay = delay;
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alsasoundtime += (unsigned int)timediff;
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return alsasoundtime;
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}
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/*
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====================
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SndSys_LockRenderBuffer
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Get the exclusive lock on "snd_renderbuffer"
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====================
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*/
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qboolean SndSys_LockRenderBuffer (void)
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{
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// Nothing to do
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return true;
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}
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/*
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====================
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SndSys_UnlockRenderBuffer
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Release the exclusive lock on "snd_renderbuffer"
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====================
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*/
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void SndSys_UnlockRenderBuffer (void)
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{
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// Nothing to do
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}
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/*
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====================
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SndSys_SendKeyEvents
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Send keyboard events originating from the sound system (e.g. MIDI)
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====================
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*/
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void SndSys_SendKeyEvents(void)
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{
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snd_seq_event_t *event;
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if(!seq_handle)
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return;
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for(;;)
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{
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if(snd_seq_event_input(seq_handle, &event) <= 0)
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break;
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if(event)
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{
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switch(event->type)
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{
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case SND_SEQ_EVENT_NOTEON:
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if(event->data.note.velocity)
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{
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Key_Event(K_MIDINOTE0 + event->data.note.note, 0, true);
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break;
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}
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case SND_SEQ_EVENT_NOTEOFF:
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Key_Event(K_MIDINOTE0 + event->data.note.note, 0, false);
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break;
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}
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}
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}
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}
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